# Towards 3D Vision with Low-Cost Single-Photon Cameras

arXiv: https://arxiv.org/abs/2403.17801 · HTML: https://mlsanity.com/paper/2403.17801/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 63 references that are in the map.
- First posted on arXiv 26 Mar 2024.

## Builds on (most cited first, 24 of 24)

- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [SAL: Sign Agnostic Learning of Shapes from Raw Data](https://mlsanity.com/paper/1911.10414/) (2019)
- [iSDF: Real-Time Neural Signed Distance Fields for Robot Perception](https://mlsanity.com/paper/2204.02296/) (2022)
- [T"oRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis](https://mlsanity.com/paper/2109.15271/) (2021)
- [PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereo](https://mlsanity.com/paper/2207.11406/) (2022)
- [Neural LiDAR Fields for Novel View Synthesis](https://mlsanity.com/paper/2305.01643/) (2023)
- [Non-line-of-sight Imaging](https://mlsanity.com/paper/2005.08026/) (2020)
- [Multi-Modal Neural Radiance Field for Monocular Dense SLAM with a Light-Weight ToF Sensor](https://mlsanity.com/paper/2308.14383/) (2023)
- [DELTAR: Depth Estimation from a Light-weight ToF Sensor and RGB Image](https://mlsanity.com/paper/2209.13362/) (2022)
- [Photon-Flooded Single-Photon 3D Cameras](https://mlsanity.com/paper/1903.08347/) (2019)
- [MVPSNet: Fast Generalizable Multi-view Photometric Stereo](https://mlsanity.com/paper/2305.11167/) (2023)
- [Transient Neural Radiance Fields for Lidar View Synthesis and 3D Reconstruction](https://mlsanity.com/paper/2307.09555/) (2023)
- [Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance](https://mlsanity.com/paper/2105.11599/) (2021)
- [Multi-View Photometric Stereo Revisited](https://mlsanity.com/paper/2210.07670/) (2022)
- [Physics to the Rescue: Deep Non-line-of-sight Reconstruction for High-speed Imaging](https://mlsanity.com/paper/2205.01679/) (2022)
- [A Computational Model of a Single-Photon Avalanche Diode Sensor for Transient Imaging](https://mlsanity.com/paper/1703.02635/) (2017)
- [NLOS-NeuS: Non-line-of-sight Neural Implicit Surface](https://mlsanity.com/paper/2303.12280/) (2023)
- [3D Scene Inference from Transient Histograms](https://mlsanity.com/paper/2211.05094/) (2022)
- [Unlocking the Performance of Proximity Sensors by Utilizing Transient Histograms](https://mlsanity.com/paper/2308.13473/) (2023)

## Built on by (most cited first, 15 of 15)

- [Blurred LiDAR for Sharper 3D: Robust Handheld 3D Scanning with Diffuse LiDAR and RGB](https://mlsanity.com/paper/2411.19474/) (2024)
- [Enhancing Autonomous Navigation by Imaging Hidden Objects using Single-Photon LiDAR](https://mlsanity.com/paper/2410.03555/) (2024)
- [Flying with Photons: Rendering Novel Views of Propagating Light](https://mlsanity.com/paper/2404.06493/) (2024)
- [Transientangelo: Few-Viewpoint Surface Reconstruction Using Single-Photon Lidar](https://mlsanity.com/paper/2408.12191/) (2024)
- [ARMOR: Egocentric Perception for Humanoid Robot Collision Avoidance and Motion Planning](https://mlsanity.com/paper/2412.00396/) (2024)
- [Using a Distance Sensor to Detect Deviations in a Planar Surface](https://mlsanity.com/paper/2408.03838/) (2024)
- [Recovering Parametric Scenes from Very Few Time-of-Flight Pixels](https://mlsanity.com/paper/2509.16132/) (2025)
- [Neural Inverse Rendering from Propagating Light](https://mlsanity.com/paper/2506.05347/) (2025)
- [Shoot-Bounce-3D: Single-Shot Occlusion-Aware 3D from Lidar by Decomposing Two-Bounce Light](https://mlsanity.com/paper/2512.06080/) (2025)
- [Task-Driven Implicit Representations for Automated Design of LiDAR Systems](https://mlsanity.com/paper/2505.22344/) (2025)
- [SuperEx: Enhancing Indoor Mapping and Exploration using Non-Line-of-Sight Perception](https://mlsanity.com/paper/2510.10506/) (2025)
- [Hardware-aware Coding Function Design for Compressive Single-Photon 3D Cameras](https://mlsanity.com/paper/2510.12123/) (2025)
- [Spatial Calibration of Diffuse LiDARs](https://mlsanity.com/paper/2603.06531/) (2026)
- [DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs](https://mlsanity.com/paper/2604.16201/) (2026)
- [Non-line-of-sight imaging with arbitrary relay surface geometries via 3D Gaussian Transient Rendering](https://mlsanity.com/paper/2606.21270/) (2026)

## Abstract (arXiv)

We present a method for reconstructing 3D shape of arbitrary Lambertian objects based on measurements by miniature, energy-efficient, low-cost single-photon cameras. These cameras, operating as time resolved image sensors, illuminate the scene with a very fast pulse of diffuse light and record the shape of that pulse as it returns back from the scene at a high temporal resolution. We propose to model this image formation process, account for its non-idealities, and adapt neural rendering to reconstruct 3D geometry from a set of spatially distributed sensors with known poses. We show that our approach can successfully recover complex 3D shapes from simulated data. We further demonstrate 3D object reconstruction from real-world captures, utilizing measurements from a commodity proximity sensor. Our work draws a connection between image-based modeling and active range scanning and is a step towards 3D vision with single-photon cameras.
