# MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypoints

arXiv: https://arxiv.org/abs/2404.07094 · HTML: https://mlsanity.com/paper/2404.07094/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 58 references that are in the map.
- First posted on arXiv 10 Apr 2024.

## Builds on (most cited first, 30 of 46)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Adversarial Discriminative Domain Adaptation](https://mlsanity.com/paper/1702.05464/) (2017)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [PARE: Part Attention Regressor for 3D Human Body Estimation](https://mlsanity.com/paper/2104.08527/) (2021)
- [HuMoR: 3D Human Motion Model for Robust Pose Estimation](https://mlsanity.com/paper/2105.04668/) (2021)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://mlsanity.com/paper/2103.16507/) (2021)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation](https://mlsanity.com/paper/2208.00571/) (2022)
- [Learning to Estimate 3D Human Pose and Shape from a Single Color Image](https://mlsanity.com/paper/1805.04092/) (2018)
- [Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video](https://mlsanity.com/paper/2011.08627/) (2020)
- [Probabilistic Modeling for Human Mesh Recovery](https://mlsanity.com/paper/2108.11944/) (2021)
- [Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors](https://mlsanity.com/paper/2103.17265/) (2021)
- [3D Human Pose Estimation via Intuitive Physics](https://mlsanity.com/paper/2303.18246/) (2023)
- [Self-Supervised Learning of 3D Human Pose using Multi-view Geometry](https://mlsanity.com/paper/1903.02330/) (2019)
- [Learning Motion Priors for 4D Human Body Capture in 3D Scenes](https://mlsanity.com/paper/2108.10399/) (2021)
- [Self-supervised Learning of Motion Capture](https://mlsanity.com/paper/1712.01337/) (2017)

## Built on by (most cited first, 3 of 3)

- [3D Human Mesh Estimation from Single View RGBD](https://mlsanity.com/paper/2508.08178/) (2025)
- [Hyperbolic Space Learning Method Leveraging Temporal Motion Priors for Human Mesh Recovery](https://mlsanity.com/paper/2510.18256/) (2025)
- [Latent-Info and Low-Dimensional Learning for Human Mesh Recovery and Parallel Optimization](https://mlsanity.com/paper/2510.18267/) (2025)

## Abstract (arXiv)

This paper presents Key2Mesh, a model that takes a set of 2D human pose keypoints as input and estimates the corresponding body mesh. Since this process does not involve any visual (i.e. RGB image) data, the model can be trained on large-scale motion capture (MoCap) datasets, thereby overcoming the scarcity of image datasets with 3D labels. To enable the model's application on RGB images, we first run an off-the-shelf 2D pose estimator to obtain the 2D keypoints, and then feed these 2D keypoints to Key2Mesh. To improve the performance of our model on RGB images, we apply an adversarial domain adaptation (DA) method to bridge the gap between the MoCap and visual domains. Crucially, our DA method does not require 3D labels for visual data, which enables adaptation to target sets without the need for costly labels. We evaluate Key2Mesh for the task of estimating 3D human meshes from 2D keypoints, in the absence of RGB and mesh label pairs. Our results on widely used H3.6M and 3DPW datasets show that Key2Mesh sets the new state-of-the-art by outperforming other models in PA-MPJPE for both datasets, and in MPJPE and PVE for the 3DPW dataset. Thanks to our model's simple architecture, it operates at least 12x faster than the prior state-of-the-art model, LGD. Additional qualitative samples and code are available on the project website: https://key2mesh.github.io/.
