# LidarDM: Generative LiDAR Simulation in a Generated World

arXiv: https://arxiv.org/abs/2404.02903 · HTML: https://mlsanity.com/paper/2404.02903/

## Key facts

- Cited by 54 papers in the map (data through 14 Oct 2026).
- Builds on 77 of its 86 references that are in the map.
- First posted on arXiv 3 Apr 2024.

## Builds on (most cited first, 30 of 77)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [PointPillars: Fast Encoders for Object Detection from Point Clouds](https://mlsanity.com/paper/1812.05784/) (2018)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [Center-based 3D Object Detection and Tracking](https://mlsanity.com/paper/2006.11275/) (2020)
- [MaskGIT: Masked Generative Image Transformer](https://mlsanity.com/paper/2202.04200/) (2022)
- [Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inference](https://mlsanity.com/paper/2310.04378/) (2023)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [Pseudo Numerical Methods for Diffusion Models on Manifolds](https://mlsanity.com/paper/2202.09778/) (2022)
- [End-to-end Optimized Image Compression](https://mlsanity.com/paper/1611.01704/) (2016)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [GAIA-1: A Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2309.17080/) (2023)

## Built on by (most cited first, 30 of 54)

- [Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyond](https://mlsanity.com/paper/2405.03520/) (2024)
- [UniScene: Unified Occupancy-centric Driving Scene Generation](https://mlsanity.com/paper/2412.05435/) (2024)
- [A Comprehensive Survey on World Models for Embodied AI](https://mlsanity.com/paper/2510.16732/) (2025)
- [3D and 4D World Modeling: A Survey](https://mlsanity.com/paper/2509.07996/) (2025)
- [SCube: Instant Large-Scale Scene Reconstruction using VoxSplats](https://mlsanity.com/paper/2410.20030/) (2024)
- [InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models](https://mlsanity.com/paper/2412.03934/) (2024)
- [HERMES: A Unified Self-Driving World Model for Simultaneous 3D Scene Understanding and Generation](https://mlsanity.com/paper/2501.14729/) (2025)
- [A Survey: Learning Embodied Intelligence from Physical Simulators and World Models](https://mlsanity.com/paper/2507.00917/) (2025)
- [DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generation](https://mlsanity.com/paper/2503.15208/) (2025)
- [DriveWorld-VLA: Unified Latent-Space World Modeling with Vision-Language-Action for Autonomous Driving](https://mlsanity.com/paper/2602.06521/) (2026)
- [DrivingSphere: Building a High-fidelity 4D World for Closed-loop Simulation](https://mlsanity.com/paper/2411.11252/) (2024)
- [Latent-WAM: Latent World Action Modeling for End-to-End Autonomous Driving](https://mlsanity.com/paper/2603.24581/) (2026)
- [The Role of World Models in Shaping Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2502.10498/) (2025)
- [DRAWER: Digital Reconstruction and Articulation With Environment Realism](https://mlsanity.com/paper/2504.15278/) (2025)
- [Genesis: Multimodal Driving Scene Generation with Spatio-Temporal and Cross-Modal Consistency](https://mlsanity.com/paper/2506.07497/) (2025)
- [X-Scene: Large-Scale Driving Scene Generation with High Fidelity and Flexible Controllability](https://mlsanity.com/paper/2506.13558/) (2025)
- [UniDrive-WM: Unified Understanding, Planning and Generation World Model for Autonomous Driving](https://mlsanity.com/paper/2601.04453/) (2026)
- [MiLA: Multi-view Intensive-fidelity Long-term Video Generation World Model for Autonomous Driving](https://mlsanity.com/paper/2503.15875/) (2025)
- [X-Drive: Cross-modality consistent multi-sensor data synthesis for driving scenarios](https://mlsanity.com/paper/2411.01123/) (2024)
- [COME: Adding Scene-Centric Forecasting Control to Occupancy World Model](https://mlsanity.com/paper/2506.13260/) (2025)
- [HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video](https://mlsanity.com/paper/2510.05560/) (2025)
- [CoWorld-VLA: Thinking in a Multi-Expert World Model for Autonomous Driving](https://mlsanity.com/paper/2605.10426/) (2026)
- [World Models: The Safety Perspective](https://mlsanity.com/paper/2411.07690/) (2024)
- [LOGen: Toward Lidar Object Generation by Point Diffusion](https://mlsanity.com/paper/2412.07385/) (2024)
- [OccTENS: 3D Occupancy World Model via Temporal Next-Scale Prediction](https://mlsanity.com/paper/2509.03887/) (2025)
- [UniDriveDreamer: A Single-Stage Multimodal World Model for Autonomous Driving](https://mlsanity.com/paper/2602.02002/) (2026)
- [Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Method](https://mlsanity.com/paper/2510.22973/) (2025)
- [U4D: Uncertainty-Aware 4D World Modeling from LiDAR Sequences](https://mlsanity.com/paper/2512.02982/) (2025)
- [Transfer Your Perspective: Controllable 3D Generation from Any Viewpoint in a Driving Scene](https://mlsanity.com/paper/2502.06682/) (2025)
- [OmniGen: Unified Multimodal Sensor Generation for Autonomous Driving](https://mlsanity.com/paper/2512.14225/) (2025)

## Abstract (arXiv)

We present LidarDM, a novel LiDAR generative model capable of producing realistic, layout-aware, physically plausible, and temporally coherent LiDAR videos. LidarDM stands out with two unprecedented capabilities in LiDAR generative modeling: (i) LiDAR generation guided by driving scenarios, offering significant potential for autonomous driving simulations, and (ii) 4D LiDAR point cloud generation, enabling the creation of realistic and temporally coherent sequences. At the heart of our model is a novel integrated 4D world generation framework. Specifically, we employ latent diffusion models to generate the 3D scene, combine it with dynamic actors to form the underlying 4D world, and subsequently produce realistic sensory observations within this virtual environment. Our experiments indicate that our approach outperforms competing algorithms in realism, temporal coherency, and layout consistency. We additionally show that LidarDM can be used as a generative world model simulator for training and testing perception models.
