# Bi-CL: A Reinforcement Learning Framework for Robots Coordination Through Bi-level Optimization

arXiv: https://arxiv.org/abs/2404.14649 · HTML: https://mlsanity.com/paper/2404.14649/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 21 of its 35 references that are in the map.
- First posted on arXiv 23 Apr 2024.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 21 of 21)

- [DARTS: Differentiable Architecture Search](https://mlsanity.com/paper/1806.09055/) (2018)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [How to train your MAML](https://mlsanity.com/paper/1810.09502/) (2018)
- [The Complexity of Decentralized Control of Markov Decision Processes](https://mlsanity.com/paper/1301.3836/) (2013)
- [Investigating Bi-Level Optimization for Learning and Vision from a Unified Perspective: A Survey and Beyond](https://mlsanity.com/paper/2101.11517/) (2021)
- [A Review on Bilevel Optimization: From Classical to Evolutionary Approaches and Applications](https://mlsanity.com/paper/1705.06270/) (2017)
- [Coordinated Multi-Agent Imitation Learning](https://mlsanity.com/paper/1703.03121/) (2017)
- [Connecting Generative Adversarial Networks and Actor-Critic Methods](https://mlsanity.com/paper/1610.01945/) (2016)
- [Bi-level Actor-Critic for Multi-agent Coordination](https://mlsanity.com/paper/1909.03510/) (2019)
- [Stackelberg Actor-Critic: Game-Theoretic Reinforcement Learning Algorithms](https://mlsanity.com/paper/2109.12286/) (2021)
- [Asynchronous Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.10113/) (2022)
- [Autonomous Visual Assistance for Robot Operations Using a Tethered UAV](https://mlsanity.com/paper/1904.00078/) (2019)
- [Team Orienteering Coverage Planning with Uncertain Reward](https://mlsanity.com/paper/2105.03721/) (2021)
- [Team Coordination on Graphs with State-Dependent Edge Cost](https://mlsanity.com/paper/2303.11457/) (2023)
- [A Bilevel Programming Framework for Joint Edge Resource Management and Pricing](https://mlsanity.com/paper/2107.08386/) (2021)
- [Consensus-based Distributed Optimization Enhanced by Integral Feedback](https://mlsanity.com/paper/2111.09346/) (2021)
- [Control Synthesis for Bilevel Linear Model Predictive Control](https://mlsanity.com/paper/1611.04477/) (2016)

## Built on by (most cited first, 4 of 4)

- [Imperative Learning: A Self-supervised Neuro-Symbolic Learning Framework for Robot Autonomy](https://mlsanity.com/paper/2406.16087/) (2024)
- [CARoL: Context-aware Adaptation for Robot Learning](https://mlsanity.com/paper/2506.07006/) (2025)
- [Structured Diversity Control: A Dual-Level Framework for Group-Aware Multi-Agent Coordination](https://mlsanity.com/paper/2506.18651/) (2025)
- [World-Task Factorization for Robot Learning](https://mlsanity.com/paper/2606.02027/) (2026)

## Abstract (arXiv)

In multi-robot systems, achieving coordinated missions remains a significant challenge due to the coupled nature of coordination behaviors and the lack of global information for individual robots. To mitigate these challenges, this paper introduces a novel approach, Bi-level Coordination Learning (Bi-CL), that leverages a bi-level optimization structure within a centralized training and decentralized execution paradigm. Our bi-level reformulation decomposes the original problem into a reinforcement learning level with reduced action space, and an imitation learning level that gains demonstrations from a global optimizer. Both levels contribute to improved learning efficiency and scalability. We note that robots' incomplete information leads to mismatches between the two levels of learning models. To address this, Bi-CL further integrates an alignment penalty mechanism, aiming to minimize the discrepancy between the two levels without degrading their training efficiency. We introduce a running example to conceptualize the problem formulation and apply Bi-CL to two variations of this example: route-based and graph-based scenarios. Simulation results demonstrate that Bi-CL can learn more efficiently and achieve comparable performance with traditional multi-agent reinforcement learning baselines for multi-robot coordination.
