# One-Click Upgrade from 2D to 3D: Sandwiched RGB-D Video Compression for Stereoscopic Teleconferencing

arXiv: https://arxiv.org/abs/2404.09979 · HTML: https://mlsanity.com/paper/2404.09979/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 33 references that are in the map.
- First posted on arXiv 15 Apr 2024.

## Builds on (most cited first, 10 of 10)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [DVC: An End-to-end Deep Video Compression Framework](https://mlsanity.com/paper/1812.00101/) (2018)
- [Nonlinear Transform Coding](https://mlsanity.com/paper/2007.03034/) (2020)
- [Hybrid Spatial-Temporal Entropy Modelling for Neural Video Compression](https://mlsanity.com/paper/2207.05894/) (2022)
- [Learning End-to-End Lossy Image Compression: A Benchmark](https://mlsanity.com/paper/2002.03711/) (2020)
- [Improving Deep Video Compression by Resolution-adaptive Flow Coding](https://mlsanity.com/paper/2009.05982/) (2020)
- [DSIC: Deep Stereo Image Compression](https://mlsanity.com/paper/1908.03631/) (2019)
- [Neural Face Video Compression using Multiple Views](https://mlsanity.com/paper/2203.15401/) (2022)
- [Sandwiched Video Compression: Efficiently Extending the Reach of Standard Codecs with Neural Wrappers](https://mlsanity.com/paper/2303.11473/) (2023)

## Abstract (arXiv)

Stereoscopic video conferencing is still challenging due to the need to compress stereo RGB-D video in real-time. Though hardware implementations of standard video codecs such as H.264 / AVC and HEVC are widely available, they are not designed for stereoscopic videos and suffer from reduced quality and performance. Specific multiview or 3D extensions of these codecs are complex and lack efficient implementations. In this paper, we propose a new approach to upgrade a 2D video codec to support stereo RGB-D video compression, by wrapping it with a neural pre- and post-processor pair. The neural networks are end-to-end trained with an image codec proxy, and shown to work with a more sophisticated video codec. We also propose a geometry-aware loss function to improve rendering quality. We train the neural pre- and post-processors on a synthetic 4D people dataset, and evaluate it on both synthetic and real-captured stereo RGB-D videos. Experimental results show that the neural networks generalize well to unseen data and work out-of-box with various video codecs. Our approach saves about 30% bit-rate compared to a conventional video coding scheme and MV-HEVC at the same level of rendering quality from a novel view, without the need of a task-specific hardware upgrade.
