# SoundingActions: Learning How Actions Sound from Narrated Egocentric Videos

arXiv: https://arxiv.org/abs/2404.05206 · HTML: https://mlsanity.com/paper/2404.05206/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 57 references that are in the map.
- First posted on arXiv 8 Apr 2024.

## Builds on (most cited first, 30 of 44)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [DistilBERT, a distilled version of BERT: smaller, faster, cheaper and lighter](https://mlsanity.com/paper/1910.01108/) (2019)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Contrastive Multiview Coding](https://mlsanity.com/paper/1906.05849/) (2019)
- [ImageBind: One Embedding Space To Bind Them All](https://mlsanity.com/paper/2305.05665/) (2023)
- [Show and Tell: A Neural Image Caption Generator](https://mlsanity.com/paper/1411.4555/) (2014)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [AST: Audio Spectrogram Transformer](https://mlsanity.com/paper/2104.01778/) (2021)
- [On Variational Bounds of Mutual Information](https://mlsanity.com/paper/1905.06922/) (2019)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [VATT: Transformers for Multimodal Self-Supervised Learning from Raw Video, Audio and Text](https://mlsanity.com/paper/2104.11178/) (2021)
- [Attention Bottlenecks for Multimodal Fusion](https://mlsanity.com/paper/2107.00135/) (2021)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [Learning Audio-Visual Speech Representation by Masked Multimodal Cluster Prediction](https://mlsanity.com/paper/2201.02184/) (2022)
- [Self-Supervised MultiModal Versatile Networks](https://mlsanity.com/paper/2006.16228/) (2020)
- [Self-Supervised Learning by Cross-Modal Audio-Video Clustering](https://mlsanity.com/paper/1911.12667/) (2019)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation](https://mlsanity.com/paper/2007.04954/) (2020)
- [Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization](https://mlsanity.com/paper/1807.00230/) (2018)
- [Egocentric Video-Language Pretraining](https://mlsanity.com/paper/2206.01670/) (2022)
- [EPIC-Fusion: Audio-Visual Temporal Binding for Egocentric Action Recognition](https://mlsanity.com/paper/1908.08498/) (2019)
- [Learning Video Representations from Large Language Models](https://mlsanity.com/paper/2212.04501/) (2022)
- [SSAST: Self-Supervised Audio Spectrogram Transformer](https://mlsanity.com/paper/2110.09784/) (2021)
- [Listen to Look: Action Recognition by Previewing Audio](https://mlsanity.com/paper/1912.04487/) (2019)
- [Visually Indicated Sounds](https://mlsanity.com/paper/1512.08512/) (2015)
- [VisualVoice: Audio-Visual Speech Separation with Cross-Modal Consistency](https://mlsanity.com/paper/2101.03149/) (2021)

## Built on by (most cited first, 11 of 11)

- [EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views](https://mlsanity.com/paper/2405.13659/) (2024)
- [Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videos](https://mlsanity.com/paper/2406.09272/) (2024)
- [Challenges and Trends in Egocentric Vision: A Survey](https://mlsanity.com/paper/2503.15275/) (2025)
- [EgoSonics: Generating Synchronized Audio for Silent Egocentric Videos](https://mlsanity.com/paper/2407.20592/) (2024)
- [EchoFoley: Event-Centric Hierarchical Control for Video Grounded Creative Sound Generation](https://mlsanity.com/paper/2512.24731/) (2025)
- [Egocentric Action-aware Inertial Localization in Point Clouds with Vision-Language Guidance](https://mlsanity.com/paper/2505.14346/) (2025)
- [Sonify Anything: Towards Context-Aware Sonic Interactions in AR](https://mlsanity.com/paper/2508.01789/) (2025)
- [ANAVI: Audio Noise Awareness using Visuals of Indoor environments for NAVIgation](https://mlsanity.com/paper/2410.18932/) (2024)
- [CA^2ST: Cross-Attention in Audio, Space, and Time for Holistic Video Recognition](https://mlsanity.com/paper/2503.23447/) (2025)
- [Clink! Chop! Thud! -- Learning Object Sounds from Real-World Interactions](https://mlsanity.com/paper/2510.02313/) (2025)
- [Talking to Me or Someone Else? Rethinking Talk-to-Me Detection in Egocentric Videos](https://mlsanity.com/paper/2609.14118/) (2026)

## Abstract (arXiv)

We propose a novel self-supervised embedding to learn how actions sound from narrated in-the-wild egocentric videos. Whereas existing methods rely on curated data with known audio-visual correspondence, our multimodal contrastive-consensus coding (MC3) embedding reinforces the associations between audio, language, and vision when all modality pairs agree, while diminishing those associations when any one pair does not. We show our approach can successfully discover how the long tail of human actions sound from egocentric video, outperforming an array of recent multimodal embedding techniques on two datasets (Ego4D and EPIC-Sounds) and multiple cross-modal tasks.
