# AniClipart: Clipart Animation with Text-to-Video Priors

arXiv: https://arxiv.org/abs/2404.12347 · HTML: https://mlsanity.com/paper/2404.12347/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 55 of its 111 references that are in the map.
- First posted on arXiv 18 Apr 2024.

## Builds on (most cited first, 30 of 55)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [VideoCrafter1: Open Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2310.19512/) (2023)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [VideoPoet: A Large Language Model for Zero-Shot Video Generation](https://mlsanity.com/paper/2312.14125/) (2023)
- [Phenaki: Variable Length Video Generation From Open Domain Textual Description](https://mlsanity.com/paper/2210.02399/) (2022)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [Lumiere: A Space-Time Diffusion Model for Video Generation](https://mlsanity.com/paper/2401.12945/) (2024)
- [I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Models](https://mlsanity.com/paper/2311.04145/) (2023)
- [Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation](https://mlsanity.com/paper/1712.00080/) (2017)
- [Expanding Language-Image Pretrained Models for General Video Recognition](https://mlsanity.com/paper/2208.02816/) (2022)
- [Photorealistic Video Generation with Diffusion Models](https://mlsanity.com/paper/2312.06662/) (2023)
- [Softmax Splatting for Video Frame Interpolation](https://mlsanity.com/paper/2003.05534/) (2020)
- [Emu Video: Factorizing Text-to-Video Generation by Explicit Image Conditioning](https://mlsanity.com/paper/2311.10709/) (2023)
- [N"UWA: Visual Synthesis Pre-training for Neural visUal World creAtion](https://mlsanity.com/paper/2111.12417/) (2021)
- [Video Frame Interpolation via Adaptive Separable Convolution](https://mlsanity.com/paper/1708.01692/) (2017)
- [Video Frame Synthesis using Deep Voxel Flow](https://mlsanity.com/paper/1702.02463/) (2017)
- [Markerless tracking of user-defined features with deep learning](https://mlsanity.com/paper/1804.03142/) (2018)
- [Conditional Image-to-Video Generation with Latent Flow Diffusion Models](https://mlsanity.com/paper/2303.13744/) (2023)

## Built on by (most cited first, 17 of 17)

- [PhysMotion: Physics-Grounded Dynamics From a Single Image](https://mlsanity.com/paper/2411.17189/) (2024)
- [PhysAnimator: Physics-Guided Generative Cartoon Animation](https://mlsanity.com/paper/2501.16550/) (2025)
- [DuetSVG: Unified Multimodal SVG Generation with Internal Visual Guidance](https://mlsanity.com/paper/2512.10894/) (2025)
- [VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation](https://mlsanity.com/paper/2605.01517/) (2026)
- [LottieGPT: Tokenizing Vector Animation for Autoregressive Generation](https://mlsanity.com/paper/2604.11792/) (2026)
- [FlexiClip: Locality-Preserving Free-Form Character Animation](https://mlsanity.com/paper/2501.08676/) (2025)
- [OmniLottie: Generating Vector Animations via Parameterized Lottie Tokens](https://mlsanity.com/paper/2603.02138/) (2026)
- [Style Customization of Text-to-Vector Generation with Image Diffusion Priors](https://mlsanity.com/paper/2505.10558/) (2025)
- [LINR Bridge: Vector Graphic Animation via Neural Implicits and Video Diffusion Priors](https://mlsanity.com/paper/2509.07484/) (2025)
- [Vector Prism: Animating Vector Graphics by Stratifying Semantic Structure](https://mlsanity.com/paper/2512.14336/) (2025)
- [LiveSVG: Zero-Shot SVG Animation via Video Generation](https://mlsanity.com/paper/2605.30174/) (2026)
- [Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization](https://mlsanity.com/paper/2605.28394/) (2026)
- [DreamDance: Animating Character Art via Inpainting Stable Gaussian Worlds](https://mlsanity.com/paper/2505.24733/) (2025)
- [Vector sketch animation generation with differentiable motion trajectories](https://mlsanity.com/paper/2509.25857/) (2025)
- [3DProxyImg: Controllable 3D-Aware Animation Synthesis from Single Image via 2D-3D Aligned Proxy Embedding](https://mlsanity.com/paper/2512.15126/) (2025)
- [ProxyImg: Towards Highly-Controllable Image Representation via Hierarchical Disentangled Proxy Embedding](https://mlsanity.com/paper/2602.01881/) (2026)
- [Strike a Chord! Modal Kinetic Typography](https://mlsanity.com/paper/2609.38325/) (2026)

## Abstract (arXiv)

Clipart, a pre-made art form, offers a convenient and efficient way of creating visual content. However, traditional workflows for animating static clipart are laborious and time-consuming, involving steps like rigging, keyframing, and inbetweening. Recent advancements in text-to-video generation hold great potential in resolving this challenge. Nevertheless, direct application of text-to-video models often struggles to preserve the visual identity of clipart or generate cartoon-style motion, resulting in subpar animation outcomes. In this paper, we introduce AniClipart, a computational system that converts static clipart into high-quality animations guided by text-to-video priors. To generate natural, smooth, and coherent motion, we first parameterize the motion trajectories of the keypoints defined over the initial clipart image by cubic B'ezier curves. We then align these motion trajectories with a given text prompt by optimizing a video Score Distillation Sampling (SDS) loss and a skeleton fidelity loss. By incorporating differentiable As-Rigid-As-Possible (ARAP) shape deformation and differentiable rendering, AniClipart can be end-to-end optimized while maintaining deformation rigidity. Extensive experimental results show that the proposed AniClipart consistently outperforms the competing methods, in terms of text-video alignment, visual identity preservation, and temporal consistency. Additionally, we showcase the versatility of AniClipart by adapting it to generate layered animations, which allow for topological changes.
