# AdaGlimpse: Active Visual Exploration with Arbitrary Glimpse Position and Scale

arXiv: https://arxiv.org/abs/2404.03482 · HTML: https://mlsanity.com/paper/2404.03482/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 39 of its 53 references that are in the map.
- First posted on arXiv 4 Apr 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 30 of 39)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Efficiently Modeling Long Sequences with Structured State Spaces](https://mlsanity.com/paper/2111.00396/) (2021)
- [Rethinking Atrous Convolution for Semantic Image Segmentation](https://mlsanity.com/paper/1706.05587/) (2017)
- [Show, Attend and Tell: Neural Image Caption Generation with Visual Attention](https://mlsanity.com/paper/1502.03044/) (2015)
- [Rethinking Semantic Segmentation from a Sequence-to-Sequence Perspective with Transformers](https://mlsanity.com/paper/2012.15840/) (2020)
- [Attention-based Deep Multiple Instance Learning](https://mlsanity.com/paper/1802.04712/) (2018)
- [Quantifying Attention Flow in Transformers](https://mlsanity.com/paper/2005.00928/) (2020)
- [DeiT III: Revenge of the ViT](https://mlsanity.com/paper/2204.07118/) (2022)
- [Recurrent Models of Visual Attention](https://mlsanity.com/paper/1406.6247/) (2014)
- [MAT: Mask-Aware Transformer for Large Hole Image Inpainting](https://mlsanity.com/paper/2203.15270/) (2022)
- [Omnivore: A Single Model for Many Visual Modalities](https://mlsanity.com/paper/2201.08377/) (2022)
- [FlexiViT: One Model for All Patch Sizes](https://mlsanity.com/paper/2212.08013/) (2022)
- [Efficient Self-supervised Vision Transformers for Representation Learning](https://mlsanity.com/paper/2106.09785/) (2021)
- [Glance and Focus: a Dynamic Approach to Reducing Spatial Redundancy in Image Classification](https://mlsanity.com/paper/2010.05300/) (2020)
- [Deep Gaze I: Boosting Saliency Prediction with Feature Maps Trained on ImageNet](https://mlsanity.com/paper/1411.1045/) (2014)
- [An Exploration of Embodied Visual Exploration](https://mlsanity.com/paper/2001.02192/) (2020)
- [Learning to Zoom: a Saliency-Based Sampling Layer for Neural Networks](https://mlsanity.com/paper/1809.03355/) (2018)
- [A Multigrid Method for Efficiently Training Video Models](https://mlsanity.com/paper/1912.00998/) (2019)
- [4Seasons: A Cross-Season Dataset for Multi-Weather SLAM in Autonomous Driving](https://mlsanity.com/paper/2009.06364/) (2020)
- [Learning When and Where to Zoom with Deep Reinforcement Learning](https://mlsanity.com/paper/2003.00425/) (2020)
- [Active Object Localization with Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06015/) (2015)
- [Processing of missing data by neural networks](https://mlsanity.com/paper/1805.07405/) (2018)
- [Saccader: Improving Accuracy of Hard Attention Models for Vision](https://mlsanity.com/paper/1908.07644/) (2019)
- [Hard-Attention for Scalable Image Classification](https://mlsanity.com/paper/2102.10212/) (2021)
- [Patchwork: A Patch-wise Attention Network for Efficient Object Detection and Segmentation in Video Streams](https://mlsanity.com/paper/1904.01784/) (2019)

## Built on by (most cited first, 7 of 7)

- [FlySearch: Exploring how vision-language models explore](https://mlsanity.com/paper/2506.02896/) (2025)
- [Beyond [cls]: Exploring the true potential of Masked Image Modeling representations](https://mlsanity.com/paper/2412.03215/) (2024)
- [Gazing at Rewards: Eye Movements as a Lens into Human and AI Decision-Making in Hybrid Visual Foraging](https://mlsanity.com/paper/2411.09176/) (2024)
- [Glance and Focus Reinforcement for Pan-cancer Screening](https://mlsanity.com/paper/2601.19103/) (2026)
- [CanViT: Toward Active-Vision Foundation Models](https://mlsanity.com/paper/2603.22570/) (2026)
- [Active Inference for Micro-Gesture Recognition: EFE-Guided Temporal Sampling and Adaptive Learning](https://mlsanity.com/paper/2603.07559/) (2026)
- [Task-driven Processing with Coarse-to-Fine Glimpse-based Active Perception](https://mlsanity.com/paper/2609.09025/) (2026)

## Abstract (arXiv)

Active Visual Exploration (AVE) is a task that involves dynamically selecting observations (glimpses), which is critical to facilitate comprehension and navigation within an environment. While modern AVE methods have demonstrated impressive performance, they are constrained to fixed-scale glimpses from rigid grids. In contrast, existing mobile platforms equipped with optical zoom capabilities can capture glimpses of arbitrary positions and scales. To address this gap between software and hardware capabilities, we introduce AdaGlimpse. It uses Soft Actor-Critic, a reinforcement learning algorithm tailored for exploration tasks, to select glimpses of arbitrary position and scale. This approach enables our model to rapidly establish a general awareness of the environment before zooming in for detailed analysis. Experimental results demonstrate that AdaGlimpse surpasses previous methods across various visual tasks while maintaining greater applicability in realistic AVE scenarios.
