# MI-NeRF: Learning a Single Face NeRF from Multiple Identities

arXiv: https://arxiv.org/abs/2403.19920 · HTML: https://mlsanity.com/paper/2403.19920/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 70 references that are in the map.
- First posted on arXiv 29 Mar 2024.

## Builds on (most cited first, 30 of 48)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Face2Face: Real-time Face Capture and Reenactment of RGB Videos](https://mlsanity.com/paper/2007.14808/) (2020)
- [MaskGAN: Towards Diverse and Interactive Facial Image Manipulation](https://mlsanity.com/paper/1907.11922/) (2019)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video](https://mlsanity.com/paper/2201.04127/) (2022)
- [Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction](https://mlsanity.com/paper/2012.03065/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians](https://mlsanity.com/paper/2312.02069/) (2023)
- [HeadNeRF: A Real-time NeRF-based Parametric Head Model](https://mlsanity.com/paper/2112.05637/) (2021)
- [Towards Fast, Accurate and Stable 3D Dense Face Alignment](https://mlsanity.com/paper/2009.09960/) (2020)
- [Learning Individual Styles of Conversational Gesture](https://mlsanity.com/paper/1906.04160/) (2019)
- [GRF: Learning a General Radiance Field for 3D Representation and Rendering](https://mlsanity.com/paper/2010.04595/) (2020)
- [How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Language](https://mlsanity.com/paper/2008.08143/) (2020)
- [Instant Volumetric Head Avatars](https://mlsanity.com/paper/2211.12499/) (2022)
- [Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering](https://mlsanity.com/paper/2109.07448/) (2021)

## Built on by (most cited first, 3 of 3)

- [Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities](https://mlsanity.com/paper/2409.16147/) (2024)
- [GenSync: A Generalized Talking Head Framework for Audio-driven Multi-Subject Lip-Sync using 3D Gaussian Splatting](https://mlsanity.com/paper/2505.01928/) (2025)
- [Low-Rank Head Avatar Personalization with Registers](https://mlsanity.com/paper/2506.01935/) (2025)

## Abstract (arXiv)

In this work, we introduce a method that learns a single dynamic neural radiance field (NeRF) from monocular talking face videos of multiple identities. NeRFs have shown remarkable results in modeling the 4D dynamics and appearance of human faces. However, they require per-identity optimization. Although recent approaches have proposed techniques to reduce the training and rendering time, increasing the number of identities can be expensive. We introduce MI-NeRF (multi-identity NeRF), a single unified network that models complex non-rigid facial motion for multiple identities, using only monocular videos of arbitrary length. The core premise in our method is to learn the non-linear interactions between identity and non-identity specific information with a multiplicative module. By training on multiple videos simultaneously, MI-NeRF not only reduces the total training time compared to standard single-identity NeRFs, but also demonstrates robustness in synthesizing novel expressions for any input identity. We present results for both facial expression transfer and talking face video synthesis. Our method can be further personalized for a target identity given only a short video.
