# Grounding and Enhancing Grid-based Models for Neural Fields

arXiv: https://arxiv.org/abs/2403.20002 · HTML: https://mlsanity.com/paper/2403.20002/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 63 references that are in the map.
- First posted on arXiv 29 Mar 2024.

## Builds on (most cited first, 30 of 43)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Neural Tangent Kernel: Convergence and Generalization in Neural Networks](https://mlsanity.com/paper/1806.07572/) (2018)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Wide Neural Networks of Any Depth Evolve as Linear Models Under Gradient Descent](https://mlsanity.com/paper/1902.06720/) (2019)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [When and why PINNs fail to train: A neural tangent kernel perspective](https://mlsanity.com/paper/2007.14527/) (2020)
- [Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans](https://mlsanity.com/paper/2012.15838/) (2020)
- [Gradient Descent Finds Global Minima of Deep Neural Networks](https://mlsanity.com/paper/1811.03804/) (2018)
- [Fine-Grained Analysis of Optimization and Generalization for Overparameterized Two-Layer Neural Networks](https://mlsanity.com/paper/1901.08584/) (2019)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes](https://mlsanity.com/paper/2101.10994/) (2021)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [Urban Radiance Fields](https://mlsanity.com/paper/2111.14643/) (2021)
- [MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes](https://mlsanity.com/paper/2302.12249/) (2023)
- [NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields](https://mlsanity.com/paper/2210.13641/) (2022)

## Built on by (most cited first, 9 of 9)

- [LLM-Enhanced Bayesian Optimization for Efficient Analog Layout Constraint Generation](https://mlsanity.com/paper/2406.05250/) (2024)
- [ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning](https://mlsanity.com/paper/2512.22854/) (2025)
- [Clarify Before You Draw: Proactive Agents for Robust Text-to-CAD Generation](https://mlsanity.com/paper/2602.03045/) (2026)
- [ARC: Anchored Representation Clouds for High-Resolution INR Classification](https://mlsanity.com/paper/2503.15156/) (2025)
- [Spatial Annealing for Efficient Few-shot Neural Rendering](https://mlsanity.com/paper/2406.07828/) (2024)
- [NTKMTL: Mitigating Task Imbalance in Multi-Task Learning from Neural Tangent Kernel Perspective](https://mlsanity.com/paper/2510.18258/) (2025)
- [Dynamical Implicit Neural Representations](https://mlsanity.com/paper/2511.21787/) (2025)
- [WorldBagel: Uncovering the Power of Unified Multimodal Models for Vision-Language-Action-World Modeling](https://mlsanity.com/paper/2607.03461/) (2026)
- [Harnessing LLMs as Agents: What Does It Cost?](https://mlsanity.com/paper/2610.02488/) (2026)

## Abstract (arXiv)

Many contemporary studies utilize grid-based models for neural field representation, but a systematic analysis of grid-based models is still missing, hindering the improvement of those models. Therefore, this paper introduces a theoretical framework for grid-based models. This framework points out that these models' approximation and generalization behaviors are determined by grid tangent kernels (GTK), which are intrinsic properties of grid-based models. The proposed framework facilitates a consistent and systematic analysis of diverse grid-based models. Furthermore, the introduced framework motivates the development of a novel grid-based model named the Multiplicative Fourier Adaptive Grid (MulFAGrid). The numerical analysis demonstrates that MulFAGrid exhibits a lower generalization bound than its predecessors, indicating its robust generalization performance. Empirical studies reveal that MulFAGrid achieves state-of-the-art performance in various tasks, including 2D image fitting, 3D signed distance field (SDF) reconstruction, and novel view synthesis, demonstrating superior representation ability. The project website is available at https://sites.google.com/view/cvpr24-2034-submission/home.
