# OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representation

arXiv: https://arxiv.org/abs/2403.17334 · HTML: https://mlsanity.com/paper/2403.17334/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Placed in World models for navigation, one of 11 directions in World models.
- Builds on 45 of its 53 references that are in the map.
- First posted on arXiv 26 Mar 2024.

## Placed in

- World models / [World models for navigation](https://mlsanity.com/wm/world-models-for-navigation/)

## Builds on (most cited first, 30 of 45)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervision](https://mlsanity.com/paper/2102.05918/) (2021)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Grounded Language-Image Pre-training](https://mlsanity.com/paper/2112.03857/) (2021)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Open-vocabulary Object Detection via Vision and Language Knowledge Distillation](https://mlsanity.com/paper/2104.13921/) (2021)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [MDETR -- Modulated Detection for End-to-End Multi-Modal Understanding](https://mlsanity.com/paper/2104.12763/) (2021)
- [RegionCLIP: Region-based Language-Image Pretraining](https://mlsanity.com/paper/2112.09106/) (2021)
- [Detecting Twenty-thousand Classes using Image-level Supervision](https://mlsanity.com/paper/2201.02605/) (2022)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [LiT: Zero-Shot Transfer with Locked-image text Tuning](https://mlsanity.com/paper/2111.07991/) (2021)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Open-Vocabulary Object Detection Using Captions](https://mlsanity.com/paper/2011.10678/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [Simple Open-Vocabulary Object Detection with Vision Transformers](https://mlsanity.com/paper/2205.06230/) (2022)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [Learning Exploration Policies for Navigation](https://mlsanity.com/paper/1903.01959/) (2019)
- [Scene Memory Transformer for Embodied Agents in Long-Horizon Tasks](https://mlsanity.com/paper/1903.03878/) (2019)
- [Occupancy Anticipation for Efficient Exploration and Navigation](https://mlsanity.com/paper/2008.09285/) (2020)

## Built on by (most cited first, 17 of 17)

- [Understanding World or Predicting Future? A Comprehensive Survey of World Models](https://mlsanity.com/paper/2411.14499/) (2024)
- [RoomTour3D: Geometry-Aware Video-Instruction Tuning for Embodied Navigation](https://mlsanity.com/paper/2412.08591/) (2024)
- [PhysVLM: Enabling Visual Language Models to Understand Robotic Physical Reachability](https://mlsanity.com/paper/2503.08481/) (2025)
- [REGNav: Room Expert Guided Image-Goal Navigation](https://mlsanity.com/paper/2502.10785/) (2025)
- [Aerial Vision-and-Language Navigation with Grid-based View Selection and Map Construction](https://mlsanity.com/paper/2503.11091/) (2025)
- [VISTAv2: World Imagination for Indoor Vision-and-Language Navigation](https://mlsanity.com/paper/2512.00041/) (2025)
- [Graph World Models: Concepts, Taxonomy, and Future Directions](https://mlsanity.com/paper/2604.27895/) (2026)
- [FLARE: A Failure-Aware Framework for Autonomous Correction and Recovery in Visual-Language Robotic Manipulation](https://mlsanity.com/paper/2608.26645/) (2026)
- [AgriVLN: Vision-and-Language Navigation for Agricultural Robots](https://mlsanity.com/paper/2508.07406/) (2025)
- [Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigation](https://mlsanity.com/paper/2511.08935/) (2025)
- [Dream to Recall: Imagination-Guided Experience Retrieval for Memory-Persistent Vision-and-Language Navigation](https://mlsanity.com/paper/2510.08553/) (2025)
- [SeqWalker: Sequential-Horizon Vision-and-Language Navigation with Hierarchical Planning](https://mlsanity.com/paper/2601.04699/) (2026)
- [World-Consistent Data Generation for Vision-and-Language Navigation](https://mlsanity.com/paper/2412.06413/) (2024)
- [SUM-AgriVLN: Spatial Understanding Memory for Agricultural Vision-and-Language Navigation](https://mlsanity.com/paper/2510.14357/) (2025)
- [A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation](https://mlsanity.com/paper/2607.09792/) (2026)
- [Towards Open Environments and Instructions: General Vision-Language Navigation via Fast-Slow Interactive Reasoning](https://mlsanity.com/paper/2601.09111/) (2026)
- [Implicit Geometry Representations for Vision-and-Language Navigation from Web Videos](https://mlsanity.com/paper/2603.09259/) (2026)

## Abstract (arXiv)

Recent advances in Iterative Vision-and-Language Navigation (IVLN) introduce a more meaningful and practical paradigm of VLN by maintaining the agent's memory across tours of scenes. Although the long-term memory aligns better with the persistent nature of the VLN task, it poses more challenges on how to utilize the highly unstructured navigation memory with extremely sparse supervision. Towards this end, we propose OVER-NAV, which aims to go over and beyond the current arts of IVLN techniques. In particular, we propose to incorporate LLMs and open-vocabulary detectors to distill key information and establish correspondence between multi-modal signals. Such a mechanism introduces reliable cross-modal supervision and enables on-the-fly generalization to unseen scenes without the need of extra annotation and re-training. To fully exploit the interpreted navigation data, we further introduce a structured representation, coded Omnigraph, to effectively integrate multi-modal information along the tour. Accompanied with a novel omnigraph fusion mechanism, OVER-NAV is able to extract the most relevant knowledge from omnigraph for a more accurate navigating action. In addition, OVER-NAV seamlessly supports both discrete and continuous environments under a unified framework. We demonstrate the superiority of OVER-NAV in extensive experiments.
