# Towards Realistic Scene Generation with LiDAR Diffusion Models

arXiv: https://arxiv.org/abs/2404.00815 · HTML: https://mlsanity.com/paper/2404.00815/

## Key facts

- Cited by 69 papers in the map (data through 14 Oct 2026).
- Placed in World modeling from LiDAR generation, one of 11 directions in World models.
- Builds on 63 of its 76 references that are in the map.
- First posted on arXiv 31 Mar 2024.

## Placed in

- World models / [World modeling from LiDAR generation](https://mlsanity.com/wm/world-modeling-from-lidar-generation/)
- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 63)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [Variational Diffusion Models](https://mlsanity.com/paper/2107.00630/) (2021)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [VideoCLIP: Contrastive Pre-training for Zero-shot Video-Text Understanding](https://mlsanity.com/paper/2109.14084/) (2021)
- [KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D](https://mlsanity.com/paper/2109.13410/) (2021)

## Built on by (most cited first, 30 of 69)

- [UniScene: Unified Occupancy-centric Driving Scene Generation](https://mlsanity.com/paper/2412.05435/) (2024)
- [3D and 4D World Modeling: A Survey](https://mlsanity.com/paper/2509.07996/) (2025)
- [LidarDM: Generative LiDAR Simulation in a Generated World](https://mlsanity.com/paper/2404.02903/) (2024)
- [DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes](https://mlsanity.com/paper/2410.18084/) (2024)
- [DrivingSphere: Building a High-fidelity 4D World for Closed-loop Simulation](https://mlsanity.com/paper/2411.11252/) (2024)
- [Genesis: Multimodal Driving Scene Generation with Spatio-Temporal and Cross-Modal Consistency](https://mlsanity.com/paper/2506.07497/) (2025)
- [X-Scene: Large-Scale Driving Scene Generation with High Fidelity and Flexible Controllability](https://mlsanity.com/paper/2506.13558/) (2025)
- [LiDARCrafter: Dynamic 4D World Modeling from LiDAR Sequences](https://mlsanity.com/paper/2508.03692/) (2025)
- [X-Drive: Cross-modality consistent multi-sensor data synthesis for driving scenarios](https://mlsanity.com/paper/2411.01123/) (2024)
- [Fast LiDAR Data Generation with Rectified Flows](https://mlsanity.com/paper/2412.02241/) (2024)
- [WeatherGen: A Unified Diverse Weather Generator for LiDAR Point Clouds via Spider Mamba Diffusion](https://mlsanity.com/paper/2504.13561/) (2025)
- [Diffusion Models in 3D Vision: A Survey](https://mlsanity.com/paper/2410.04738/) (2024)
- [Distilling Diffusion Models to Efficient 3D LiDAR Scene Completion](https://mlsanity.com/paper/2412.03515/) (2024)
- [SPIRAL: Semantic-Aware Progressive LiDAR Scene Generation and Understanding](https://mlsanity.com/paper/2505.22643/) (2025)
- [Towards foundational LiDAR world models with efficient latent flow matching](https://mlsanity.com/paper/2506.23434/) (2025)
- [Follow-Your-Instruction: A Comprehensive MLLM Agent for World Data Synthesis](https://mlsanity.com/paper/2508.05580/) (2025)
- [Instant4D: 4D Gaussian Splatting in Minutes](https://mlsanity.com/paper/2510.01119/) (2025)
- [LOGen: Toward Lidar Object Generation by Point Diffusion](https://mlsanity.com/paper/2412.07385/) (2024)
- [Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Method](https://mlsanity.com/paper/2510.22973/) (2025)
- [R2LDM: An Efficient 4D Radar Super-Resolution Framework Leveraging Diffusion Model](https://mlsanity.com/paper/2503.17097/) (2025)
- [U4D: Uncertainty-Aware 4D World Modeling from LiDAR Sequences](https://mlsanity.com/paper/2512.02982/) (2025)
- [Transfer Your Perspective: Controllable 3D Generation from Any Viewpoint in a Driving Scene](https://mlsanity.com/paper/2502.06682/) (2025)
- [Towards Generating Realistic 3D Semantic Training Data for Autonomous Driving](https://mlsanity.com/paper/2503.21449/) (2025)
- [Veila: Panoramic LiDAR Generation from a Monocular RGB Image](https://mlsanity.com/paper/2508.03690/) (2025)
- [DiffPCN: Latent Diffusion Model Based on Multi-view Depth Images for Point Cloud Completion](https://mlsanity.com/paper/2509.23723/) (2025)
- [OmniGen: Unified Multimodal Sensor Generation for Autonomous Driving](https://mlsanity.com/paper/2512.14225/) (2025)
- [LiDAR-EDIT: LiDAR Data Generation by Editing the Object Layouts in Real-World Scenes](https://mlsanity.com/paper/2412.00592/) (2024)
- [MObI: Multimodal Object Inpainting Using Diffusion Models](https://mlsanity.com/paper/2501.03173/) (2025)
- [Diffusion Distillation With Direct Preference Optimization For Efficient 3D LiDAR Scene Completion](https://mlsanity.com/paper/2504.11447/) (2025)
- [A Self-Conditioned Representation Guided Diffusion Model for Realistic Text-to-LiDAR Scene Generation](https://mlsanity.com/paper/2511.19004/) (2025)

## Abstract (arXiv)

Diffusion models (DMs) excel in photo-realistic image synthesis, but their adaptation to LiDAR scene generation poses a substantial hurdle. This is primarily because DMs operating in the point space struggle to preserve the curve-like patterns and 3D geometry of LiDAR scenes, which consumes much of their representation power. In this paper, we propose LiDAR Diffusion Models (LiDMs) to generate LiDAR-realistic scenes from a latent space tailored to capture the realism of LiDAR scenes by incorporating geometric priors into the learning pipeline. Our method targets three major desiderata: pattern realism, geometry realism, and object realism. Specifically, we introduce curve-wise compression to simulate real-world LiDAR patterns, point-wise coordinate supervision to learn scene geometry, and patch-wise encoding for a full 3D object context. With these three core designs, our method achieves competitive performance on unconditional LiDAR generation in 64-beam scenario and state of the art on conditional LiDAR generation, while maintaining high efficiency compared to point-based DMs (up to 107× faster). Furthermore, by compressing LiDAR scenes into a latent space, we enable the controllability of DMs with various conditions such as semantic maps, camera views, and text prompts.
