# Counterfactual Reasoning Using Predicted Latent Personality Dimensions for Optimizing Persuasion Outcome

arXiv: https://arxiv.org/abs/2404.13792 · HTML: https://mlsanity.com/paper/2404.13792/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 8 of its 24 references that are in the map.
- First posted on arXiv 21 Apr 2024.

## Builds on (most cited first, 8 of 8)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Persuasion for Good: Towards a Personalized Persuasive Dialogue System for Social Good](https://mlsanity.com/paper/1906.06725/) (2019)
- [Deep Reinforcement Learning for Sepsis Treatment](https://mlsanity.com/paper/1711.09602/) (2017)
- [Sample-Efficient Reinforcement Learning via Counterfactual-Based Data Augmentation](https://mlsanity.com/paper/2012.09092/) (2020)
- [AMPERSAND: Argument Mining for PERSuAsive oNline Discussions](https://mlsanity.com/paper/2004.14677/) (2020)
- [Effects of Persuasive Dialogues: Testing Bot Identities and Inquiry Strategies](https://mlsanity.com/paper/2001.04564/) (2020)
- [Bidirectional Conditional Generative Adversarial Networks](https://mlsanity.com/paper/1711.07461/) (2017)

## Built on by (most cited first, 3 of 3)

- [Causal Discovery and Counterfactual Reasoning to Optimize Persuasive Dialogue Policies](https://mlsanity.com/paper/2503.16544/) (2025)
- [IP-Dialog: Evaluating Implicit Personalization in Dialogue Systems with Synthetic Data](https://mlsanity.com/paper/2506.02449/) (2025)
- [Personality-Aware Reinforcement Learning for Persuasive Dialogue with LLM-Driven Simulation](https://mlsanity.com/paper/2601.06877/) (2026)

## Abstract (arXiv)

Customizing persuasive conversations related to the outcome of interest for specific users achieves better persuasion results. However, existing persuasive conversation systems rely on persuasive strategies and encounter challenges in dynamically adjusting dialogues to suit the evolving states of individual users during interactions. This limitation restricts the system's ability to deliver flexible or dynamic conversations and achieve suboptimal persuasion outcomes. In this paper, we present a novel approach that tracks a user's latent personality dimensions (LPDs) during ongoing persuasion conversation and generates tailored counterfactual utterances based on these LPDs to optimize the overall persuasion outcome. In particular, our proposed method leverages a Bi-directional Generative Adversarial Network (BiCoGAN) in tandem with a Dialogue-based Personality Prediction Regression (DPPR) model to generate counterfactual data. This enables the system to formulate alternative persuasive utterances that are more suited to the user. Subsequently, we utilize the D3QN model to learn policies for optimized selection of system utterances on counterfactual data. Experimental results we obtained from using the PersuasionForGood dataset demonstrate the superiority of our approach over the existing method, BiCoGAN. The cumulative rewards and Q-values produced by our method surpass ground truth benchmarks, showcasing the efficacy of employing counterfactual reasoning and LPDs to optimize reinforcement learning policy in online interactions.
