# RaFE: Generative Radiance Fields Restoration

arXiv: https://arxiv.org/abs/2404.03654 · HTML: https://mlsanity.com/paper/2404.03654/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 50 references that are in the map.
- First posted on arXiv 4 Apr 2024.

## Builds on (most cited first, 30 of 47)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [Palette: Image-to-Image Diffusion Models](https://mlsanity.com/paper/2111.05826/) (2021)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [Visual Autoregressive Modeling: Scalable Image Generation via Next-Scale Prediction](https://mlsanity.com/paper/2404.02905/) (2024)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [Denoising Diffusion Restoration Models](https://mlsanity.com/paper/2201.11793/) (2022)
- [K-Planes: Explicit Radiance Fields in Space, Time, and Appearance](https://mlsanity.com/paper/2301.10241/) (2023)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [Zero-Shot Image Restoration Using Denoising Diffusion Null-Space Model](https://mlsanity.com/paper/2212.00490/) (2022)
- [Designing a Practical Degradation Model for Deep Blind Image Super-Resolution](https://mlsanity.com/paper/2103.14006/) (2021)
- [MANIQA: Multi-dimension Attention Network for No-Reference Image Quality Assessment](https://mlsanity.com/paper/2204.08958/) (2022)
- [NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images](https://mlsanity.com/paper/2111.13679/) (2021)
- [Blind Image Quality Assessment via Vision-Language Correspondence: A Multitask Learning Perspective](https://mlsanity.com/paper/2303.14968/) (2023)
- [DiffBIR: Towards Blind Image Restoration with Generative Diffusion Prior](https://mlsanity.com/paper/2308.15070/) (2023)
- [Deblur-NeRF: Neural Radiance Fields from Blurry Images](https://mlsanity.com/paper/2111.14292/) (2021)
- [Burst Denoising with Kernel Prediction Networks](https://mlsanity.com/paper/1712.02327/) (2017)
- [EpiGRAF: Rethinking training of 3D GANs](https://mlsanity.com/paper/2206.10535/) (2022)
- [Bringing Old Photos Back to Life](https://mlsanity.com/paper/2004.09484/) (2020)
- [NeRF-SR: High-Quality Neural Radiance Fields using Supersampling](https://mlsanity.com/paper/2112.01759/) (2021)

## Built on by (most cited first, 4 of 4)

- [EG4D: Explicit Generation of 4D Object without Score Distillation](https://mlsanity.com/paper/2405.18132/) (2024)
- [RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction](https://mlsanity.com/paper/2512.23437/) (2025)
- [Sequence Matters: Harnessing Video Models in 3D Super-Resolution](https://mlsanity.com/paper/2412.11525/) (2024)
- [AnchorSplat: Fast and Structure Consistent Detail Synthesis for Gaussian Splatting](https://mlsanity.com/paper/2607.01290/) (2026)

## Abstract (arXiv)

NeRF (Neural Radiance Fields) has demonstrated tremendous potential in novel view synthesis and 3D reconstruction, but its performance is sensitive to input image quality, which struggles to achieve high-fidelity rendering when provided with low-quality sparse input viewpoints. Previous methods for NeRF restoration are tailored for specific degradation type, ignoring the generality of restoration. To overcome this limitation, we propose a generic radiance fields restoration pipeline, named RaFE, which applies to various types of degradations, such as low resolution, blurriness, noise, compression artifacts, or their combinations. Our approach leverages the success of off-the-shelf 2D restoration methods to recover the multi-view images individually. Instead of reconstructing a blurred NeRF by averaging inconsistencies, we introduce a novel approach using Generative Adversarial Networks (GANs) for NeRF generation to better accommodate the geometric and appearance inconsistencies present in the multi-view images. Specifically, we adopt a two-level tri-plane architecture, where the coarse level remains fixed to represent the low-quality NeRF, and a fine-level residual tri-plane to be added to the coarse level is modeled as a distribution with GAN to capture potential variations in restoration. We validate RaFE on both synthetic and real cases for various restoration tasks, demonstrating superior performance in both quantitative and qualitative evaluations, surpassing other 3D restoration methods specific to single task. Please see our project website https://zkaiwu.github.io/RaFE-Project/.
