# Neural Radiance Field in Autonomous Driving: A Survey

arXiv: https://arxiv.org/abs/2404.13816 · HTML: https://mlsanity.com/paper/2404.13816/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 98 of its 108 references that are in the map.
- First posted on arXiv 22 Apr 2024.

## Builds on (most cited first, 30 of 98)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [Playing for Data: Ground Truth from Computer Games](https://mlsanity.com/paper/1608.02192/) (2016)
- [ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras](https://mlsanity.com/paper/1610.06475/) (2016)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [Virtual KITTI 2](https://mlsanity.com/paper/2001.10773/) (2020)
- [Virtual Worlds as Proxy for Multi-Object Tracking Analysis](https://mlsanity.com/paper/1605.06457/) (2016)
- [Neural Scene Graphs for Dynamic Scenes](https://mlsanity.com/paper/2011.10379/) (2020)
- [UniSim: A Neural Closed-Loop Sensor Simulator](https://mlsanity.com/paper/2308.01898/) (2023)
- [GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting](https://mlsanity.com/paper/2311.11700/) (2023)
- [Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting](https://mlsanity.com/paper/2401.01339/) (2024)
- [EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision](https://mlsanity.com/paper/2311.02077/) (2023)
- [NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields](https://mlsanity.com/paper/2210.13641/) (2022)
- [Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM](https://mlsanity.com/paper/2304.14377/) (2023)
- [MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving](https://mlsanity.com/paper/2307.15058/) (2023)
- [NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAM](https://mlsanity.com/paper/2302.03594/) (2023)

## Built on by (most cited first, 19 of 19)

- [GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting](https://mlsanity.com/paper/2408.11447/) (2024)
- [DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Features](https://mlsanity.com/paper/2406.12095/) (2024)
- [LumiGauss: Relightable Gaussian Splatting in the Wild](https://mlsanity.com/paper/2408.04474/) (2024)
- [OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering](https://mlsanity.com/paper/2503.16177/) (2025)
- [XLD: A Cross-Lane Dataset for Benchmarking Novel Driving View Synthesis](https://mlsanity.com/paper/2406.18360/) (2024)
- [Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2503.14537/) (2025)
- [Generative AI for Autonomous Driving: Frontiers and Opportunities](https://mlsanity.com/paper/2505.08854/) (2025)
- [Trends in Motion Prediction Toward Deployable and Generalizable Autonomy: A Revisit and Perspectives](https://mlsanity.com/paper/2505.09074/) (2025)
- [Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field](https://mlsanity.com/paper/2505.10049/) (2025)
- [Simulating the Unseen: Crash Prediction Must Learn from What Did Not Happen](https://mlsanity.com/paper/2505.21743/) (2025)
- [Advances in 4D Representation: Geometry, Motion, and Interaction](https://mlsanity.com/paper/2510.19255/) (2025)
- [Evidential Neural Radiance Fields](https://mlsanity.com/paper/2602.23574/) (2026)
- [OE-BevSeg: An Object Informed and Environment Aware Multimodal Framework for Bird's-eye-view Vehicle Semantic Segmentation](https://mlsanity.com/paper/2407.13137/) (2024)
- [SymDrive: Realistic and Controllable Driving Simulator via Symmetric Auto-regressive Online Restoration](https://mlsanity.com/paper/2512.21618/) (2025)
- [Editing Implicit and Explicit Representations of Radiance Fields: A Survey](https://mlsanity.com/paper/2412.17628/) (2024)
- [Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction](https://mlsanity.com/paper/2609.39960/) (2026)
- [AegisRF: Adversarial Perturbations Guided with Sensitivity for Protecting Intellectual Property of Neural Radiance Fields](https://mlsanity.com/paper/2510.19371/) (2025)
- [VisionNVS: Self-Supervised Inpainting for Novel View Synthesis under the Virtual-Shift Paradigm](https://mlsanity.com/paper/2603.17382/) (2026)
- [Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesis](https://mlsanity.com/paper/2603.20448/) (2026)

## Abstract (arXiv)

Neural Radiance Field (NeRF) has garnered significant attention from both academia and industry due to its intrinsic advantages, particularly its implicit representation and novel view synthesis capabilities. With the rapid advancements in deep learning, a multitude of methods have emerged to explore the potential applications of NeRF in the domain of Autonomous Driving (AD). However, a conspicuous void is apparent within the current literature. To bridge this gap, this paper conducts a comprehensive survey of NeRF's applications in the context of AD. Our survey is structured to categorize NeRF's applications in Autonomous Driving (AD), specifically encompassing perception, 3D reconstruction, simultaneous localization and mapping (SLAM), and simulation. We delve into in-depth analysis and summarize the findings for each application category, and conclude by providing insights and discussions on future directions in this field. We hope this paper serves as a comprehensive reference for researchers in this domain. To the best of our knowledge, this is the first survey specifically focused on the applications of NeRF in the Autonomous Driving domain.
