# Quadruped robot traversing 3D complex environments with limited perception

arXiv: https://arxiv.org/abs/2404.18225 · HTML: https://mlsanity.com/paper/2404.18225/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Apr 2024.

## Built on by (most cited first, 10 of 10)

- [MoE-Loco: Mixture of Experts for Multitask Locomotion](https://mlsanity.com/paper/2503.08564/) (2025)
- [Eurekaverse: Environment Curriculum Generation via Large Language Models](https://mlsanity.com/paper/2411.01775/) (2024)
- [SoloParkour: Constrained Reinforcement Learning for Visual Locomotion from Privileged Experience](https://mlsanity.com/paper/2409.13678/) (2024)
- [Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids](https://mlsanity.com/paper/2601.07718/) (2026)
- [OneOcc: Semantic Occupancy Prediction for Legged Robots with a Single Panoramic Camera](https://mlsanity.com/paper/2511.03571/) (2025)
- [Robust Robot Walker: Learning Agile Locomotion over Tiny Traps](https://mlsanity.com/paper/2409.07409/) (2024)
- [TRANS: Terrain-aware Reinforcement Learning for Agile Navigation of Quadruped Robots under Social Interactions](https://mlsanity.com/paper/2602.12724/) (2026)
- [Quadrupedal Robot Skateboard Mounting via Reverse Curriculum Learning](https://mlsanity.com/paper/2505.06561/) (2025)
- [Scoop-and-Toss: Dynamic Object Collection for Quadrupedal Systems](https://mlsanity.com/paper/2506.09406/) (2025)
- [PPL: Point Cloud Supervised Proprioceptive Locomotion Reinforcement Learning for Legged Robots in Crawl Spaces](https://mlsanity.com/paper/2508.09950/) (2025)

## Abstract (arXiv)

Traversing 3-D complex environments has always been a significant challenge for legged locomotion. Existing methods typically rely on external sensors such as vision and lidar to preemptively react to obstacles by acquiring environmental information. However, in scenarios like nighttime or dense forests, external sensors often fail to function properly, necessitating robots to rely on proprioceptive sensors to perceive diverse obstacles in the environment and respond promptly. This task is undeniably challenging. Our research finds that methods based on collision detection can enhance a robot's perception of environmental obstacles. In this work, we propose an end-to-end learning-based quadruped robot motion controller that relies solely on proprioceptive sensing. This controller can accurately detect, localize, and agilely respond to collisions in unknown and complex 3D environments, thereby improving the robot's traversability in complex environments. We demonstrate in both simulation and real-world experiments that our method enables quadruped robots to successfully traverse challenging obstacles in various complex environments.
