# GTA-HDR: A Large-Scale Synthetic Dataset for HDR Image Reconstruction

arXiv: https://arxiv.org/abs/2403.17837 · HTML: https://mlsanity.com/paper/2403.17837/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 92 references that are in the map.
- First posted on arXiv 26 Mar 2024.

## Builds on (most cited first, 30 of 39)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [The Cityscapes Dataset for Semantic Urban Scene Understanding](https://mlsanity.com/paper/1604.01685/) (2016)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications](https://mlsanity.com/paper/1704.04861/) (2017)
- [UMAP: Uniform Manifold Approximation and Projection for Dimension Reduction](https://mlsanity.com/paper/1802.03426/) (2018)
- [Playing for Data: Ground Truth from Computer Games](https://mlsanity.com/paper/1608.02192/) (2016)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images](https://mlsanity.com/paper/2111.13679/) (2021)
- [AGORA: Avatars in Geography Optimized for Regression Analysis](https://mlsanity.com/paper/2104.14643/) (2021)
- [Playing for Benchmarks](https://mlsanity.com/paper/1709.07322/) (2017)
- [HDR image reconstruction from a single exposure using deep CNNs](https://mlsanity.com/paper/1710.07480/) (2017)
- [End-to-end Learning of Driving Models from Large-scale Video Datasets](https://mlsanity.com/paper/1612.01079/) (2016)
- [Putting People in their Place: Monocular Regression of 3D People in Depth](https://mlsanity.com/paper/2112.08274/) (2021)
- [Single-Image HDR Reconstruction by Learning to Reverse the Camera Pipeline](https://mlsanity.com/paper/2004.01179/) (2020)
- [HDR-NeRF: High Dynamic Range Neural Radiance Fields](https://mlsanity.com/paper/2111.14451/) (2021)
- [HDR-GAN: HDR Image Reconstruction from Multi-Exposed LDR Images with Large Motions](https://mlsanity.com/paper/2007.01628/) (2020)
- [Single Image HDR Reconstruction Using a CNN with Masked Features and Perceptual Loss](https://mlsanity.com/paper/2005.07335/) (2020)
- [MOTSynth: How Can Synthetic Data Help Pedestrian Detection and Tracking?](https://mlsanity.com/paper/2108.09518/) (2021)
- [Playing for 3D Human Recovery](https://mlsanity.com/paper/2110.07588/) (2021)
- [SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling](https://mlsanity.com/paper/2303.17368/) (2023)
- [Deep Learning for HDR Imaging: State-of-the-Art and Future Trends](https://mlsanity.com/paper/2110.10394/) (2021)
- [ViSiL: Fine-grained Spatio-Temporal Video Similarity Learning](https://mlsanity.com/paper/1908.07410/) (2019)
- [Deep SR-ITM: Joint Learning of Super-Resolution and Inverse Tone-Mapping for 4K UHD HDR Applications](https://mlsanity.com/paper/1904.11176/) (2019)
- [SAIL-VOS 3D: A Synthetic Dataset and Baselines for Object Detection and 3D Mesh Reconstruction from Video Data](https://mlsanity.com/paper/2105.08612/) (2021)
- [Learning High Dynamic Range from Outdoor Panoramas](https://mlsanity.com/paper/1703.10200/) (2017)
- [Deep Chain HDRI: Reconstructing a High Dynamic Range Image from a Single Low Dynamic Range Image](https://mlsanity.com/paper/1801.06277/) (2018)
- [FHDR: HDR Image Reconstruction from a Single LDR Image using Feedback Network](https://mlsanity.com/paper/1912.11463/) (2019)
- [Single-Image HDR Reconstruction by Multi-Exposure Generation](https://mlsanity.com/paper/2210.15897/) (2022)
- [Scene Segmentation-Based Luminance Adjustment for Multi-Exposure Image Fusion](https://mlsanity.com/paper/1903.07428/) (2019)

## Built on by (most cited first, 4 of 4)

- [Generative World Renderer](https://mlsanity.com/paper/2604.02329/) (2026)
- [S2R-HDR: A Large-Scale Rendered Dataset for HDR Fusion](https://mlsanity.com/paper/2504.07667/) (2025)
- [A Cycle Ride to HDR: Semantics Aware Self-Supervised Framework for Unpaired LDR-to-HDR Image Reconstruction](https://mlsanity.com/paper/2410.15068/) (2024)
- [ExpoMotion: A Large-Scale Benchmark and A Householder Projection Network for Multi-Exposure Fusion](https://mlsanity.com/paper/2607.03110/) (2026)

## Abstract (arXiv)

High Dynamic Range (HDR) content (i.e., images and videos) has a broad range of applications. However, capturing HDR content from real-world scenes is expensive and time-consuming. Therefore, the challenging task of reconstructing visually accurate HDR images from their Low Dynamic Range (LDR) counterparts is gaining attention in the vision research community. A major challenge in this research problem is the lack of datasets, which capture diverse scene conditions (e.g., lighting, shadows, weather, locations, landscapes, objects, humans, buildings) and various image features (e.g., color, contrast, saturation, hue, luminance, brightness, radiance). To address this gap, in this paper, we introduce GTA-HDR, a large-scale synthetic dataset of photo-realistic HDR images sampled from the GTA-V video game. We perform thorough evaluation of the proposed dataset, which demonstrates significant qualitative and quantitative improvements of the state-of-the-art HDR image reconstruction methods. Furthermore, we demonstrate the effectiveness of the proposed dataset and its impact on additional computer vision tasks including 3D human pose estimation, human body part segmentation, and holistic scene segmentation. The dataset, data collection pipeline, and evaluation code are available at: https://github.com/HrishavBakulBarua/GTA-HDR.
