# GauU-Scene V2: Assessing the Reliability of Image-Based Metrics with Expansive Lidar Image Dataset Using 3DGS and NeRF

arXiv: https://arxiv.org/abs/2404.04880 · HTML: https://mlsanity.com/paper/2404.04880/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 39 references that are in the map.
- First posted on arXiv 7 Apr 2024.

## Builds on (most cited first, 22 of 22)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [Mip-Splatting: Alias-free 3D Gaussian Splatting](https://mlsanity.com/paper/2311.16493/) (2023)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering](https://mlsanity.com/paper/2112.05504/) (2021)
- [Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting](https://mlsanity.com/paper/2401.01339/) (2024)
- [GaussianPro: 3D Gaussian Splatting with Progressive Propagation](https://mlsanity.com/paper/2402.14650/) (2024)
- [GauHuman: Articulated Gaussian Splatting from Monocular Human Videos](https://mlsanity.com/paper/2312.02973/) (2023)
- [NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstruction](https://mlsanity.com/paper/2203.11283/) (2022)
- [TextDeformer: Geometry Manipulation using Text Guidance](https://mlsanity.com/paper/2304.13348/) (2023)
- [The Hessigheim 3D (H3D) Benchmark on Semantic Segmentation of High-Resolution 3D Point Clouds and Textured Meshes from UAV LiDAR and Multi-View-Stereo](https://mlsanity.com/paper/2102.05346/) (2021)
- [HHAvatar: Gaussian Head Avatar with Dynamic Hairs](https://mlsanity.com/paper/2312.03029/) (2023)
- [Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling](https://mlsanity.com/paper/2311.16096/) (2023)
- [UrbanBIS: a Large-scale Benchmark for Fine-grained Urban Building Instance Segmentation](https://mlsanity.com/paper/2305.02627/) (2023)
- [GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting](https://mlsanity.com/paper/2401.14032/) (2024)

## Built on by (most cited first, 21 of 21)

- [CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes](https://mlsanity.com/paper/2411.00771/) (2024)
- [UAVScenes: A Multi-Modal Dataset for UAVs](https://mlsanity.com/paper/2507.22412/) (2025)
- [Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2503.14537/) (2025)
- [ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency](https://mlsanity.com/paper/2412.01402/) (2024)
- [Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting](https://mlsanity.com/paper/2509.24421/) (2025)
- [3D Gaussian Splatting for Fine-Detailed Surface Reconstruction in Large-Scale Scene](https://mlsanity.com/paper/2506.17636/) (2025)
- [UrbanGS: A Scalable and Efficient Architecture for Geometrically Accurate Large-Scene Reconstruction](https://mlsanity.com/paper/2602.02089/) (2026)
- [SAT-SKYLINES: 3D Building Generation from Satellite Imagery and Coarse Geometric Priors](https://mlsanity.com/paper/2508.18531/) (2025)
- [AerialMetric: Benchmarking and Adapting UAV Monocular Metric Depth Estimation in the Real World](https://mlsanity.com/paper/2606.29716/) (2026)
- [MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenes](https://mlsanity.com/paper/2511.19172/) (2025)
- [FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splatting](https://mlsanity.com/paper/2603.23891/) (2026)
- [GeoTexBuild: 3D Building Model Generation from Map Footprints](https://mlsanity.com/paper/2504.08419/) (2025)
- [Beyond a Single Light: A Large-Scale Aerial Dataset for Urban Scene Reconstruction Under Varying Illumination](https://mlsanity.com/paper/2512.14200/) (2025)
- [SOAR: Regression-based LiDAR Relocalization for UAVs](https://mlsanity.com/paper/2602.13267/) (2026)
- [ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction](https://mlsanity.com/paper/2604.02003/) (2026)
- [LSGS-Loc: Towards Robust 3DGS-Based Visual Localization for Large-Scale UAV Scenarios](https://mlsanity.com/paper/2604.05402/) (2026)
- [Efficient Transceiver Design for Aerial Image Transmission and Large-scale Scene Reconstruction](https://mlsanity.com/paper/2604.11098/) (2026)
- [CoMVS-GS: Collaborative Multi-View Stereo and 3D Gaussian Splatting for Surface Reconstruction](https://mlsanity.com/paper/2608.18413/) (2026)
- [On-the-Fly3R: Towards Robust Online 3D Reconstruction with Feed-Forward 3R Models for Large-Scale UAV Scenarios](https://mlsanity.com/paper/2609.00923/) (2026)
- [OpenFlyScan: A Quality-Guided Aerial Reconstruction System for Consumer Drones](https://mlsanity.com/paper/2609.24253/) (2026)
- [EffGS: Efficient and High-Fidelity Gaussian Splatting](https://mlsanity.com/paper/2609.39553/) (2026)

## Abstract (arXiv)

We introduce a novel, multimodal large-scale scene reconstruction benchmark that utilizes newly developed 3D representation approaches: Gaussian Splatting and Neural Radiance Fields (NeRF). Our expansive U-Scene dataset surpasses any previously existing real large-scale outdoor LiDAR and image dataset in both area and point count. GauU-Scene encompasses over 6.5 square kilometers and features a comprehensive RGB dataset coupled with LiDAR ground truth. Additionally, we are the first to propose a LiDAR and image alignment method for a drone-based dataset. Our assessment of GauU-Scene includes a detailed analysis across various novel viewpoints, employing image-based metrics such as SSIM, LPIPS, and PSNR on NeRF and Gaussian Splatting based methods. This analysis reveals contradictory results when applying geometric-based metrics like Chamfer distance. The experimental results on our multimodal dataset highlight the unreliability of current image-based metrics and reveal significant drawbacks in geometric reconstruction using the current Gaussian Splatting-based method, further illustrating the necessity of our dataset for assessing geometry reconstruction tasks. We also provide detailed supplementary information on data collection protocols and make the dataset available on the following anonymous project page
