# Collaborative AI Teaming in Unknown Environments via Active Goal Deduction

arXiv: https://arxiv.org/abs/2403.15341 · HTML: https://mlsanity.com/paper/2403.15341/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 58 references that are in the map.
- First posted on arXiv 22 Mar 2024.

## Builds on (most cited first, 28 of 28)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Open Problems in Cooperative AI](https://mlsanity.com/paper/2012.08630/) (2020)
- [Deep Decentralized Multi-task Multi-Agent Reinforcement Learning under Partial Observability](https://mlsanity.com/paper/1703.06182/) (2017)
- [Human-Timescale Adaptation in an Open-Ended Task Space](https://mlsanity.com/paper/2301.07608/) (2023)
- [Autonomous Agents Modelling Other Agents: A Comprehensive Survey and Open Problems](https://mlsanity.com/paper/1709.08071/) (2017)
- [Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1702.08887/) (2017)
- [Language Instructed Reinforcement Learning for Human-AI Coordination](https://mlsanity.com/paper/2304.07297/) (2023)
- [Scalable Bayesian Inverse Reinforcement Learning](https://mlsanity.com/paper/2102.06483/) (2021)
- [Optimal Rates of (Locally) Differentially Private Heavy-tailed Multi-Armed Bandits](https://mlsanity.com/paper/2106.02575/) (2021)
- [Multi-Agent Trust Region Policy Optimization](https://mlsanity.com/paper/2010.07916/) (2020)
- [MAC-PO: Multi-Agent Experience Replay via Collective Priority Optimization](https://mlsanity.com/paper/2302.10418/) (2023)
- [Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directions](https://mlsanity.com/paper/2402.13777/) (2024)
- [Value Functions Factorization with Latent State Information Sharing in Decentralized Multi-Agent Policy Gradients](https://mlsanity.com/paper/2201.01247/) (2022)
- [A Bayesian Optimization Framework for Finding Local Optima in Expensive Multi-Modal Functions](https://mlsanity.com/paper/2210.06635/) (2022)
- [Real-time Network Intrusion Detection via Decision Transformers](https://mlsanity.com/paper/2312.07696/) (2023)
- [An Efficient Transfer Learning Framework for Multiagent Reinforcement Learning](https://mlsanity.com/paper/2002.08030/) (2020)
- [Improved Active Multi-Task Representation Learning via Lasso](https://mlsanity.com/paper/2306.02556/) (2023)
- [Bayesian Optimization through Gaussian Cox Process Models for Spatio-temporal Data](https://mlsanity.com/paper/2401.14544/) (2024)
- [Multi-Task Structural Learning using Local Task Similarity induced Neuron Creation and Removal](https://mlsanity.com/paper/2305.00441/) (2023)

## Built on by (most cited first, 6 of 6)

- [Network Diffuser for Placing-Scheduling Service Function Chains with Inverse Demonstration](https://mlsanity.com/paper/2501.05673/) (2025)
- [Learning from Random Demonstrations: Offline Reinforcement Learning with Importance-Sampled Diffusion Models](https://mlsanity.com/paper/2405.19878/) (2024)
- [Cooperative Backdoor Attack in Decentralized Reinforcement Learning with Theoretical Guarantee](https://mlsanity.com/paper/2405.15245/) (2024)
- [RGMDT: Return-Gap-Minimizing Decision Tree Extraction in Non-Euclidean Metric Space](https://mlsanity.com/paper/2410.16517/) (2024)
- [A Resource-Adaptive Approach for Federated Learning under Resource-Constrained Environments](https://mlsanity.com/paper/2406.13351/) (2024)
- [ISBO: Scalable Spatio-Temporal Bayesian Optimization with Log Gaussian Cox Process Models via the INLA-SPDE Approach](https://mlsanity.com/paper/2610.12213/) (2026)

## Abstract (arXiv)

With the advancements of artificial intelligence (AI), we're seeing more scenarios that require AI to work closely with other agents, whose goals and strategies might not be known beforehand. However, existing approaches for training collaborative agents often require defined and known reward signals and cannot address the problem of teaming with unknown agents that often have latent objectives/rewards. In response to this challenge, we propose teaming with unknown agents framework, which leverages kernel density Bayesian inverse learning method for active goal deduction and utilizes pre-trained, goal-conditioned policies to enable zero-shot policy adaptation. We prove that unbiased reward estimates in our framework are sufficient for optimal teaming with unknown agents. We further evaluate the framework of redesigned multi-agent particle and StarCraft II micromanagement environments with diverse unknown agents of different behaviors/rewards. Empirical results demonstrate that our framework significantly advances the teaming performance of AI and unknown agents in a wide range of collaborative scenarios.
