# Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagation

arXiv: https://arxiv.org/abs/2404.01050 · HTML: https://mlsanity.com/paper/2404.01050/

## Key facts

- Cited by 51 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 45 references that are in the map.
- First posted on arXiv 1 Apr 2024.

## Builds on (most cited first, 30 of 36)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [Blended Diffusion for Text-driven Editing of Natural Images](https://mlsanity.com/paper/2111.14818/) (2021)
- [Interpreting the Latent Space of GANs for Semantic Face Editing](https://mlsanity.com/paper/1907.10786/) (2019)
- [Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?](https://mlsanity.com/paper/1904.03189/) (2019)
- [ILVR: Conditioning Method for Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2108.02938/) (2021)
- [Label-Efficient Semantic Segmentation with Diffusion Models](https://mlsanity.com/paper/2112.03126/) (2021)
- [Paint by Example: Exemplar-based Image Editing with Diffusion Models](https://mlsanity.com/paper/2211.13227/) (2022)
- [Emergent Correspondence from Image Diffusion](https://mlsanity.com/paper/2306.03881/) (2023)
- [BLIP-Diffusion: Pre-trained Subject Representation for Controllable Text-to-Image Generation and Editing](https://mlsanity.com/paper/2305.14720/) (2023)
- [In-Domain GAN Inversion for Real Image Editing](https://mlsanity.com/paper/2004.00049/) (2020)
- [GAN Inversion: A Survey](https://mlsanity.com/paper/2101.05278/) (2021)
- [DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editing](https://mlsanity.com/paper/2306.14435/) (2023)
- [P+: Extended Textual Conditioning in Text-to-Image Generation](https://mlsanity.com/paper/2303.09522/) (2023)
- [Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold](https://mlsanity.com/paper/2305.10973/) (2023)
- [DragonDiffusion: Enabling Drag-style Manipulation on Diffusion Models](https://mlsanity.com/paper/2307.02421/) (2023)
- [Pastiche Master: Exemplar-Based High-Resolution Portrait Style Transfer](https://mlsanity.com/paper/2203.13248/) (2022)

## Built on by (most cited first, 30 of 51)

- [In-Context LoRA for Diffusion Transformers](https://mlsanity.com/paper/2410.23775/) (2024)
- [Not All Noises Are Created Equally:Diffusion Noise Selection and Optimization](https://mlsanity.com/paper/2407.14041/) (2024)
- [SG-I2V: Self-Guided Trajectory Control in Image-to-Video Generation](https://mlsanity.com/paper/2411.04989/) (2024)
- [GoodDrag: Towards Good Practices for Drag Editing with Diffusion Models](https://mlsanity.com/paper/2404.07206/) (2024)
- [InstantDrag: Improving Interactivity in Drag-based Image Editing](https://mlsanity.com/paper/2409.08857/) (2024)
- [DragFlow: Unleashing DiT Priors with Region Based Supervision for Drag Editing](https://mlsanity.com/paper/2510.02253/) (2025)
- [FastDrag: Manipulate Anything in One Step](https://mlsanity.com/paper/2405.15769/) (2024)
- [LightningDrag: Lightning Fast and Accurate Drag-based Image Editing Emerging from Videos](https://mlsanity.com/paper/2405.13722/) (2024)
- [VINCIE: Unlocking In-context Image Editing from Video](https://mlsanity.com/paper/2506.10941/) (2025)
- [VideoHandles: Editing 3D Object Compositions in Videos Using Video Generative Priors](https://mlsanity.com/paper/2503.01107/) (2025)
- [DragText: Rethinking Text Embedding in Point-based Image Editing](https://mlsanity.com/paper/2407.17843/) (2024)
- [MvDrag3D: Drag-based Creative 3D Editing via Multi-view Generation-Reconstruction Priors](https://mlsanity.com/paper/2410.16272/) (2024)
- [FramePainter: Endowing Interactive Image Editing with Video Diffusion Priors](https://mlsanity.com/paper/2501.08225/) (2025)
- [Training-free Geometric Image Editing on Diffusion Models](https://mlsanity.com/paper/2507.23300/) (2025)
- [RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation](https://mlsanity.com/paper/2502.12640/) (2025)
- [DragLoRA: Online Optimization of LoRA Adapters for Drag-based Image Editing in Diffusion Model](https://mlsanity.com/paper/2505.12427/) (2025)
- [AdaptiveDrag: Semantic-Driven Dragging on Diffusion-Based Image Editing](https://mlsanity.com/paper/2410.12696/) (2024)
- [FlowDrag: 3D-aware Drag-based Image Editing with Mesh-guided Deformation Vector Flow Fields](https://mlsanity.com/paper/2507.08285/) (2025)
- [InstantEdit: Text-Guided Few-Step Image Editing with Piecewise Rectified Flow](https://mlsanity.com/paper/2508.06033/) (2025)
- [Training-free Dense-Aligned Diffusion Guidance for Modular Conditional Image Synthesis](https://mlsanity.com/paper/2504.01515/) (2025)
- [DragNeXt: Rethinking Drag-Based Image Editing](https://mlsanity.com/paper/2506.07611/) (2025)
- [Neptune-X: Active X-to-Maritime Generation for Universal Maritime Object Detection](https://mlsanity.com/paper/2509.20745/) (2025)
- [ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior](https://mlsanity.com/paper/2504.12788/) (2025)
- [Dragging with Geometry: From Pixels to Geometry-Guided Image Editing](https://mlsanity.com/paper/2509.25740/) (2025)
- [MIND-Edit: MLLM Insight-Driven Editing via Language-Vision Projection](https://mlsanity.com/paper/2505.19149/) (2025)
- [LazyDrag: Enabling Stable Drag-Based Editing on Multi-Modal Diffusion Transformers via Explicit Correspondence](https://mlsanity.com/paper/2509.12203/) (2025)
- [SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editing](https://mlsanity.com/paper/2406.17396/) (2024)
- [Stable Score Distillation](https://mlsanity.com/paper/2507.09168/) (2025)
- [Free-Form Scene Editor: Enabling Multi-Round Object Manipulation like in a 3D Engine](https://mlsanity.com/paper/2511.13713/) (2025)
- [SPICE: A Synergistic, Precise, Iterative, and Customizable Image Editing Workflow](https://mlsanity.com/paper/2504.09697/) (2025)

## Abstract (arXiv)

Point-based interactive editing serves as an essential tool to complement the controllability of existing generative models. A concurrent work, DragDiffusion, updates the diffusion latent map in response to user inputs, causing global latent map alterations. This results in imprecise preservation of the original content and unsuccessful editing due to gradient vanishing. In contrast, we present DragNoise, offering robust and accelerated editing without retracing the latent map. The core rationale of DragNoise lies in utilizing the predicted noise output of each U-Net as a semantic editor. This approach is grounded in two critical observations: firstly, the bottleneck features of U-Net inherently possess semantically rich features ideal for interactive editing; secondly, high-level semantics, established early in the denoising process, show minimal variation in subsequent stages. Leveraging these insights, DragNoise edits diffusion semantics in a single denoising step and efficiently propagates these changes, ensuring stability and efficiency in diffusion editing. Comparative experiments reveal that DragNoise achieves superior control and semantic retention, reducing the optimization time by over 50% compared to DragDiffusion. Our codes are available at https://github.com/haofengl/DragNoise.
