# AIGeN: An Adversarial Approach for Instruction Generation in VLN

arXiv: https://arxiv.org/abs/2404.10054 · HTML: https://mlsanity.com/paper/2404.10054/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 49 of its 59 references that are in the map.
- First posted on arXiv 15 Apr 2024.

## Builds on (most cited first, 30 of 49)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Masked-attention Mask Transformer for Universal Image Segmentation](https://mlsanity.com/paper/2112.01527/) (2021)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [CIDEr: Consensus-based Image Description Evaluation](https://mlsanity.com/paper/1411.5726/) (2014)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [SPICE: Semantic Propositional Image Caption Evaluation](https://mlsanity.com/paper/1607.08822/) (2016)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [Learning to Navigate Unseen Environments: Back Translation with Environmental Dropout](https://mlsanity.com/paper/1904.04195/) (2019)
- [Touchdown: Natural Language Navigation and Spatial Reasoning in Visual Street Environments](https://mlsanity.com/paper/1811.12354/) (2018)
- [Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-training](https://mlsanity.com/paper/2002.10638/) (2020)
- [Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2202.11742/) (2022)
- [Improving Vision-and-Language Navigation with Image-Text Pairs from the Web](https://mlsanity.com/paper/2004.14973/) (2020)
- [Self-Monitoring Navigation Agent via Auxiliary Progress Estimation](https://mlsanity.com/paper/1901.03035/) (2019)
- [TransGAN: Two Pure Transformers Can Make One Strong GAN, and That Can Scale Up](https://mlsanity.com/paper/2102.07074/) (2021)
- [From Show to Tell: A Survey on Deep Learning-based Image Captioning](https://mlsanity.com/paper/2107.06912/) (2021)
- [Airbert: In-domain Pretraining for Vision-and-Language Navigation](https://mlsanity.com/paper/2108.09105/) (2021)
- [Generative Adversarial Transformers](https://mlsanity.com/paper/2103.01209/) (2021)

## Built on by (most cited first, 2 of 2)

- [Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments](https://mlsanity.com/paper/2410.18195/) (2024)
- [To Ask or Not to Ask? Detecting Absence of Information in Vision and Language Navigation](https://mlsanity.com/paper/2411.05831/) (2024)

## Abstract (arXiv)

In the last few years, the research interest in Vision-and-Language Navigation (VLN) has grown significantly. VLN is a challenging task that involves an agent following human instructions and navigating in a previously unknown environment to reach a specified goal. Recent work in literature focuses on different ways to augment the available datasets of instructions for improving navigation performance by exploiting synthetic training data. In this work, we propose AIGeN, a novel architecture inspired by Generative Adversarial Networks (GANs) that produces meaningful and well-formed synthetic instructions to improve navigation agents' performance. The model is composed of a Transformer decoder (GPT-2) and a Transformer encoder (BERT). During the training phase, the decoder generates sentences for a sequence of images describing the agent's path to a particular point while the encoder discriminates between real and fake instructions. Experimentally, we evaluate the quality of the generated instructions and perform extensive ablation studies. Additionally, we generate synthetic instructions for 217K trajectories using AIGeN on Habitat-Matterport 3D Dataset (HM3D) and show an improvement in the performance of an off-the-shelf VLN method. The validation analysis of our proposal is conducted on REVERIE and R2R and highlights the promising aspects of our proposal, achieving state-of-the-art performance.
