# Demonstration Guided Multi-Objective Reinforcement Learning

arXiv: https://arxiv.org/abs/2404.03997 · HTML: https://mlsanity.com/paper/2404.03997/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 31 of its 61 references that are in the map.
- First posted on arXiv 5 Apr 2024.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 30 of 31)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewards](https://mlsanity.com/paper/1707.08817/) (2017)
- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [First return, then explore](https://mlsanity.com/paper/2004.12919/) (2020)
- [A Practical Guide to Multi-Objective Reinforcement Learning and Planning](https://mlsanity.com/paper/2103.09568/) (2021)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [A Generalized Algorithm for Multi-Objective Reinforcement Learning and Policy Adaptation](https://mlsanity.com/paper/1908.08342/) (2019)
- [Self-Imitation Learning](https://mlsanity.com/paper/1806.05635/) (2018)
- [Jump-Start Reinforcement Learning](https://mlsanity.com/paper/2204.02372/) (2022)
- [Universal Successor Features Approximators](https://mlsanity.com/paper/1812.07626/) (2018)
- [Dynamic Weights in Multi-Objective Deep Reinforcement Learning](https://mlsanity.com/paper/1809.07803/) (2018)
- [Multi-Objective Deep Reinforcement Learning](https://mlsanity.com/paper/1610.02707/) (2016)
- [PD-MORL: Preference-Driven Multi-Objective Reinforcement Learning Algorithm](https://mlsanity.com/paper/2208.07914/) (2022)
- [Sample-Efficient Multi-Objective Learning via Generalized Policy Improvement Prioritization](https://mlsanity.com/paper/2301.07784/) (2023)
- [AW-Opt: Learning Robotic Skills with Imitation and Reinforcement at Scale](https://mlsanity.com/paper/2111.05424/) (2021)
- [Optimistic Linear Support and Successor Features as a Basis for Optimal Policy Transfer](https://mlsanity.com/paper/2206.11326/) (2022)
- [Multi-Objective Generalized Linear Bandits](https://mlsanity.com/paper/1905.12879/) (2019)
- [Multi-objective Reinforcement Learning with Continuous Pareto Frontier Approximation Supplementary Material](https://mlsanity.com/paper/1406.3497/) (2014)
- [Reinforcement Learning in Practice: Opportunities and Challenges](https://mlsanity.com/paper/2202.11296/) (2022)
- [Inferring Preferences from Demonstrations in Multi-objective Reinforcement Learning: A Dynamic Weight-based Approach](https://mlsanity.com/paper/2304.14115/) (2023)

## Built on by (most cited first, 2 of 2)

- [A Reward-Free Viewpoint on Multi-Objective Reinforcement Learning](https://mlsanity.com/paper/2604.24532/) (2026)
- [Demonstration-Guided Continual Reinforcement Learning in Dynamic Environments](https://mlsanity.com/paper/2512.18670/) (2025)

## Abstract (arXiv)

Multi-objective reinforcement learning (MORL) is increasingly relevant due to its resemblance to real-world scenarios requiring trade-offs between multiple objectives. Catering to diverse user preferences, traditional reinforcement learning faces amplified challenges in MORL. To address the difficulty of training policies from scratch in MORL, we introduce demonstration-guided multi-objective reinforcement learning (DG-MORL). This novel approach utilizes prior demonstrations, aligns them with user preferences via corner weight support, and incorporates a self-evolving mechanism to refine suboptimal demonstrations. Our empirical studies demonstrate DG-MORL's superiority over existing MORL algorithms, establishing its robustness and efficacy, particularly under challenging conditions. We also provide an upper bound of the algorithm's sample complexity.
