# TDANet: Target-Directed Attention Network For Object-Goal Visual Navigation With Zero-Shot Ability

arXiv: https://arxiv.org/abs/2404.08353 · HTML: https://mlsanity.com/paper/2404.08353/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 21 of its 30 references that are in the map.
- First posted on arXiv 12 Apr 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 21 of 21)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [YOLOv7: Trainable bag-of-freebies sets new state-of-the-art for real-time object detectors](https://mlsanity.com/paper/2207.02696/) (2022)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [Simple but Effective: CLIP Embeddings for Embodied AI](https://mlsanity.com/paper/2111.09888/) (2021)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [Visual Semantic Navigation using Scene Priors](https://mlsanity.com/paper/1810.06543/) (2018)
- [Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learning](https://mlsanity.com/paper/1812.00971/) (2018)
- [GOAT: GO to Any Thing](https://mlsanity.com/paper/2311.06430/) (2023)
- [Learning Object Relation Graph and Tentative Policy for Visual Navigation](https://mlsanity.com/paper/2007.11018/) (2020)
- [VoroNav: Voronoi-based Zero-shot Object Navigation with Large Language Model](https://mlsanity.com/paper/2401.02695/) (2024)
- [VTNet: Visual Transformer Network for Object Goal Navigation](https://mlsanity.com/paper/2105.09447/) (2021)
- [Visual Navigation with Spatial Attention](https://mlsanity.com/paper/2104.09807/) (2021)
- [Zero-shot object goal visual navigation](https://mlsanity.com/paper/2206.07423/) (2022)
- [Object Memory Transformer for Object Goal Navigation](https://mlsanity.com/paper/2203.14708/) (2022)
- [Aligning Knowledge Graph with Visual Perception for Object-goal Navigation](https://mlsanity.com/paper/2402.18892/) (2024)
- [DOZE: A Dataset for Open-Vocabulary Zero-Shot Object Navigation in Dynamic Environments](https://mlsanity.com/paper/2402.19007/) (2024)

## Built on by (most cited first, 7 of 7)

- [CL-CoTNav: Closed-Loop Hierarchical Chain-of-Thought for Zero-Shot Object-Goal Navigation with Vision-Language Models](https://mlsanity.com/paper/2504.09000/) (2025)
- [Nav-R2 Dual-Relation Reasoning for Generalizable Open-Vocabulary Object-Goal Navigation](https://mlsanity.com/paper/2512.02400/) (2025)
- [Spatial-VLN: Zero-Shot Vision-and-Language Navigation With Explicit Spatial Perception and Exploration](https://mlsanity.com/paper/2601.12766/) (2026)
- [Collision-Aware Object-Goal Visual Navigation via Two-Stage Deep Reinforcement Learning](https://mlsanity.com/paper/2502.13498/) (2025)
- [GRIP: A Unified Framework for Grid-Based Relay and Co-Occurrence-Aware Planning in Dynamic Environments](https://mlsanity.com/paper/2510.10865/) (2025)
- [AION: Aerial Indoor Object-Goal Navigation Using Dual-Policy Reinforcement Learning](https://mlsanity.com/paper/2601.15614/) (2026)
- [Difference-Based Relational Learning for Zero-Shot Object-Goal Visual Navigation With Direct Sim-to-Real Transfer](https://mlsanity.com/paper/2607.15642/) (2026)

## Abstract (arXiv)

The generalization of the end-to-end deep reinforcement learning (DRL) for object-goal visual navigation is a long-standing challenge since object classes and placements vary in new test environments. Learning domain-independent visual representation is critical for enabling the trained DRL agent with the ability to generalize to unseen scenes and objects. In this letter, a target-directed attention network (TDANet) is proposed to learn the end-to-end object-goal visual navigation policy with zero-shot ability. TDANet features a novel target attention (TA) module that learns both the spatial and semantic relationships among objects to help TDANet focus on the most relevant observed objects to the target. With the Siamese architecture (SA) design, TDANet distinguishes the difference between the current and target states and generates the domain-independent visual representation. To evaluate the navigation performance of TDANet, extensive experiments are conducted in the AI2-THOR embodied AI environment. The simulation results demonstrate a strong generalization ability of TDANet to unseen scenes and target objects, with higher navigation success rate (SR) and success weighted by length (SPL) than other state-of-the-art models. TDANet is finally deployed on a wheeled robot in real scenes, demonstrating satisfactory generalization of TDANet to the real world.
