# ParCo: Part-Coordinating Text-to-Motion Synthesis

arXiv: https://arxiv.org/abs/2403.18512 · HTML: https://mlsanity.com/paper/2403.18512/

## Key facts

- Cited by 55 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 72 references that are in the map.
- First posted on arXiv 27 Mar 2024.

## Builds on (most cited first, 30 of 54)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Image Transformer](https://mlsanity.com/paper/1802.05751/) (2018)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [AI Choreographer: Music Conditioned 3D Dance Generation with AIST++](https://mlsanity.com/paper/2101.08779/) (2021)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [Human Motion Diffusion as a Generative Prior](https://mlsanity.com/paper/2303.01418/) (2023)
- [The KIT Motion-Language Dataset](https://mlsanity.com/paper/1607.03827/) (2016)
- [On human motion prediction using recurrent neural networks](https://mlsanity.com/paper/1705.02445/) (2017)
- [HuMoR: 3D Human Motion Model for Robust Pose Estimation](https://mlsanity.com/paper/2105.04668/) (2021)
- [ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model](https://mlsanity.com/paper/2304.01116/) (2023)
- [Language2Pose: Natural Language Grounded Pose Forecasting](https://mlsanity.com/paper/1907.01108/) (2019)
- [Learning Trajectory Dependencies for Human Motion Prediction](https://mlsanity.com/paper/1908.05436/) (2019)
- [Robust Motion In-betweening](https://mlsanity.com/paper/2102.04942/) (2021)

## Built on by (most cited first, 30 of 55)

- [Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression](https://mlsanity.com/paper/2411.16575/) (2024)
- [MotionFix: Text-Driven 3D Human Motion Editing](https://mlsanity.com/paper/2408.00712/) (2024)
- [LaMP: Language-Motion Pretraining for Motion Generation, Retrieval, and Captioning](https://mlsanity.com/paper/2410.07093/) (2024)
- [Motion Anything: Any to Motion Generation](https://mlsanity.com/paper/2503.06955/) (2025)
- [MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling](https://mlsanity.com/paper/2409.17686/) (2024)
- [SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editing](https://mlsanity.com/paper/2503.13836/) (2025)
- [Absolute Coordinates Make Motion Generation Easy](https://mlsanity.com/paper/2505.19377/) (2025)
- [KinMo: Kinematic-aware Human Motion Understanding and Generation](https://mlsanity.com/paper/2411.15472/) (2024)
- [ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation](https://mlsanity.com/paper/2503.13130/) (2025)
- [HERO: Human Reaction Generation from Videos](https://mlsanity.com/paper/2503.08270/) (2025)
- [ReAlign: Text-to-Motion Generation via Step-Aware Reward-Guided Alignment](https://mlsanity.com/paper/2511.19217/) (2025)
- [RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space](https://mlsanity.com/paper/2508.08588/) (2025)
- [ReMoMask: Retrieval-Augmented Masked Motion Generation](https://mlsanity.com/paper/2508.02605/) (2025)
- [Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model](https://mlsanity.com/paper/2508.07863/) (2025)
- [Causal Motion Diffusion Models for Autoregressive Motion Generation](https://mlsanity.com/paper/2602.22594/) (2026)
- [MoLA: Motion Generation and Editing with Latent Diffusion Enhanced by Adversarial Training](https://mlsanity.com/paper/2406.01867/) (2024)
- [Textual Decomposition Then Sub-motion-space Scattering for Open-Vocabulary Motion Generation](https://mlsanity.com/paper/2411.04079/) (2024)
- [Progressive Human Motion Generation Based on Text and Few Motion Frames](https://mlsanity.com/paper/2503.13300/) (2025)
- [MoDiPO: text-to-motion alignment via AI-feedback-driven Direct Preference Optimization](https://mlsanity.com/paper/2405.03803/) (2024)
- [BiPO: Bidirectional Partial Occlusion Network for Text-to-Motion Synthesis](https://mlsanity.com/paper/2412.00112/) (2024)
- [Towards Robust and Controllable Text-to-Motion via Masked Autoregressive Diffusion](https://mlsanity.com/paper/2505.11013/) (2025)
- [Dyadic Mamba: Long-term Dyadic Human Motion Synthesis](https://mlsanity.com/paper/2505.09827/) (2025)
- [SMooGPT: Stylized Motion Generation using Large Language Models](https://mlsanity.com/paper/2509.04058/) (2025)
- [EasyTune: Efficient Step-Aware Fine-Tuning for Diffusion-Based Motion Generation](https://mlsanity.com/paper/2602.07967/) (2026)
- [Next-Scale Autoregressive Models for Text-to-Motion Generation](https://mlsanity.com/paper/2604.03799/) (2026)
- [MotionHiFlow: Text-to-motion via hierarchical flow matching](https://mlsanity.com/paper/2604.23264/) (2026)
- [OmniMotion: Multimodal Motion Generation with Continuous Masked Autoregression](https://mlsanity.com/paper/2510.14954/) (2025)
- [Decoupled Generative Modeling for Human-Object Interaction Synthesis](https://mlsanity.com/paper/2512.19049/) (2025)
- [Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generation](https://mlsanity.com/paper/2512.24100/) (2025)
- [MARRS: Masked Autoregressive Unit-based Reaction Synthesis](https://mlsanity.com/paper/2505.11334/) (2025)

## Abstract (arXiv)

We study a challenging task: text-to-motion synthesis, aiming to generate motions that align with textual descriptions and exhibit coordinated movements. Currently, the part-based methods introduce part partition into the motion synthesis process to achieve finer-grained generation. However, these methods encounter challenges such as the lack of coordination between different part motions and difficulties for networks to understand part concepts. Moreover, introducing finer-grained part concepts poses computational complexity challenges. In this paper, we propose Part-Coordinating Text-to-Motion Synthesis (ParCo), endowed with enhanced capabilities for understanding part motions and communication among different part motion generators, ensuring a coordinated and fined-grained motion synthesis. Specifically, we discretize whole-body motion into multiple part motions to establish the prior concept of different parts. Afterward, we employ multiple lightweight generators designed to synthesize different part motions and coordinate them through our part coordination module. Our approach demonstrates superior performance on common benchmarks with economic computations, including HumanML3D and KIT-ML, providing substantial evidence of its effectiveness. Code is available at https://github.com/qrzou/ParCo .
