# Hierarchical Decision Making Based on Structural Information Principles

arXiv: https://arxiv.org/abs/2404.09760 · HTML: https://mlsanity.com/paper/2404.09760/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- First posted on arXiv 15 Apr 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Built on by (most cited first, 5 of 5)

- [Analytical Survey of Learning with Low-Resource Data: From Analysis to Investigation](https://mlsanity.com/paper/2510.08962/) (2025)
- [When Does Hierarchy Help? Benchmarking Agent Coordination in Event-Driven Industrial Scheduling](https://mlsanity.com/paper/2605.13172/) (2026)
- [Structure-Induced Information for Rerooting Levin Tree Search](https://mlsanity.com/paper/2605.30664/) (2026)
- [Hierarchical Soft Actor-Critic for Sparse-Reward Long-Horizon Reinforcement Learning](https://mlsanity.com/paper/2607.23726/) (2026)
- [Multi-Modal Anomaly Detection: A Survey](https://mlsanity.com/paper/2608.24937/) (2026)

## Abstract (arXiv)

Hierarchical Reinforcement Learning (HRL) is a promising approach for managing task complexity across multiple levels of abstraction and accelerating long-horizon agent exploration. However, the effectiveness of hierarchical policies heavily depends on prior knowledge and manual assumptions about skill definitions and task decomposition. In this paper, we propose a novel Structural Information principles-based framework, namely SIDM, for hierarchical Decision Making in both single-agent and multi-agent scenarios. Central to our work is the utilization of structural information embedded in the decision-making process to adaptively and dynamically discover and learn hierarchical policies through environmental abstractions. Specifically, we present an abstraction mechanism that processes historical state-action trajectories to construct abstract representations of states and actions. We define and optimize directed structural entropy, a metric quantifying the uncertainty in transition dynamics between abstract states, to discover skills that capture key transition patterns in RL environments. Building on these findings, we develop a skill-based learning method for single-agent scenarios and a role-based collaboration method for multi-agent scenarios, both of which can flexibly integrate various underlying algorithms for enhanced performance. Extensive evaluations on challenging benchmarks demonstrate that our framework significantly and consistently outperforms state-of-the-art baselines, improving the effectiveness, efficiency, and stability of policy learning by up to 32.70%, 64.86%, and 88.26%, respectively, as measured by average rewards, convergence timesteps, and standard deviations.
