# 3DBench: A Scalable 3D Benchmark and Instruction-Tuning Dataset

arXiv: https://arxiv.org/abs/2404.14678 · HTML: https://mlsanity.com/paper/2404.14678/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 20 of its 24 references that are in the map.
- First posted on arXiv 23 Apr 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 20 of 20)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Finetuned Language Models Are Zero-Shot Learners](https://mlsanity.com/paper/2109.01652/) (2021)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [MME: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models](https://mlsanity.com/paper/2306.13394/) (2023)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [AlpacaFarm: A Simulation Framework for Methods that Learn from Human Feedback](https://mlsanity.com/paper/2305.14387/) (2023)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [PointLLM: Empowering Large Language Models to Understand Point Clouds](https://mlsanity.com/paper/2308.16911/) (2023)
- [Scalable 3D Captioning with Pretrained Models](https://mlsanity.com/paper/2306.07279/) (2023)
- [ULIP-2: Towards Scalable Multimodal Pre-training for 3D Understanding](https://mlsanity.com/paper/2305.08275/) (2023)
- [Point-Bind & Point-LLM: Aligning Point Cloud with Multi-modality for 3D Understanding, Generation, and Instruction Following](https://mlsanity.com/paper/2309.00615/) (2023)
- [LAMM: Language-Assisted Multi-Modal Instruction-Tuning Dataset, Framework, and Benchmark](https://mlsanity.com/paper/2306.06687/) (2023)
- [Language Models are General-Purpose Interfaces](https://mlsanity.com/paper/2206.06336/) (2022)
- [VIGC: Visual Instruction Generation and Correction](https://mlsanity.com/paper/2308.12714/) (2023)

## Built on by (most cited first, 2 of 2)

- [The Synergy between Data and Multi-Modal Large Language Models: A Survey from Co-Development Perspective](https://mlsanity.com/paper/2407.08583/) (2024)
- [Contra4: Evaluating Contrastive Cross-Modal Reasoning in Audio, Video, Image, and 3D](https://mlsanity.com/paper/2506.01275/) (2025)

## Abstract (arXiv)

Evaluating the performance of Multi-modal Large Language Models (MLLMs), integrating both point cloud and language, presents significant challenges. The lack of a comprehensive assessment hampers determining whether these models truly represent advancements, thereby impeding further progress in the field. Current evaluations heavily rely on classification and caption tasks, falling short in providing a thorough assessment of MLLMs. A pressing need exists for a more sophisticated evaluation method capable of thoroughly analyzing the spatial understanding and expressive capabilities of these models. To address these issues, we introduce a scalable 3D benchmark, accompanied by a large-scale instruction-tuning dataset known as 3DBench, providing an extensible platform for a comprehensive evaluation of MLLMs. Specifically, we establish the benchmark that spans a wide range of spatial and semantic scales, from object-level to scene-level, addressing both perception and planning tasks. Furthermore, we present a rigorous pipeline for automatically constructing scalable 3D instruction-tuning datasets, covering 10 diverse multi-modal tasks with more than 0.23 million QA pairs generated in total. Thorough experiments evaluating trending MLLMs, comparisons against existing datasets, and variations of training protocols demonstrate the superiority of 3DBench, offering valuable insights into current limitations and potential research directions.
