# Graphic Design with Large Multimodal Model

arXiv: https://arxiv.org/abs/2404.14368 · HTML: https://mlsanity.com/paper/2404.14368/

## Key facts

- Cited by 40 papers in the map (data through 14 Oct 2026).
- Builds on 81 of its 104 references that are in the map.
- First posted on arXiv 22 Apr 2024.

## Builds on (most cited first, 30 of 81)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Flickr30k Entities: Collecting Region-to-Phrase Correspondences for Richer Image-to-Sentence Models](https://mlsanity.com/paper/1505.04870/) (2015)
- [Kosmos-2: Grounding Multimodal Large Language Models to the World](https://mlsanity.com/paper/2306.14824/) (2023)
- [ShareGPT4V: Improving Large Multi-Modal Models with Better Captions](https://mlsanity.com/paper/2311.12793/) (2023)
- [A Survey on Multimodal Large Language Models](https://mlsanity.com/paper/2306.13549/) (2023)
- [Shikra: Unleashing Multimodal LLM's Referential Dialogue Magic](https://mlsanity.com/paper/2306.15195/) (2023)
- [VideoChat: Chat-Centric Video Understanding](https://mlsanity.com/paper/2305.06355/) (2023)
- [OFA: Unifying Architectures, Tasks, and Modalities Through a Simple Sequence-to-Sequence Learning Framework](https://mlsanity.com/paper/2202.03052/) (2022)
- [CogVLM: Visual Expert for Pretrained Language Models](https://mlsanity.com/paper/2311.03079/) (2023)
- [TinyLlama: An Open-Source Small Language Model](https://mlsanity.com/paper/2401.02385/) (2024)
- [LLaMA-Adapter V2: Parameter-Efficient Visual Instruction Model](https://mlsanity.com/paper/2304.15010/) (2023)

## Built on by (most cited first, 30 of 40)

- [Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Models](https://mlsanity.com/paper/2411.16602/) (2024)
- [ART: Anonymous Region Transformer for Variable Multi-Layer Transparent Image Generation](https://mlsanity.com/paper/2502.18364/) (2025)
- [Visual Large Language Models for Generalized and Specialized Applications](https://mlsanity.com/paper/2501.02765/) (2025)
- [CreatiDesign: A Unified Multi-Conditional Diffusion Transformer for Creative Graphic Design](https://mlsanity.com/paper/2505.19114/) (2025)
- [BizGen: Advancing Article-level Visual Text Rendering for Infographics Generation](https://mlsanity.com/paper/2503.20672/) (2025)
- [CreatiPoster: Towards Editable and Controllable Multi-Layer Graphic Design Generation](https://mlsanity.com/paper/2506.10890/) (2025)
- [Multimodal Markup Document Models for Graphic Design Completion](https://mlsanity.com/paper/2409.19051/) (2024)
- [PrismLayers: Open Data for High-Quality Multi-Layer Transparent Image Generative Models](https://mlsanity.com/paper/2505.22523/) (2025)
- [Can GPTs Evaluate Graphic Design Based on Design Principles?](https://mlsanity.com/paper/2410.08885/) (2024)
- [From Elements to Design: A Layered Approach for Automatic Graphic Design Composition](https://mlsanity.com/paper/2412.19712/) (2024)
- [OmniPSD: Layered PSD Generation with Diffusion Transformer](https://mlsanity.com/paper/2512.09247/) (2025)
- [BannerAgency: Advertising Banner Design with Multimodal LLM Agents](https://mlsanity.com/paper/2503.11060/) (2025)
- [PosterGen: Aesthetic-Aware Multi-Modal Paper-to-Poster Generation via Multi-Agent LLMs](https://mlsanity.com/paper/2508.17188/) (2025)
- [Rethinking Layered Graphic Design Generation with a Top-Down Approach](https://mlsanity.com/paper/2507.05601/) (2025)
- [LayerPeeler: Autoregressive Peeling for Layer-wise Image Vectorization](https://mlsanity.com/paper/2505.23740/) (2025)
- [IGD: Instructional Graphic Design with Multimodal Layer Generation](https://mlsanity.com/paper/2507.09910/) (2025)
- [SEGA: A Stepwise Evolution Paradigm for Content-Aware Layout Generation with Design Prior](https://mlsanity.com/paper/2510.15749/) (2025)
- [PosterCopilot: Toward Layout Reasoning and Controllable Editing for Professional Graphic Design](https://mlsanity.com/paper/2512.04082/) (2025)
- [Design-o-meter: Towards Evaluating and Refining Graphic Designs](https://mlsanity.com/paper/2411.14959/) (2024)
- [DesignAsCode: Bridging Structural Editability and Visual Fidelity in Graphic Design Generation](https://mlsanity.com/paper/2602.17690/) (2026)
- [GraphicBench: A Planning Benchmark for Graphic Design with Language Agents](https://mlsanity.com/paper/2504.11571/) (2025)
- [Seeing is Improving: Visual Feedback for Iterative Text Layout Refinement](https://mlsanity.com/paper/2603.22187/) (2026)
- [PaperX: A Unified Framework for Multimodal Academic Presentation Generation with Scholar DAG](https://mlsanity.com/paper/2602.03866/) (2026)
- [PSDesigner: Automated Graphic Design with a Human-Like Creative Workflow](https://mlsanity.com/paper/2603.25738/) (2026)
- [SheetDesigner: MLLM-Powered Spreadsheet Layout Generation with Rule-Based and Vision-Based Reflection](https://mlsanity.com/paper/2509.07473/) (2025)
- [AnyDoc: Enhancing Document Generation via Large-Scale HTML/CSS Data Synthesis and Height-Aware Reinforcement Optimization](https://mlsanity.com/paper/2603.25118/) (2026)
- [MRT: Masked Region Transformer for Layered Image Generation and Editing at Scale](https://mlsanity.com/paper/2605.27235/) (2026)
- [ETPDesigner: Multi-Agent Orchestration for Interactive Multimodal Electronic Theater Program](https://mlsanity.com/paper/2607.19947/) (2026)
- [Aggregated Structural Representation with Large Language Models for Human-Centric Layout Generation](https://mlsanity.com/paper/2505.19554/) (2025)
- [Sketch-to-Layout: Sketch-Guided Multimodal Layout Generation](https://mlsanity.com/paper/2510.27632/) (2025)

## Abstract (arXiv)

In the field of graphic design, automating the integration of design elements into a cohesive multi-layered artwork not only boosts productivity but also paves the way for the democratization of graphic design. One existing practice is Graphic Layout Generation (GLG), which aims to layout sequential design elements. It has been constrained by the necessity for a predefined correct sequence of layers, thus limiting creative potential and increasing user workload. In this paper, we present Hierarchical Layout Generation (HLG) as a more flexible and pragmatic setup, which creates graphic composition from unordered sets of design elements. To tackle the HLG task, we introduce Graphist, the first layout generation model based on large multimodal models. Graphist efficiently reframes the HLG as a sequence generation problem, utilizing RGB-A images as input, outputs a JSON draft protocol, indicating the coordinates, size, and order of each element. We develop new evaluation metrics for HLG. Graphist outperforms prior arts and establishes a strong baseline for this field. Project homepage: https://github.com/graphic-design-ai/graphist
