# Guessing human intentions to avoid dangerous situations in caregiving robots

arXiv: https://arxiv.org/abs/2403.16291 · HTML: https://mlsanity.com/paper/2403.16291/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 77 references that are in the map.
- First posted on arXiv 24 Mar 2024.

## Builds on (most cited first, 29 of 29)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
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- [ByteTrack: Multi-Object Tracking by Associating Every Detection Box](https://mlsanity.com/paper/2110.06864/) (2021)
- [Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age](https://mlsanity.com/paper/1606.05830/) (2016)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mapping](https://mlsanity.com/paper/1910.02490/) (2019)
- [Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimization](https://mlsanity.com/paper/2201.13360/) (2022)
- [SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequences](https://mlsanity.com/paper/2103.14898/) (2021)
- [Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs](https://mlsanity.com/paper/2101.06894/) (2021)
- [SemanticFusion: Dense 3D Semantic Mapping with Convolutional Neural Networks](https://mlsanity.com/paper/1609.05130/) (2016)
- [HorizonNet: Learning Room Layout with 1D Representation and Pano Stretch Data Augmentation](https://mlsanity.com/paper/1901.03861/) (2019)
- [PanopticFusion: Online Volumetric Semantic Mapping at the Level of Stuff and Things](https://mlsanity.com/paper/1903.01177/) (2019)
- [LayoutNet: Reconstructing the 3D Room Layout from a Single RGB Image](https://mlsanity.com/paper/1803.08999/) (2018)
- [Revisiting Active Perception](https://mlsanity.com/paper/1603.02729/) (2016)
- [Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationships](https://mlsanity.com/paper/2402.12259/) (2024)
- [Holistic 3D Scene Parsing and Reconstruction from a Single RGB Image](https://mlsanity.com/paper/1808.02201/) (2018)
- [A Survey on Active Simultaneous Localization and Mapping: State of the Art and New Frontiers](https://mlsanity.com/paper/2207.00254/) (2022)
- [Foundations of Spatial Perception for Robotics: Hierarchical Representations and Real-time Systems](https://mlsanity.com/paper/2305.07154/) (2023)
- [A Survey on Socially Aware Robot Navigation: Taxonomy and Future Challenges](https://mlsanity.com/paper/2311.06922/) (2023)
- [FloorNet: A Unified Framework for Floorplan Reconstruction from 3D Scans](https://mlsanity.com/paper/1804.00090/) (2018)
- [Context-Aware Entity Grounding with Open-Vocabulary 3D Scene Graphs](https://mlsanity.com/paper/2309.15940/) (2023)
- [Situational Graphs for Robot Navigation in Structured Indoor Environments](https://mlsanity.com/paper/2202.12197/) (2022)
- [From SLAM to Situational Awareness: Challenges and Survey](https://mlsanity.com/paper/2110.00273/) (2021)
- [Semantic Visual Simultaneous Localization and Mapping: A Survey](https://mlsanity.com/paper/2209.06428/) (2022)
- [Lifelong update of semantic maps in dynamic environments](https://mlsanity.com/paper/2010.08846/) (2020)
- [Joint Multi-Person Body Detection and Orientation Estimation via One Unified Embedding](https://mlsanity.com/paper/2210.15586/) (2022)
- [Graph-based Global Robot Localization Informing Situational Graphs with Architectural Graphs](https://mlsanity.com/paper/2303.02076/) (2023)

## Abstract (arXiv)

For robots to interact socially, they must interpret human intentions and anticipate their potential outcomes accurately. This is particularly important for social robots designed for human care, which may face potentially dangerous situations for people, such as unseen obstacles in their way, that should be avoided. This paper explores the Artificial Theory of Mind (ATM) approach to inferring and interpreting human intentions. We propose an algorithm that detects risky situations for humans, selecting a robot action that removes the danger in real time. We use the simulation-based approach to ATM and adopt the 'like-me' policy to assign intentions and actions to people. Using this strategy, the robot can detect and act with a high rate of success under time-constrained situations. The algorithm has been implemented as part of an existing robotics cognitive architecture and tested in simulation scenarios. Three experiments have been conducted to test the implementation's robustness, precision and real-time response, including a simulated scenario, a human-in-the-loop hybrid configuration and a real-world scenario.
