# Playing With Neuroscience: Past, Present and Future of Neuroimaging and Games

arXiv: https://arxiv.org/abs/2403.15413 · HTML: https://mlsanity.com/paper/2403.15413/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 80 references that are in the map.
- First posted on arXiv 6 Mar 2024.

## Builds on (most cited first, 9 of 9)

- [Convolutional Neural Networks as a Model of the Visual System: Past, Present, and Future](https://mlsanity.com/paper/2001.07092/) (2020)
- [MOABB: Trustworthy algorithm benchmarking for BCIs](https://mlsanity.com/paper/1805.06427/) (2018)
- [Towards an integration of deep learning and neuroscience](https://mlsanity.com/paper/1606.03813/) (2016)
- [The Arousal video Game AnnotatIoN (AGAIN) Dataset](https://mlsanity.com/paper/2104.02643/) (2021)
- [Domain-Invariant Representation Learning from EEG with Private Encoders](https://mlsanity.com/paper/2201.11613/) (2022)
- [Affective Game Computing: A Survey](https://mlsanity.com/paper/2309.14104/) (2023)
- [Your Gameplay Says It All: Modelling Motivation in Tom Clancy's The Division](https://mlsanity.com/paper/1902.00040/) (2019)
- [EEG based stress analysis using rhythm specific spectral feature for video gameplay](https://mlsanity.com/paper/2109.13200/) (2021)
- [Investigating Perceived and Mechanical Challenge in Games Through Cognitive Activity](https://mlsanity.com/paper/2307.03524/) (2023)

## Built on by (most cited first, 1 of 1)

- [BrainForm: a Serious Game for BCI Training and Data Collection](https://mlsanity.com/paper/2510.10169/) (2025)

## Abstract (arXiv)

Videogames have been a catalyst for advances in many research fields, such as artificial intelligence, human-computer interaction or virtual reality. Over the years, research in fields such as artificial intelligence has enabled the design of new types of games, while games have often served as a powerful tool for testing and simulation. Can this also happen with neuroscience? What is the current relationship between neuroscience and games research? what can we expect from the future? In this article, we'll try to answer these questions, analysing the current state-of-the-art at the crossroads between neuroscience and games and envisioning future directions.
