# Transcrib3D: 3D Referring Expression Resolution through Large Language Models

arXiv: https://arxiv.org/abs/2404.19221 · HTML: https://mlsanity.com/paper/2404.19221/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 50 references that are in the map.
- First posted on arXiv 30 Apr 2024.

## Builds on (most cited first, 30 of 39)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [QLoRA: Efficient Finetuning of Quantized LLMs](https://mlsanity.com/paper/2305.14314/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [MDETR -- Modulated Detection for End-to-End Multi-Modal Understanding](https://mlsanity.com/paper/2104.12763/) (2021)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [Eyes Wide Shut? Exploring the Visual Shortcomings of Multimodal LLMs](https://mlsanity.com/paper/2401.06209/) (2024)
- [Compositional Visual Generation with Composable Diffusion Models](https://mlsanity.com/paper/2206.01714/) (2022)
- [PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understanding](https://mlsanity.com/paper/1812.02713/) (2018)
- [Visual Programming: Compositional visual reasoning without training](https://mlsanity.com/paper/2211.11559/) (2022)
- [Faith and Fate: Limits of Transformers on Compositionality](https://mlsanity.com/paper/2305.18654/) (2023)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [Decomposing NeRF for Editing via Feature Field Distillation](https://mlsanity.com/paper/2205.15585/) (2022)
- [LayoutGPT: Compositional Visual Planning and Generation with Large Language Models](https://mlsanity.com/paper/2305.15393/) (2023)
- [PointGroup: Dual-Set Point Grouping for 3D Instance Segmentation](https://mlsanity.com/paper/2004.01658/) (2020)
- [Mask3D: Mask Transformer for 3D Semantic Instance Segmentation](https://mlsanity.com/paper/2210.03105/) (2022)
- [SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planning](https://mlsanity.com/paper/2307.06135/) (2023)
- [Group-Free 3D Object Detection via Transformers](https://mlsanity.com/paper/2104.00678/) (2021)
- [3D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignment](https://mlsanity.com/paper/2308.04352/) (2023)
- [Multi-View Transformer for 3D Visual Grounding](https://mlsanity.com/paper/2204.02174/) (2022)

## Built on by (most cited first, 11 of 11)

- [SPAZER: Spatial-Semantic Progressive Reasoning Agent for Zero-shot 3D Visual Grounding](https://mlsanity.com/paper/2506.21924/) (2025)
- [SORT3D: Spatial Object-centric Reasoning Toolbox for Zero-Shot 3D Grounding Using Large Language Models](https://mlsanity.com/paper/2504.18684/) (2025)
- [MLLM-SUL: Multimodal Large Language Model for Semantic Scene Understanding and Localization in Traffic Scenarios](https://mlsanity.com/paper/2412.19406/) (2024)
- [Language-to-Space Programming for Training-Free 3D Visual Grounding](https://mlsanity.com/paper/2502.01401/) (2025)
- [From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs](https://mlsanity.com/paper/2502.20389/) (2025)
- [LLM-RG: Referential Grounding in Outdoor Scenarios using Large Language Models](https://mlsanity.com/paper/2509.25528/) (2025)
- [Embodied Spatial Intelligence: from Implicit Scene Modeling to Spatial Reasoning](https://mlsanity.com/paper/2509.00465/) (2025)
- [AgentGrounder: Zero-Shot 3D Visual Pointcloud Grounding using Multimodal Language Models](https://mlsanity.com/paper/2605.25901/) (2026)
- [SSR3D-LLM: Structured Spatial Reasoning via Latent Steps for Fine-Grained Grounding in Unified 3D-LLMs](https://mlsanity.com/paper/2605.28490/) (2026)
- [Where to Look Matters: Learning Influential Views for VLM-based 3D Visual Grounding](https://mlsanity.com/paper/2609.04741/) (2026)
- [Token-Budgeted Candidate Retrieval for 3D Scene-Grounded VLMs: Category Names vs. Pairwise Geometry](https://mlsanity.com/paper/2610.14207/) (2026)

## Abstract (arXiv)

If robots are to work effectively alongside people, they must be able to interpret natural language references to objects in their 3D environment. Understanding 3D referring expressions is challenging -- it requires the ability to both parse the 3D structure of the scene and correctly ground free-form language in the presence of distraction and clutter. We introduce Transcrib3D, an approach that brings together 3D detection methods and the emergent reasoning capabilities of large language models (LLMs). Transcrib3D uses text as the unifying medium, which allows us to sidestep the need to learn shared representations connecting multi-modal inputs, which would require massive amounts of annotated 3D data. As a demonstration of its effectiveness, Transcrib3D achieves state-of-the-art results on 3D reference resolution benchmarks, with a great leap in performance from previous multi-modality baselines. To improve upon zero-shot performance and facilitate local deployment on edge computers and robots, we propose self-correction for fine-tuning that trains smaller models, resulting in performance close to that of large models. We show that our method enables a real robot to perform pick-and-place tasks given queries that contain challenging referring expressions. Project site is at https://ripl.github.io/Transcrib3D.
