# Speeding Up Path Planning via Reinforcement Learning in MCTS for Automated Parking

arXiv: https://arxiv.org/abs/2403.17234 · HTML: https://mlsanity.com/paper/2403.17234/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL for autonomous driving and traffic, one of 15 directions in Deep reinforcement learning methods.
- Builds on 3 of its 22 references that are in the map.
- First posted on arXiv 25 Mar 2024.

## Placed in

- Deep reinforcement learning methods / [RL for autonomous driving and traffic](https://mlsanity.com/deeprl/rl-for-autonomous-driving-and-traffic/)

## Builds on (most cited first, 3 of 3)

- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)

## Built on by (most cited first, 1 of 1)

- [ParkDiffusion: Heterogeneous Multi-Agent Multi-Modal Trajectory Prediction for Automated Parking using Diffusion Models](https://mlsanity.com/paper/2505.00586/) (2025)

## Abstract (arXiv)

In this paper, we address a method that integrates reinforcement learning into the Monte Carlo tree search to boost online path planning under fully observable environments for automated parking tasks. Sampling-based planning methods under high-dimensional space can be computationally expensive and time-consuming. State evaluation methods are useful by leveraging the prior knowledge into the search steps, making the process faster in a real-time system. Given the fact that automated parking tasks are often executed under complex environments, a solid but lightweight heuristic guidance is challenging to compose in a traditional analytical way. To overcome this limitation, we propose a reinforcement learning pipeline with a Monte Carlo tree search under the path planning framework. By iteratively learning the value of a state and the best action among samples from its previous cycle's outcomes, we are able to model a value estimator and a policy generator for given states. By doing that, we build up a balancing mechanism between exploration and exploitation, speeding up the path planning process while maintaining its quality without using human expert driver data.
