# COMBO: Compositional World Models for Embodied Multi-Agent Cooperation

arXiv: https://arxiv.org/abs/2404.10775 · HTML: https://mlsanity.com/paper/2404.10775/

## Key facts

- Cited by 49 papers in the map (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 78 of its 94 references that are in the map.
- First posted on arXiv 16 Apr 2024.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)
- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 78)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)

## Built on by (most cited first, 30 of 49)

- [TesserAct: Learning 4D Embodied World Models](https://mlsanity.com/paper/2504.20995/) (2025)
- [A Comprehensive Survey on World Models for Embodied AI](https://mlsanity.com/paper/2510.16732/) (2025)
- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [World-in-World: World Models in a Closed-Loop World](https://mlsanity.com/paper/2510.18135/) (2025)
- [VLM4D: Towards Spatiotemporal Awareness in Vision Language Models](https://mlsanity.com/paper/2508.02095/) (2025)
- [Multi-agent Embodied AI: Advances and Future Directions](https://mlsanity.com/paper/2505.05108/) (2025)
- [Embodied AI: From LLMs to World Models](https://mlsanity.com/paper/2509.20021/) (2025)
- [Heterogeneous Swarms: Jointly Optimizing Model Roles and Weights for Multi-LLM Systems](https://mlsanity.com/paper/2502.04510/) (2025)
- [A Survey of Interactive Generative Video](https://mlsanity.com/paper/2504.21853/) (2025)
- [MultiWorld: Scalable Multi-Agent Multi-View Video World Models](https://mlsanity.com/paper/2604.18564/) (2026)
- [TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft](https://mlsanity.com/paper/2412.05255/) (2024)
- [MiLA: Multi-view Intensive-fidelity Long-term Video Generation World Model for Autonomous Driving](https://mlsanity.com/paper/2503.15875/) (2025)
- [VIKI-R: Coordinating Embodied Multi-Agent Cooperation via Reinforcement Learning](https://mlsanity.com/paper/2506.09049/) (2025)
- [ORV: 4D Occupancy-centric Robot Video Generation](https://mlsanity.com/paper/2506.03079/) (2025)
- [MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation](https://mlsanity.com/paper/2602.09878/) (2026)
- [Kubrick: Multimodal Agent Collaborations for Synthetic Video Generation](https://mlsanity.com/paper/2408.10453/) (2024)
- [A Step Toward World Models: A Survey on Robotic Manipulation](https://mlsanity.com/paper/2511.02097/) (2025)
- [Simulating the Visual World with Artificial Intelligence: A Roadmap](https://mlsanity.com/paper/2511.08585/) (2025)
- [Constrained Human-AI Cooperation: An Inclusive Embodied Social Intelligence Challenge](https://mlsanity.com/paper/2411.01796/) (2024)
- [Generative Multi-Agent Collaboration in Embodied AI: A Systematic Review](https://mlsanity.com/paper/2502.11518/) (2025)
- [Infer Human's Intentions Before Following Natural Language Instructions](https://mlsanity.com/paper/2409.18073/) (2024)
- [Benchmarking LLMs' Swarm intelligence](https://mlsanity.com/paper/2505.04364/) (2025)
- [Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends](https://mlsanity.com/paper/2606.01164/) (2026)
- [CausalSpatial: A Benchmark for Object-Centric Causal Spatial Reasoning](https://mlsanity.com/paper/2601.13304/) (2026)
- [MindForge: Empowering Embodied Agents with Theory of Mind for Lifelong Cultural Learning](https://mlsanity.com/paper/2411.12977/) (2024)
- [MindPower: Enabling Theory-of-Mind Reasoning in VLM-based Embodied Agents](https://mlsanity.com/paper/2511.23055/) (2025)
- [From Assumptions to Actions: Turning LLM Reasoning into Uncertainty-Aware Planning for Embodied Agents](https://mlsanity.com/paper/2602.04326/) (2026)
- [AgenticCache: Cache-Driven Asynchronous Planning for Embodied AI Agents](https://mlsanity.com/paper/2604.24039/) (2026)
- [ANNIE: Be Careful of Your Robots](https://mlsanity.com/paper/2509.03383/) (2025)
- [Social World Model-Augmented Mechanism Design Policy Learning](https://mlsanity.com/paper/2510.19270/) (2025)

## Abstract (arXiv)

In this paper, we investigate the problem of embodied multi-agent cooperation, where decentralized agents must cooperate given only egocentric views of the world. To effectively plan in this setting, in contrast to learning world dynamics in a single-agent scenario, we must simulate world dynamics conditioned on an arbitrary number of agents' actions given only partial egocentric visual observations of the world. To address this issue of partial observability, we first train generative models to estimate the overall world state given partial egocentric observations. To enable accurate simulation of multiple sets of actions on this world state, we then propose to learn a compositional world model for multi-agent cooperation by factorizing the naturally composable joint actions of multiple agents and compositionally generating the video conditioned on the world state. By leveraging this compositional world model, in combination with Vision Language Models to infer the actions of other agents, we can use a tree search procedure to integrate these modules and facilitate online cooperative planning. We evaluate our methods on three challenging benchmarks with 2-4 agents. The results show our compositional world model is effective and the framework enables the embodied agents to cooperate efficiently with different agents across various tasks and an arbitrary number of agents, showing the promising future of our proposed methods. More videos can be found at https://umass-embodied-agi.github.io/COMBO/.
