# ComPC: Completing a 3D Point Cloud with 2D Diffusion Priors

arXiv: https://arxiv.org/abs/2404.06814 · HTML: https://mlsanity.com/paper/2404.06814/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 35 of its 47 references that are in the map.
- First posted on arXiv 10 Apr 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 35)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age](https://mlsanity.com/paper/1606.05830/) (2016)
- [PCN: Point Completion Network](https://mlsanity.com/paper/1808.00671/) (2018)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [PoinTr: Diverse Point Cloud Completion with Geometry-Aware Transformers](https://mlsanity.com/paper/2108.08839/) (2021)
- [CLIP-Mesh: Generating textured meshes from text using pretrained image-text models](https://mlsanity.com/paper/2203.13333/) (2022)
- [Neural-Pull: Learning Signed Distance Functions from Point Clouds by Learning to Pull Space onto Surfaces](https://mlsanity.com/paper/2011.13495/) (2020)
- [PF-Net: Point Fractal Network for 3D Point Cloud Completion](https://mlsanity.com/paper/2003.00410/) (2020)
- [Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functions](https://mlsanity.com/paper/2211.13757/) (2022)
- [Cascaded Refinement Network for Point Cloud Completion](https://mlsanity.com/paper/2004.03327/) (2020)
- [ShapeFormer: Transformer-based Shape Completion via Sparse Representation](https://mlsanity.com/paper/2201.10326/) (2022)
- [PMP-Net: Point Cloud Completion by Learning Multi-step Point Moving Paths](https://mlsanity.com/paper/2012.03408/) (2020)
- [SeedFormer: Patch Seeds based Point Cloud Completion with Upsample Transformer](https://mlsanity.com/paper/2207.10315/) (2022)
- [Detail Preserved Point Cloud Completion via Separated Feature Aggregation](https://mlsanity.com/paper/2007.02374/) (2020)
- [AdaPoinTr: Diverse Point Cloud Completion with Adaptive Geometry-Aware Transformers](https://mlsanity.com/paper/2301.04545/) (2023)
- [A Large Dataset of Object Scans](https://mlsanity.com/paper/1602.02481/) (2016)
- [PointAttN: You Only Need Attention for Point Cloud Completion](https://mlsanity.com/paper/2203.08485/) (2022)

## Built on by (most cited first, 6 of 6)

- [LaS-Comp: Zero-shot 3D Completion with Latent-Spatial Consistency](https://mlsanity.com/paper/2602.18735/) (2026)
- [Video Generation Models Are Inherent Lighting Estimators](https://mlsanity.com/paper/2607.04674/) (2026)
- [SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuning](https://mlsanity.com/paper/2506.23835/) (2025)
- [SurfelSoup: Learned Point Cloud Geometry Compression With a Probablistic SurfelTree Representation](https://mlsanity.com/paper/2602.00186/) (2026)
- [MAGE: View-guided Point Cloud Completion with Efficient Modality Alignment and Adaptive Geometry Enhancement](https://mlsanity.com/paper/2607.02568/) (2026)
- [GSComplete: Gaussian Splat Completion with 2D Diffusion Priors](https://mlsanity.com/paper/2609.08449/) (2026)

## Abstract (arXiv)

3D point clouds directly collected from objects through sensors are often incomplete due to self-occlusion. Conventional methods for completing these partial point clouds rely on manually organized training sets and are usually limited to object categories seen during training. In this work, we propose a test-time framework for completing partial point clouds across unseen categories without any requirement for training. Leveraging point rendering via Gaussian Splatting, we develop techniques of Partial Gaussian Initialization, Zero-shot Fractal Completion, and Point Cloud Extraction that utilize priors from pre-trained 2D diffusion models to infer missing regions and extract uniform completed point clouds. Experimental results on both synthetic and real-world scanned point clouds demonstrate that our approach outperforms existing methods in completing a variety of objects. Our project page is at urlhttps://tianxinhuang.github.io/projects/ComPC/.
