# LATTE3D: Large-scale Amortized Text-To-Enhanced3D Synthesis

arXiv: https://arxiv.org/abs/2403.15385 · HTML: https://mlsanity.com/paper/2403.15385/

## Key facts

- Cited by 39 papers in the map (data through 14 Oct 2026).
- Builds on 51 of its 64 references that are in the map.
- First posted on arXiv 22 Mar 2024.

## Builds on (most cited first, 30 of 51)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling](https://mlsanity.com/paper/1610.07584/) (2016)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows](https://mlsanity.com/paper/1906.12320/) (2019)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)

## Built on by (most cited first, 30 of 39)

- [VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control](https://mlsanity.com/paper/2407.12781/) (2024)
- [AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers](https://mlsanity.com/paper/2411.18673/) (2024)
- [LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models](https://mlsanity.com/paper/2411.09595/) (2024)
- [TC4D: Trajectory-Conditioned Text-to-4D Generation](https://mlsanity.com/paper/2403.17920/) (2024)
- [Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials](https://mlsanity.com/paper/2407.02445/) (2024)
- [InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Models](https://mlsanity.com/paper/2412.03934/) (2024)
- [MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Model](https://mlsanity.com/paper/2408.10198/) (2024)
- [Lyra 2.0: Explorable Generative 3D Worlds](https://mlsanity.com/paper/2604.13036/) (2026)
- [Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation](https://mlsanity.com/paper/2509.19296/) (2025)
- [SAR3D: Autoregressive 3D Object Generation and Understanding via Multi-scale 3D VQVAE](https://mlsanity.com/paper/2411.16856/) (2024)
- [ScaleDreamer: Scalable Text-to-3D Synthesis with Asynchronous Score Distillation](https://mlsanity.com/paper/2407.02040/) (2024)
- [Geometry Image Diffusion: Fast and Data-Efficient Text-to-3D with Image-Based Surface Representation](https://mlsanity.com/paper/2409.03718/) (2024)
- [Simulating the Real World: A Unified Survey of Multimodal Generative Models](https://mlsanity.com/paper/2503.04641/) (2025)
- [Addressable Memory for Video World Models](https://mlsanity.com/paper/2608.07408/) (2026)
- [A Survey On Text-to-3D Contents Generation In The Wild](https://mlsanity.com/paper/2405.09431/) (2024)
- [Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation](https://mlsanity.com/paper/2503.01370/) (2025)
- [AWOL: Analysis WithOut synthesis using Language](https://mlsanity.com/paper/2404.03042/) (2024)
- [Edify 3D: Scalable High-Quality 3D Asset Generation](https://mlsanity.com/paper/2411.07135/) (2024)
- [FlowDreamer: Exploring High Fidelity Text-to-3D Generation via Rectified Flow](https://mlsanity.com/paper/2408.05008/) (2024)
- [ARM: Appearance Reconstruction Model for Relightable 3D Generation](https://mlsanity.com/paper/2411.10825/) (2024)
- [MARVEL-40M+: Multi-Level Visual Elaboration for High-Fidelity Text-to-3D Content Creation](https://mlsanity.com/paper/2411.17945/) (2024)
- [Score Distillation Sampling for Audio: Source Separation, Synthesis, and Beyond](https://mlsanity.com/paper/2505.04621/) (2025)
- [ART-DECO: Arbitrary Text Guidance for 3D Detailizer Construction](https://mlsanity.com/paper/2505.20431/) (2025)
- [Improving Hyperparameter Optimization with Checkpointed Model Weights](https://mlsanity.com/paper/2406.18630/) (2024)
- [LSD-3D: Large-Scale 3D Driving Scene Generation with Geometry Grounding](https://mlsanity.com/paper/2508.19204/) (2025)
- [Dream-in-Style: Text-to-3D Generation Using Stylized Score Distillation](https://mlsanity.com/paper/2406.18581/) (2024)
- [Speech to Reality: On-Demand Production using Natural Language, 3D Generative AI, and Discrete Robotic Assembly](https://mlsanity.com/paper/2409.18390/) (2024)
- [Distilling Multi-view Diffusion Models into 3D Generators](https://mlsanity.com/paper/2504.00457/) (2025)
- [Meta 3D Gen](https://mlsanity.com/paper/2407.02599/) (2024)
- [ControLRM: Fast and Controllable 3D Generation via Large Reconstruction Model](https://mlsanity.com/paper/2410.09592/) (2024)

## Abstract (arXiv)

Recent text-to-3D generation approaches produce impressive 3D results but require time-consuming optimization that can take up to an hour per prompt. Amortized methods like ATT3D optimize multiple prompts simultaneously to improve efficiency, enabling fast text-to-3D synthesis. However, they cannot capture high-frequency geometry and texture details and struggle to scale to large prompt sets, so they generalize poorly. We introduce LATTE3D, addressing these limitations to achieve fast, high-quality generation on a significantly larger prompt set. Key to our method is 1) building a scalable architecture and 2) leveraging 3D data during optimization through 3D-aware diffusion priors, shape regularization, and model initialization to achieve robustness to diverse and complex training prompts. LATTE3D amortizes both neural field and textured surface generation to produce highly detailed textured meshes in a single forward pass. LATTE3D generates 3D objects in 400ms, and can be further enhanced with fast test-time optimization.
