# An Improved Graph Pooling Network for Skeleton-Based Action Recognition

arXiv: https://arxiv.org/abs/2404.16359 · HTML: https://mlsanity.com/paper/2404.16359/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 57 references that are in the map.
- First posted on arXiv 25 Apr 2024.

## Builds on (most cited first, 23 of 23)

- [A Comprehensive Survey on Graph Neural Networks](https://mlsanity.com/paper/1901.00596/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Graph U-Nets](https://mlsanity.com/paper/1905.05178/) (2019)
- [Self-Attention Graph Pooling](https://mlsanity.com/paper/1904.08082/) (2019)
- [Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2003.14111/) (2020)
- [Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2107.12213/) (2021)
- [An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1902.09130/) (2019)
- [Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition](https://mlsanity.com/paper/1904.01189/) (2019)
- [An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data](https://mlsanity.com/paper/1611.06067/) (2016)
- [ECO: Efficient Convolutional Network for Online Video Understanding](https://mlsanity.com/paper/1804.09066/) (2018)
- [Strip Pooling: Rethinking Spatial Pooling for Scene Parsing](https://mlsanity.com/paper/2003.13328/) (2020)
- [Dynamic GCN: Context-enriched Topology Learning for Skeleton-based Action Recognition](https://mlsanity.com/paper/2007.14690/) (2020)
- [Learning Graph Convolutional Network for Skeleton-based Human Action Recognition by Neural Searching](https://mlsanity.com/paper/1911.04131/) (2019)
- [Symbiotic Graph Neural Networks for 3D Skeleton-based Human Action Recognition and Motion Prediction](https://mlsanity.com/paper/1910.02212/) (2019)
- [Memory Attention Networks for Skeleton-based Action Recognition](https://mlsanity.com/paper/1804.08254/) (2018)
- [Adversarial Attack on Skeleton-based Human Action Recognition](https://mlsanity.com/paper/1909.06500/) (2019)
- [Histogram of Oriented Principal Components for Cross-View Action Recognition](https://mlsanity.com/paper/1409.6813/) (2014)
- [GeomNet: A Neural Network Based on Riemannian Geometries of SPD Matrix Space and Cholesky Space for 3D Skeleton-Based Interaction Recognition](https://mlsanity.com/paper/2111.13089/) (2021)
- [Skeleton Image Representation for 3D Action Recognition based on Tree Structure and Reference Joints](https://mlsanity.com/paper/1909.05704/) (2019)
- [Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognition](https://mlsanity.com/paper/2202.04075/) (2022)
- [View-invariant Deep Architecture for Human Action Recognition using late fusion](https://mlsanity.com/paper/1912.03632/) (2019)
- [Deep Graph Learning for Anomalous Citation Detection](https://mlsanity.com/paper/2202.11360/) (2022)

## Abstract (arXiv)

Pooling is a crucial operation in computer vision, yet the unique structure of skeletons hinders the application of existing pooling strategies to skeleton graph modelling. In this paper, we propose an Improved Graph Pooling Network, referred to as IGPN. The main innovations include: Our method incorporates a region-awareness pooling strategy based on structural partitioning. The correlation matrix of the original feature is used to adaptively adjust the weight of information in different regions of the newly generated features, resulting in more flexible and effective processing. To prevent the irreversible loss of discriminative information, we propose a cross fusion module and an information supplement module to provide block-level and input-level information respectively. As a plug-and-play structure, the proposed operation can be seamlessly combined with existing GCN-based models. We conducted extensive evaluations on several challenging benchmarks, and the experimental results indicate the effectiveness of our proposed solutions. For example, in the cross-subject evaluation of the NTU-RGB+D 60 dataset, IGPN achieves a significant improvement in accuracy compared to the baseline while reducing Flops by nearly 70%; a heavier version has also been introduced to further boost accuracy.
