# Multimodal Sense-Informed Prediction of 3D Human Motions

arXiv: https://arxiv.org/abs/2405.02911 · HTML: https://mlsanity.com/paper/2405.02911/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 57 of its 72 references that are in the map.
- First posted on arXiv 5 May 2024.

## Builds on (most cited first, 30 of 57)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Swin Transformer V2: Scaling Up Capacity and Resolution](https://mlsanity.com/paper/2111.09883/) (2021)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [3D Semantic Segmentation with Submanifold Sparse Convolutional Networks](https://mlsanity.com/paper/1711.10275/) (2017)
- [Deep Hough Voting for 3D Object Detection in Point Clouds](https://mlsanity.com/paper/1904.09664/) (2019)
- [Multi-view Convolutional Neural Networks for 3D Shape Recognition](https://mlsanity.com/paper/1505.00880/) (2015)
- [CSWin Transformer: A General Vision Transformer Backbone with Cross-Shaped Windows](https://mlsanity.com/paper/2107.00652/) (2021)
- [GRAB: A Dataset of Whole-Body Human Grasping of Objects](https://mlsanity.com/paper/2008.11200/) (2020)
- [On human motion prediction using recurrent neural networks](https://mlsanity.com/paper/1705.02445/) (2017)
- [Learning Trajectory Dependencies for Human Motion Prediction](https://mlsanity.com/paper/1908.05436/) (2019)
- [FlowNet3D: Learning Scene Flow in 3D Point Clouds](https://mlsanity.com/paper/1806.01411/) (2018)
- [Volumetric and Multi-View CNNs for Object Classification on 3D Data](https://mlsanity.com/paper/1604.03265/) (2016)
- [Diffusion-based Generation, Optimization, and Planning in 3D Scenes](https://mlsanity.com/paper/2301.06015/) (2023)
- [Structural-RNN: Deep Learning on Spatio-Temporal Graphs](https://mlsanity.com/paper/1511.05298/) (2015)
- [3D-SIS: 3D Semantic Instance Segmentation of RGB-D Scans](https://mlsanity.com/paper/1812.07003/) (2018)
- [Multimodal Motion Prediction with Stacked Transformers](https://mlsanity.com/paper/2103.11624/) (2021)
- [Stochastic Scene-Aware Motion Prediction](https://mlsanity.com/paper/2108.08284/) (2021)
- [Long-term Human Motion Prediction with Scene Context](https://mlsanity.com/paper/2007.03672/) (2020)
- [HP-GAN: Probabilistic 3D human motion prediction via GAN](https://mlsanity.com/paper/1711.09561/) (2017)
- [HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes](https://mlsanity.com/paper/2210.09729/) (2022)
- [3D-MPA: Multi Proposal Aggregation for 3D Semantic Instance Segmentation](https://mlsanity.com/paper/2003.13867/) (2020)
- [A Spatio-temporal Transformer for 3D Human Motion Prediction](https://mlsanity.com/paper/2004.08692/) (2020)
- [Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion Prediction](https://mlsanity.com/paper/2003.08802/) (2020)

## Built on by (most cited first, 6 of 6)

- [EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling](https://mlsanity.com/paper/2412.10235/) (2024)
- [Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions](https://mlsanity.com/paper/2504.03639/) (2025)
- [FIction: 4D Future Interaction Prediction from Video](https://mlsanity.com/paper/2412.00932/) (2024)
- [GA3CE: Unconstrained 3D Gaze Estimation with Gaze-Aware 3D Context Encoding](https://mlsanity.com/paper/2505.10671/) (2025)
- [Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reach](https://mlsanity.com/paper/2512.16456/) (2025)
- [Seeing My Future: Predicting Situated Interaction Behavior in Virtual Reality](https://mlsanity.com/paper/2510.10742/) (2025)

## Abstract (arXiv)

Predicting future human pose is a fundamental application for machine intelligence, which drives robots to plan their behavior and paths ahead of time to seamlessly accomplish human-robot collaboration in real-world 3D scenarios. Despite encouraging results, existing approaches rarely consider the effects of the external scene on the motion sequence, leading to pronounced artifacts and physical implausibilities in the predictions. To address this limitation, this work introduces a novel multi-modal sense-informed motion prediction approach, which conditions high-fidelity generation on two modal information: external 3D scene, and internal human gaze, and is able to recognize their salience for future human activity. Furthermore, the gaze information is regarded as the human intention, and combined with both motion and scene features, we construct a ternary intention-aware attention to supervise the generation to match where the human wants to reach. Meanwhile, we introduce semantic coherence-aware attention to explicitly distinguish the salient point clouds and the underlying ones, to ensure a reasonable interaction of the generated sequence with the 3D scene. On two real-world benchmarks, the proposed method achieves state-of-the-art performance both in 3D human pose and trajectory prediction.
