# A Universal Protocol to Benchmark Camera Calibration for Sports

arXiv: https://arxiv.org/abs/2404.09807 · HTML: https://mlsanity.com/paper/2404.09807/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 56 references that are in the map.
- First posted on arXiv 15 Apr 2024.

## Builds on (most cited first, 17 of 17)

- [SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videos](https://mlsanity.com/paper/1804.04527/) (2018)
- [SoccerNet-v2: A Dataset and Benchmarks for Holistic Understanding of Broadcast Soccer Videos](https://mlsanity.com/paper/2011.13367/) (2020)
- [SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos](https://mlsanity.com/paper/2204.06918/) (2022)
- [Camera Calibration and Player Localization in SoccerNet-v2 and Investigation of their Representations for Action Spotting](https://mlsanity.com/paper/2104.09333/) (2021)
- [VARS: Video Assistant Referee System for Automated Soccer Decision Making from Multiple Views](https://mlsanity.com/paper/2304.04617/) (2023)
- [DeepSportradar-v1: Computer Vision Dataset for Sports Understanding with High Quality Annotations](https://mlsanity.com/paper/2208.08190/) (2022)
- [SoccerNet 2022 Challenges Results](https://mlsanity.com/paper/2210.02365/) (2022)
- [X-VARS: Introducing Explainability in Football Refereeing with Multi-Modal Large Language Model](https://mlsanity.com/paper/2404.06332/) (2024)
- [Optimizing Through Learned Errors for Accurate Sports Field Registration](https://mlsanity.com/paper/1909.08034/) (2019)
- [Real-Time Camera Pose Estimation for Sports Fields](https://mlsanity.com/paper/2003.14109/) (2020)
- [Ball 3D Localization From A Single Calibrated Image](https://mlsanity.com/paper/2204.00003/) (2022)
- [Automated Top View Registration of Broadcast Football Videos](https://mlsanity.com/paper/1703.01437/) (2017)
- [Wide-Baseline Multi-Camera Calibration using Person Re-Identification](https://mlsanity.com/paper/2104.08568/) (2021)
- [Monocular 3D Human Pose Estimation for Sports Broadcasts using Partial Sports Field Registration](https://mlsanity.com/paper/2304.04437/) (2023)
- [Video-based Sequential Bayesian Homography Estimation for Soccer Field Registration](https://mlsanity.com/paper/2311.10361/) (2023)
- [Puck localization and multi-task event recognition in broadcast hockey videos](https://mlsanity.com/paper/2105.10563/) (2021)
- [I see you: A Vehicle-Pedestrian Interaction Dataset from Traffic Surveillance Cameras](https://mlsanity.com/paper/2211.09342/) (2022)

## Built on by (most cited first, 14 of 14)

- [SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap](https://mlsanity.com/paper/2404.11335/) (2024)
- [SoccerMaster: A Vision Foundation Model for Soccer Understanding](https://mlsanity.com/paper/2512.11016/) (2025)
- [Towards AI-Powered Video Assistant Referee System (VARS) for Association Football](https://mlsanity.com/paper/2407.12483/) (2024)
- [Deep learning for action spotting in association football videos](https://mlsanity.com/paper/2410.01304/) (2024)
- [BroadTrack: Broadcast Camera Tracking for Soccer](https://mlsanity.com/paper/2412.01721/) (2024)
- [SoccerNet-v3D: Leveraging Sports Broadcast Replays for 3D Scene Understanding](https://mlsanity.com/paper/2504.10106/) (2025)
- [GenTac: Generative Modeling and Forecasting of Soccer Tactics](https://mlsanity.com/paper/2604.11786/) (2026)
- [OSL-ActionSpotting: A Unified Library for Action Spotting in Sports Videos](https://mlsanity.com/paper/2407.01265/) (2024)
- [Can Geometry Save Central Views for Sports Field Registration?](https://mlsanity.com/paper/2504.20052/) (2025)
- [3D Trajectory Reconstruction of Moving Points Based on Asynchronous Cameras](https://mlsanity.com/paper/2506.00541/) (2025)
- [Towards Athlete Fatigue Assessment from Association Football Videos](https://mlsanity.com/paper/2604.05636/) (2026)
- [SoccerNet 2026 Challenges Results](https://mlsanity.com/paper/2607.07320/) (2026)
- [ClearLines - Camera Calibration from Straight Lines](https://mlsanity.com/paper/2505.00452/) (2025)
- [BasketEvent: Understanding Who Did What and When in Basketball Videos](https://mlsanity.com/paper/2607.21267/) (2026)

## Abstract (arXiv)

Camera calibration is a crucial component in the realm of sports analytics, as it serves as the foundation to extract 3D information out of the broadcast images. Despite the significance of camera calibration research in sports analytics, progress is impeded by outdated benchmarking criteria. Indeed, the annotation data and evaluation metrics provided by most currently available benchmarks strongly favor and incite the development of sports field registration methods, i.e. methods estimating homographies that map the sports field plane to the image plane. However, such homography-based methods are doomed to overlook the broader capabilities of camera calibration in bridging the 3D world to the image. In particular, real-world non-planar sports field elements (such as goals, corner flags, baskets, ...) and image distortion caused by broadcast camera lenses are out of the scope of sports field registration methods. To overcome these limitations, we designed a new benchmarking protocol, named ProCC, based on two principles: (1) the protocol should be agnostic to the camera model chosen for a camera calibration method, and (2) the protocol should fairly evaluate camera calibration methods using the reprojection of arbitrary yet accurately known 3D objects. Indirectly, we also provide insights into the metric used in SoccerNet-calibration, which solely relies on image annotation data of viewed 3D objects as ground truth, thus implementing our protocol. With experiments on the World Cup 2014, CARWC, and SoccerNet datasets, we show that our benchmarking protocol provides fairer evaluations of camera calibration methods. By defining our requirements for proper benchmarking, we hope to pave the way for a new stage in camera calibration for sports applications with high accuracy standards.
