# Music Style Transfer With Diffusion Model

arXiv: https://arxiv.org/abs/2404.14771 · HTML: https://mlsanity.com/paper/2404.14771/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 25 of its 30 references that are in the map.
- First posted on arXiv 23 Apr 2024.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 25 of 25)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [WaveNet: A Generative Model for Raw Audio](https://mlsanity.com/paper/1609.03499/) (2016)
- [DiffWave: A Versatile Diffusion Model for Audio Synthesis](https://mlsanity.com/paper/2009.09761/) (2020)
- [WaveGrad: Estimating Gradients for Waveform Generation](https://mlsanity.com/paper/2009.00713/) (2020)
- [Unsupervised Image-to-Image Translation Networks](https://mlsanity.com/paper/1703.00848/) (2017)
- [Parallel WaveGAN: A fast waveform generation model based on generative adversarial networks with multi-resolution spectrogram](https://mlsanity.com/paper/1910.11480/) (2019)
- [WaveGlow: A Flow-based Generative Network for Speech Synthesis](https://mlsanity.com/paper/1811.00002/) (2018)
- [Fr'echet Audio Distance: A Metric for Evaluating Music Enhancement Algorithms](https://mlsanity.com/paper/1812.08466/) (2018)
- [Symbolic Music Generation with Diffusion Models](https://mlsanity.com/paper/2103.16091/) (2021)
- [A Hierarchical Latent Vector Model for Learning Long-Term Structure in Music](https://mlsanity.com/paper/1803.05428/) (2018)
- [FloWaveNet : A Generative Flow for Raw Audio](https://mlsanity.com/paper/1811.02155/) (2018)
- [LakhNES: Improving multi-instrumental music generation with cross-domain pre-training](https://mlsanity.com/paper/1907.04868/) (2019)
- [WaveFlow: A Compact Flow-based Model for Raw Audio](https://mlsanity.com/paper/1912.01219/) (2019)
- [A Spectral Energy Distance for Parallel Speech Synthesis](https://mlsanity.com/paper/2008.01160/) (2020)
- [MIDI-VAE: Modeling Dynamics and Instrumentation of Music with Applications to Style Transfer](https://mlsanity.com/paper/1809.07600/) (2018)
- [TimbreTron: A WaveNet(CycleGAN(CQT(Audio))) Pipeline for Musical Timbre Transfer](https://mlsanity.com/paper/1811.09620/) (2018)
- [Symbolic Music Genre Transfer with CycleGAN](https://mlsanity.com/paper/1809.07575/) (2018)
- [A Universal Music Translation Network](https://mlsanity.com/paper/1805.07848/) (2018)
- [Musical Composition Style Transfer via Disentangled Timbre Representations](https://mlsanity.com/paper/1905.13567/) (2019)
- [Timbre Transfer with Variational Auto Encoding and Cycle-Consistent Adversarial Networks](https://mlsanity.com/paper/2109.02096/) (2021)

## Abstract (arXiv)

Previous studies on music style transfer have mainly focused on one-to-one style conversion, which is relatively limited. When considering the conversion between multiple styles, previous methods required designing multiple modes to disentangle the complex style of the music, resulting in large computational costs and slow audio generation. The existing music style transfer methods generate spectrograms with artifacts, leading to significant noise in the generated audio. To address these issues, this study proposes a music style transfer framework based on diffusion models (DM) and uses spectrogram-based methods to achieve multi-to-multi music style transfer. The GuideDiff method is used to restore spectrograms to high-fidelity audio, accelerating audio generation speed and reducing noise in the generated audio. Experimental results show that our model has good performance in multi-mode music style transfer compared to the baseline and can generate high-quality audio in real-time on consumer-grade GPUs.
