# Point Cloud Models Improve Visual Robustness in Robotic Learners

arXiv: https://arxiv.org/abs/2404.18926 · HTML: https://mlsanity.com/paper/2404.18926/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 64 of its 75 references that are in the map.
- First posted on arXiv 29 Apr 2024.

## Builds on (most cited first, 30 of 64)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Sigmoid-Weighted Linear Units for Neural Network Function Approximation in Reinforcement Learning](https://mlsanity.com/paper/1702.03118/) (2017)
- [Learning to Simulate Complex Physics with Graph Networks](https://mlsanity.com/paper/2002.09405/) (2020)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [PointConv: Deep Convolutional Networks on 3D Point Clouds](https://mlsanity.com/paper/1811.07246/) (2018)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Quantifying Generalization in Reinforcement Learning](https://mlsanity.com/paper/1812.02341/) (2018)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [RoboNet: Large-Scale Multi-Robot Learning](https://mlsanity.com/paper/1910.11215/) (2019)
- [Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasets](https://mlsanity.com/paper/2109.13396/) (2021)
- [Masked Visual Pre-training for Motor Control](https://mlsanity.com/paper/2203.06173/) (2022)

## Built on by (most cited first, 14 of 14)

- [GWM: Towards Scalable Gaussian World Models for Robotic Manipulation](https://mlsanity.com/paper/2508.17600/) (2025)
- [Do You Know Where Your Camera Is? View-Invariant Policy Learning with Camera Conditioning](https://mlsanity.com/paper/2510.02268/) (2025)
- [PointMapPolicy: Structured Point Cloud Processing for Multi-Modal Imitation Learning](https://mlsanity.com/paper/2510.20406/) (2025)
- [AnyCamVLA: Zero-Shot Camera Adaptation for Viewpoint Robust Vision-Language-Action Models](https://mlsanity.com/paper/2603.05868/) (2026)
- [MATCH POLICY: A Simple Pipeline from Point Cloud Registration to Manipulation Policies](https://mlsanity.com/paper/2409.15517/) (2024)
- [Towards Fusing Point Cloud and Visual Representations for Imitation Learning](https://mlsanity.com/paper/2502.12320/) (2025)
- [PointPatchRL -- Masked Reconstruction Improves Reinforcement Learning on Point Clouds](https://mlsanity.com/paper/2410.18800/) (2024)
- [ManiVID-3D: Generalizable View-Invariant Reinforcement Learning for Robotic Manipulation via Disentangled 3D Representations](https://mlsanity.com/paper/2509.11125/) (2025)
- [Flow with the Force Field: Learning 3D Compliant Flow Matching Policies from Force and Demonstration-Guided Simulation Data](https://mlsanity.com/paper/2510.02738/) (2025)
- [StereoPolicy: Improving Robotic Manipulation Policies via Stereo Perception](https://mlsanity.com/paper/2605.09989/) (2026)
- [Hierarchical Reinforcement Learning for Articulated Tool Manipulation with Multifingered Hand](https://mlsanity.com/paper/2507.06822/) (2025)
- [Robust Point Cloud Reinforcement Learning via PCA-Based Canonicalization](https://mlsanity.com/paper/2510.20974/) (2025)
- [3D Point World Models: Point Completion Enables More Accurate Dynamics Learning](https://mlsanity.com/paper/2607.00148/) (2026)
- [VersaCamVLA: Camera-Configurable VLA Policies for Robotic Manipulation](https://mlsanity.com/paper/2610.12451/) (2026)

## Abstract (arXiv)

Visual control policies can encounter significant performance degradation when visual conditions like lighting or camera position differ from those seen during training -- often exhibiting sharp declines in capability even for minor differences. In this work, we examine robustness to a suite of these types of visual changes for RGB-D and point cloud based visual control policies. To perform these experiments on both model-free and model-based reinforcement learners, we introduce a novel Point Cloud World Model (PCWM) and point cloud based control policies. Our experiments show that policies that explicitly encode point clouds are significantly more robust than their RGB-D counterparts. Further, we find our proposed PCWM significantly outperforms prior works in terms of sample efficiency during training. Taken together, these results suggest reasoning about the 3D scene through point clouds can improve performance, reduce learning time, and increase robustness for robotic learners. Project Webpage: https://pvskand.github.io/projects/PCWM
