# SVGEditBench: A Benchmark Dataset for Quantitative Assessment of LLM's SVG Editing Capabilities

arXiv: https://arxiv.org/abs/2404.13710 · HTML: https://mlsanity.com/paper/2404.13710/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 30 references that are in the map.
- First posted on arXiv 21 Apr 2024.

## Builds on (most cited first, 17 of 17)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [StarCoder: may the source be with you!](https://mlsanity.com/paper/2305.06161/) (2023)
- [Im2Vec: Synthesizing Vector Graphics without Vector Supervision](https://mlsanity.com/paper/2102.02798/) (2021)
- [VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Models](https://mlsanity.com/paper/2211.11319/) (2022)
- [Towards Layer-wise Image Vectorization](https://mlsanity.com/paper/2206.04655/) (2022)
- [SVGDreamer: Text Guided SVG Generation with Diffusion Model](https://mlsanity.com/paper/2312.16476/) (2023)
- [IconShop: Text-Guided Vector Icon Synthesis with Autoregressive Transformers](https://mlsanity.com/paper/2304.14400/) (2023)
- [StrokeNUWA: Tokenizing Strokes for Vector Graphic Synthesis](https://mlsanity.com/paper/2401.17093/) (2024)
- [Beyond Pixels: Exploring Human-Readable SVG Generation for Simple Images with Vision Language Models](https://mlsanity.com/paper/2311.15543/) (2023)
- [Text-Guided Vector Graphics Customization](https://mlsanity.com/paper/2309.12302/) (2023)

## Built on by (most cited first, 26 of 26)

- [SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?](https://mlsanity.com/paper/2410.03859/) (2024)
- [SlideCoder: Layout-aware RAG-enhanced Hierarchical Slide Generation from Design](https://mlsanity.com/paper/2506.07964/) (2025)
- [Plot2Code: A Comprehensive Benchmark for Evaluating Multi-modal Large Language Models in Code Generation from Scientific Plots](https://mlsanity.com/paper/2405.07990/) (2024)
- [SVGenius: Benchmarking LLMs in SVG Understanding, Editing and Generation](https://mlsanity.com/paper/2506.03139/) (2025)
- [UniSVG: A Unified Dataset for Vector Graphic Understanding and Generation with Multimodal Large Language Models](https://mlsanity.com/paper/2508.07766/) (2025)
- [InternSVG: Towards Unified SVG Tasks with Multimodal Large Language Models](https://mlsanity.com/paper/2510.11341/) (2025)
- [JanusCoder: Towards a Foundational Visual-Programmatic Interface for Code Intelligence](https://mlsanity.com/paper/2510.23538/) (2025)
- [EfficientPosterGen: Semantic-aware Efficient Poster Generation via Token Compression and Accurate Violation Detection](https://mlsanity.com/paper/2603.00155/) (2026)
- [LLMs Corrupt Your Documents When You Delegate](https://mlsanity.com/paper/2604.15597/) (2026)
- [VCG-Bench: Towards A Unified Visual-Centric Benchmark for Structured Generation and Editing](https://mlsanity.com/paper/2605.15677/) (2026)
- [Symbolic Graphics Programming with Large Language Models](https://mlsanity.com/paper/2509.05208/) (2025)
- [From Text to Visuals: Using LLMs to Generate Math Diagrams with Vector Graphics](https://mlsanity.com/paper/2503.07429/) (2025)
- [VectorEdits: A Dataset and Benchmark for Instruction-Based Editing of Vector Graphics](https://mlsanity.com/paper/2506.15903/) (2025)
- [VectorGym: A Multi-Task Benchmark for SVG Code Generation, Sketching and Editing](https://mlsanity.com/paper/2603.29852/) (2026)
- [LottieGPT: Tokenizing Vector Animation for Autoregressive Generation](https://mlsanity.com/paper/2604.11792/) (2026)
- [From Pixels to Paths: A Multi-Agent Framework for Editable Scientific Illustration](https://mlsanity.com/paper/2510.27452/) (2025)
- [IntroSVG: Learning from Rendering Feedback for Text-to-SVG Generation via an Introspective Generator-Critic Framework](https://mlsanity.com/paper/2603.09312/) (2026)
- [VisEditBench: Can Vision-Language Models Edit Visualization Code from Multimodal Feedback?](https://mlsanity.com/paper/2608.10408/) (2026)
- [Leveraging Large Language Models For Scalable Vector Graphics Processing: A Review](https://mlsanity.com/paper/2503.04983/) (2025)
- [AutoSketch: VLM-assisted Style-Aware Vector Sketch Completion](https://mlsanity.com/paper/2502.06860/) (2025)
- [GeoSVG-RL: Geometry-Aware Reinforcement Learning for Layout-Constrained Text-to-SVG Diagram Generation](https://mlsanity.com/paper/2605.25447/) (2026)
- [Vector-Bench: Can Models Surgically Edit SVG Code?](https://mlsanity.com/paper/2607.19056/) (2026)
- [DrawAI: Agentic Benchmark and Workflow for Making Raster Images Editable](https://mlsanity.com/paper/2608.00548/) (2026)
- [VecFontLLM: Anchor-Guided Direct Synthesis of Chinese Vector Fonts](https://mlsanity.com/paper/2607.17251/) (2026)
- [SVG-Score: Human-Aligned Evaluation of Text-to-SVG Generation](https://mlsanity.com/paper/2609.03806/) (2026)
- [PrismaCoder: Pushing the Boundaries of Open Multimodal Code Intelligence through Decomposed Rubric Synthesis](https://mlsanity.com/paper/2610.20538/) (2026)

## Abstract (arXiv)

Text-to-image models have shown progress in recent years. Along with this progress, generating vector graphics from text has also advanced. SVG is a popular format for vector graphics, and SVG represents a scene with XML text. Therefore, Large Language Models can directly process SVG code. Taking this into account, we focused on editing SVG with LLMs. For quantitative evaluation of LLMs' ability to edit SVG, we propose SVGEditBench. SVGEditBench is a benchmark for assessing the LLMs' ability to edit SVG code. We also show the GPT-4 and GPT-3.5 results when evaluated on the proposed benchmark. In the experiments, GPT-4 showed superior performance to GPT-3.5 both quantitatively and qualitatively. The dataset is available at https://github.com/mti-lab/SVGEditBench.
