# Versatile Navigation under Partial Observability via Value-guided Diffusion Policy

arXiv: https://arxiv.org/abs/2404.02176 · HTML: https://mlsanity.com/paper/2404.02176/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 26 of its 36 references that are in the map.
- First posted on arXiv 1 Apr 2024.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 26 of 26)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [Analog Bits: Generating Discrete Data using Diffusion Models with Self-Conditioning](https://mlsanity.com/paper/2208.04202/) (2022)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)
- [Offline Reinforcement Learning via High-Fidelity Generative Behavior Modeling](https://mlsanity.com/paper/2209.14548/) (2022)
- [Value Iteration Networks](https://mlsanity.com/paper/1602.02867/) (2016)
- [AdaptDiffuser: Diffusion Models as Adaptive Self-evolving Planners](https://mlsanity.com/paper/2302.01877/) (2023)
- [Learning Non-Convergent Non-Persistent Short-Run MCMC Toward Energy-Based Model](https://mlsanity.com/paper/1904.09770/) (2019)
- [Walk These Ways: Tuning Robot Control for Generalization with Multiplicity of Behavior](https://mlsanity.com/paper/2212.03238/) (2022)
- [Swin3D: A Pretrained Transformer Backbone for 3D Indoor Scene Understanding](https://mlsanity.com/paper/2304.06906/) (2023)
- [QMDP-Net: Deep Learning for Planning under Partial Observability](https://mlsanity.com/paper/1703.06692/) (2017)
- [DiffuseBot: Breeding Soft Robots With Physics-Augmented Generative Diffusion Models](https://mlsanity.com/paper/2311.17053/) (2023)
- [PointVector: A Vector Representation In Point Cloud Analysis](https://mlsanity.com/paper/2205.10528/) (2022)
- [Value Iteration Networks on Multiple Levels of Abstraction](https://mlsanity.com/paper/1905.11068/) (2019)
- [Towards real-world navigation with deep differentiable planners](https://mlsanity.com/paper/2108.05713/) (2021)
- [Capability Iteration Network for Robot Path Planning](https://mlsanity.com/paper/2104.14300/) (2021)

## Built on by (most cited first, 5 of 5)

- [Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization](https://mlsanity.com/paper/2405.16173/) (2024)
- [Modality-Composable Diffusion Policy via Inference-Time Distribution-level Composition](https://mlsanity.com/paper/2503.12466/) (2025)
- [DAgger Diffusion Navigation: DAgger Boosted Diffusion Policy for Vision-Language Navigation](https://mlsanity.com/paper/2508.09444/) (2025)
- [Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigation](https://mlsanity.com/paper/2511.08935/) (2025)
- [HyperDCM: Dynamic Cluster Memory Replay in Hyperbolic Space for Continual Robotic Navigation Across Scenes](https://mlsanity.com/paper/2607.16267/) (2026)

## Abstract (arXiv)

Route planning for navigation under partial observability plays a crucial role in modern robotics and autonomous driving. Existing route planning approaches can be categorized into two main classes: traditional autoregressive and diffusion-based methods. The former often fails due to its myopic nature, while the latter either assumes full observability or struggles to adapt to unfamiliar scenarios, due to strong couplings with behavior cloning from experts. To address these deficiencies, we propose a versatile diffusion-based approach for both 2D and 3D route planning under partial observability. Specifically, our value-guided diffusion policy first generates plans to predict actions across various timesteps, providing ample foresight to the planning. It then employs a differentiable planner with state estimations to derive a value function, directing the agent's exploration and goal-seeking behaviors without seeking experts while explicitly addressing partial observability. During inference, our policy is further enhanced by a best-plan-selection strategy, substantially boosting the planning success rate. Moreover, we propose projecting point clouds, derived from RGB-D inputs, onto 2D grid-based bird-eye-view maps via semantic segmentation, generalizing to 3D environments. This simple yet effective adaption enables zero-shot transfer from 2D-trained policy to 3D, cutting across the laborious training for 3D policy, and thus certifying our versatility. Experimental results demonstrate our superior performance, particularly in navigating situations beyond expert demonstrations, surpassing state-of-the-art autoregressive and diffusion-based baselines for both 2D and 3D scenarios.
