# Deep Reinforcement Learning for Mobile Robot Path Planning

arXiv: https://arxiv.org/abs/2404.06974 · HTML: https://mlsanity.com/paper/2404.06974/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 17 of its 42 references that are in the map.
- First posted on arXiv 10 Apr 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 17 of 17)

- [Virtual-to-real Deep Reinforcement Learning: Continuous Control of Mobile Robots for Mapless Navigation](https://mlsanity.com/paper/1703.00420/) (2017)
- [NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Space](https://mlsanity.com/paper/2309.14616/) (2023)
- [PRM-RL: Long-range Robotic Navigation Tasks by Combining Reinforcement Learning and Sampling-based Planning](https://mlsanity.com/paper/1710.03937/) (2017)
- [Large Language Models for Forecasting and Anomaly Detection: A Systematic Literature Review](https://mlsanity.com/paper/2402.10350/) (2024)
- [From Perception to Decision: A Data-driven Approach to End-to-end Motion Planning for Autonomous Ground Robots](https://mlsanity.com/paper/1609.07910/) (2016)
- [Long-Range Indoor Navigation with PRM-RL](https://mlsanity.com/paper/1902.09458/) (2019)
- [Bridging the Domain Gap: Self-Supervised 3D Scene Understanding with Foundation Models](https://mlsanity.com/paper/2305.08776/) (2023)
- [Particle Filter SLAM for Vehicle Localization](https://mlsanity.com/paper/2402.07429/) (2024)
- [News Recommendation with Attention Mechanism](https://mlsanity.com/paper/2402.07422/) (2024)
- [Rumor Detection with a novel graph neural network approach](https://mlsanity.com/paper/2403.16206/) (2024)
- [Building Lane-Level Maps from Aerial Images](https://mlsanity.com/paper/2312.13449/) (2023)
- [Development and Application of a Monte Carlo Tree Search Algorithm for Simulating Da Vinci Code Game Strategies](https://mlsanity.com/paper/2403.10720/) (2024)
- [Fostc3net:A Lightweight YOLOv5 Based On the Network Structure Optimization](https://mlsanity.com/paper/2403.13703/) (2024)
- [Utilizing the LightGBM Algorithm for Operator User Credit Assessment Research](https://mlsanity.com/paper/2403.14483/) (2024)
- [Image Captioning in news report scenario](https://mlsanity.com/paper/2403.16209/) (2024)
- [Towards Cognitive Exploration through Deep Reinforcement Learning for Mobile Robots](https://mlsanity.com/paper/1610.01733/) (2016)
- [Collision Avoidance Robotics Via Meta-Learning (CARML)](https://mlsanity.com/paper/2007.08616/) (2020)

## Built on by (most cited first, 5 of 5)

- [Cross-Task Multi-Branch Vision Transformer for Facial Expression and Mask Wearing Classification](https://mlsanity.com/paper/2404.14606/) (2024)
- [End-To-End Training and Testing Gamification Framework to Learn Human Highway Driving](https://mlsanity.com/paper/2404.10849/) (2024)
- [Advancing Prompt Recovery in NLP: A Deep Dive into the Integration of Gemma-2b-it and Phi2 Models](https://mlsanity.com/paper/2407.05233/) (2024)
- [A Global-Local Attention Mechanism for Relation Classification](https://mlsanity.com/paper/2407.01424/) (2024)
- [Taxonomy and Trends in Reinforcement Learning for Robotics and Control Systems: A Structured Review](https://mlsanity.com/paper/2510.21758/) (2025)

## Abstract (arXiv)

Path planning is an important problem with the the applications in many aspects, such as video games, robotics etc. This paper proposes a novel method to address the problem of Deep Reinforcement Learning (DRL) based path planning for a mobile robot. We design DRL-based algorithms, including reward functions, and parameter optimization, to avoid time-consuming work in a 2D environment. We also designed an Two-way search hybrid A* algorithm to improve the quality of local path planning. We transferred the designed algorithm to a simple embedded environment to test the computational load of the algorithm when running on a mobile robot. Experiments show that when deployed on a robot platform, the DRL-based algorithm in this article can achieve better planning results and consume less computing resources.
