# LLMSat: A Large Language Model-Based Goal-Oriented Agent for Autonomous Space Exploration

arXiv: https://arxiv.org/abs/2405.01392 · HTML: https://mlsanity.com/paper/2405.01392/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 17 of its 75 references that are in the map.
- First posted on arXiv 13 Apr 2024.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 17 of 17)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [FEVER: a large-scale dataset for Fact Extraction and VERification](https://mlsanity.com/paper/1803.05355/) (2018)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [Cognitive Architectures for Language Agents](https://mlsanity.com/paper/2309.02427/) (2023)
- [Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory](https://mlsanity.com/paper/2305.17144/) (2023)
- [Auto-GPT for Online Decision Making: Benchmarks and Additional Opinions](https://mlsanity.com/paper/2306.02224/) (2023)
- [Large Language Models for Robotics: Opportunities, Challenges, and Perspectives](https://mlsanity.com/paper/2401.04334/) (2024)
- [On the Prospects of Incorporating Large Language Models (LLMs) in Automated Planning and Scheduling (APS)](https://mlsanity.com/paper/2401.02500/) (2024)
- [Coherence boosting: When your pretrained language model is not paying enough attention](https://mlsanity.com/paper/2110.08294/) (2021)
- [LLM-BRAIn: AI-driven Fast Generation of Robot Behaviour Tree based on Large Language Model](https://mlsanity.com/paper/2305.19352/) (2023)
- [When Single Event Upset Meets Deep Neural Networks: Observations, Explorations, and Remedies](https://mlsanity.com/paper/1909.04697/) (2019)

## Built on by (most cited first, 3 of 3)

- [From AI for Science to Agentic Science: A Survey on Autonomous Scientific Discovery](https://mlsanity.com/paper/2508.14111/) (2025)
- [GuideLLM: Exploring LLM-Guided Conversation with Applications in Autobiography Interviewing](https://mlsanity.com/paper/2502.06494/) (2025)
- [Cognitively Layered Data Synthesis for Domain Adaptation of LLMs to Space Situational Awareness](https://mlsanity.com/paper/2603.09231/) (2026)

## Abstract (arXiv)

As spacecraft journey further from Earth with more complex missions, systems of greater autonomy and onboard intelligence are called for. Reducing reliance on human-based mission control becomes increasingly critical if we are to increase our rate of solar-system-wide exploration. Recent work has explored AI-based goal-oriented systems to increase the level of autonomy in mission execution. These systems make use of symbolic reasoning managers to make inferences from the state of a spacecraft and a handcrafted knowledge base, enabling autonomous generation of tasks and re-planning. Such systems have proven to be successful in controlled cases, but they are difficult to implement as they require human-crafted ontological models to allow the spacecraft to understand the world. Reinforcement learning has been applied to train robotic agents to pursue a goal. A new architecture for autonomy is called for. This work explores the application of Large Language Models (LLMs) as the high-level control system of a spacecraft. Using a systems engineering approach, this work presents the design and development of an agentic spacecraft controller by leveraging an LLM as a reasoning engine, to evaluate the utility of such an architecture in achieving higher levels of spacecraft autonomy. A series of deep space mission scenarios simulated within the popular game engine Kerbal Space Program (KSP) are used as case studies to evaluate the implementation against the requirements. It is shown the reasoning and planning abilities of present-day LLMs do not scale well as the complexity of a mission increases, but this can be alleviated with adequate prompting frameworks and strategic selection of the agent's level of authority over the host spacecraft. This research evaluates the potential of LLMs in augmenting autonomous decision-making systems for future robotic space applications.
