# RiEMann: Near Real-Time SE(3)-Equivariant Robot Manipulation without Point Cloud Segmentation

arXiv: https://arxiv.org/abs/2403.19460 · HTML: https://mlsanity.com/paper/2403.19460/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 48 of its 60 references that are in the map.
- First posted on arXiv 28 Mar 2024.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 30 of 48)

- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [Group Equivariant Convolutional Networks](https://mlsanity.com/paper/1602.07576/) (2016)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Tensor field networks: Rotation- and translation-equivariant neural networks for 3D point clouds](https://mlsanity.com/paper/1802.08219/) (2018)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [SE(3)-Transformers: 3D Roto-Translation Equivariant Attention Networks](https://mlsanity.com/paper/2006.10503/) (2020)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [3D Steerable CNNs: Learning Rotationally Equivariant Features in Volumetric Data](https://mlsanity.com/paper/1807.02547/) (2018)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [GemNet: Universal Directional Graph Neural Networks for Molecules](https://mlsanity.com/paper/2106.08903/) (2021)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [Steerable CNNs](https://mlsanity.com/paper/1612.08498/) (2016)
- [Vector Neurons: A General Framework for SO(3)-Equivariant Networks](https://mlsanity.com/paper/2104.12229/) (2021)
- [Equiformer: Equivariant Graph Attention Transformer for 3D Atomistic Graphs](https://mlsanity.com/paper/2206.11990/) (2022)
- [Cormorant: Covariant Molecular Neural Networks](https://mlsanity.com/paper/1906.04015/) (2019)
- [Generalizing Convolutional Neural Networks for Equivariance to Lie Groups on Arbitrary Continuous Data](https://mlsanity.com/paper/2002.12880/) (2020)
- [A General Theory of Equivariant CNNs on Homogeneous Spaces](https://mlsanity.com/paper/1811.02017/) (2018)
- [Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation](https://mlsanity.com/paper/2112.05124/) (2021)
- [A Practical Method for Constructing Equivariant Multilayer Perceptrons for Arbitrary Matrix Groups](https://mlsanity.com/paper/2104.09459/) (2021)
- [kPAM: KeyPoint Affordances for Category-Level Robotic Manipulation](https://mlsanity.com/paper/1903.06684/) (2019)
- [Dense Object Nets: Learning Dense Visual Object Descriptors By and For Robotic Manipulation](https://mlsanity.com/paper/1806.08756/) (2018)
- [Lorentz Group Equivariant Neural Network for Particle Physics](https://mlsanity.com/paper/2006.04780/) (2020)
- [LieTransformer: Equivariant self-attention for Lie Groups](https://mlsanity.com/paper/2012.10885/) (2020)
- [Rotation equivariant vector field networks](https://mlsanity.com/paper/1612.09346/) (2016)
- [SO(2)-Equivariant Reinforcement Learning](https://mlsanity.com/paper/2203.04439/) (2022)

## Built on by (most cited first, 12 of 12)

- [ET-SEED: Efficient Trajectory-Level SE(3) Equivariant Diffusion Policy](https://mlsanity.com/paper/2411.03990/) (2024)
- [Leveraging Locality to Boost Sample Efficiency in Robotic Manipulation](https://mlsanity.com/paper/2406.10615/) (2024)
- [Two by Two: Learning Multi-Task Pairwise Objects Assembly for Generalizable Robot Manipulation](https://mlsanity.com/paper/2504.06961/) (2025)
- [AnyPlace: Learning Generalized Object Placement for Robot Manipulation](https://mlsanity.com/paper/2502.04531/) (2025)
- [GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulation](https://mlsanity.com/paper/2506.14135/) (2025)
- [SE(3)-Equivariant Robot Learning and Control: A Tutorial Survey](https://mlsanity.com/paper/2503.09829/) (2025)
- [A Practical Guide for Incorporating Symmetry in Diffusion Policy](https://mlsanity.com/paper/2505.13431/) (2025)
- [3D Equivariant Visuomotor Policy Learning via Spherical Projection](https://mlsanity.com/paper/2505.16969/) (2025)
- [Task-Oriented 6-DoF Grasp Pose Detection in Clutters](https://mlsanity.com/paper/2502.16976/) (2025)
- [SAVLA: Symmetry-Aware Vision-Language-Action Models for Robotic Manipulation](https://mlsanity.com/paper/2609.16641/) (2026)
- [Multi-Group Equivariant Augmentation for Reinforcement Learning in Robot Manipulation](https://mlsanity.com/paper/2508.11204/) (2025)
- [Screw Attention: Rigid-Body Algebra Inside a Transformer](https://mlsanity.com/paper/2610.00904/) (2026)

## Abstract (arXiv)

We present RiEMann, an end-to-end near Real-time SE(3)-Equivariant Robot Manipulation imitation learning framework from scene point cloud input. Compared to previous methods that rely on descriptor field matching, RiEMann directly predicts the target poses of objects for manipulation without any object segmentation. RiEMann learns a manipulation task from scratch with 5 to 10 demonstrations, generalizes to unseen SE(3) transformations and instances of target objects, resists visual interference of distracting objects, and follows the near real-time pose change of the target object. The scalable action space of RiEMann facilitates the addition of custom equivariant actions such as the direction of turning the faucet, which makes articulated object manipulation possible for RiEMann. In simulation and real-world 6-DOF robot manipulation experiments, we test RiEMann on 5 categories of manipulation tasks with a total of 25 variants and show that RiEMann outperforms baselines in both task success rates and SE(3) geodesic distance errors on predicted poses (reduced by 68.6%), and achieves a 5.4 frames per second (FPS) network inference speed. Code and video results are available at https://riemann-web.github.io/.
