# DP-Dueling: Learning from Preference Feedback without Compromising User Privacy

arXiv: https://arxiv.org/abs/2403.15045 · HTML: https://mlsanity.com/paper/2403.15045/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 76 references that are in the map.
- First posted on arXiv 22 Mar 2024.

## Builds on (most cited first, 30 of 47)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Safe RLHF: Safe Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2310.12773/) (2023)
- [Provable Self-Play Algorithms for Competitive Reinforcement Learning](https://mlsanity.com/paper/2002.04017/) (2020)
- [Near-Optimal Reinforcement Learning with Self-Play](https://mlsanity.com/paper/2006.12007/) (2020)
- [Dueling RL: Reinforcement Learning with Trajectory Preferences](https://mlsanity.com/paper/2111.04850/) (2021)
- [A Sharp Analysis of Model-based Reinforcement Learning with Self-Play](https://mlsanity.com/paper/2010.01604/) (2020)
- [Preference-based Online Learning with Dueling Bandits: A Survey](https://mlsanity.com/paper/1807.11398/) (2018)
- [Contextual Dueling Bandits](https://mlsanity.com/paper/1502.06362/) (2015)
- [Differentially Private Contextual Linear Bandits](https://mlsanity.com/paper/1810.00068/) (2018)
- [Reinforcement Learning with Human Feedback: Learning Dynamic Choices via Pessimism](https://mlsanity.com/paper/2305.18438/) (2023)
- [Preference-based Reinforcement Learning with Finite-Time Guarantees](https://mlsanity.com/paper/2006.08910/) (2020)
- [Reducing Dueling Bandits to Cardinal Bandits](https://mlsanity.com/paper/1405.3396/) (2014)
- [Dueling Posterior Sampling for Preference-Based Reinforcement Learning](https://mlsanity.com/paper/1908.01289/) (2019)
- [The Price of Differential Privacy For Online Learning](https://mlsanity.com/paper/1701.07953/) (2017)
- [Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizability](https://mlsanity.com/paper/2111.12306/) (2021)
- [Stochastic Contextual Dueling Bandits under Linear Stochastic Transitivity Models](https://mlsanity.com/paper/2202.04593/) (2022)
- [Copeland Dueling Bandits](https://mlsanity.com/paper/1506.00312/) (2015)
- [Multi-dueling Bandits with Dependent Arms](https://mlsanity.com/paper/1705.00253/) (2017)
- [Adversarial Dueling Bandits](https://mlsanity.com/paper/2010.14563/) (2020)
- [A Relative Exponential Weighing Algorithm for Adversarial Utility-based Dueling Bandits](https://mlsanity.com/paper/1601.03855/) (2016)
- [PAC Battling Bandits in the Plackett-Luce Model](https://mlsanity.com/paper/1808.04008/) (2018)
- [Preference-Based Learning for Exoskeleton Gait Optimization](https://mlsanity.com/paper/1909.12316/) (2019)
- [Regret Analysis for Continuous Dueling Bandit](https://mlsanity.com/paper/1711.07693/) (2017)
- [Active Ranking with Subset-wise Preferences](https://mlsanity.com/paper/1810.10321/) (2018)
- [ROIAL: Region of Interest Active Learning for Characterizing Exoskeleton Gait Preference Landscapes](https://mlsanity.com/paper/2011.04812/) (2020)
- [Combinatorial Bandits with Relative Feedback](https://mlsanity.com/paper/1903.00543/) (2019)
- [PAC Ranking from Pairwise and Listwise Queries: Lower Bounds and Upper Bounds](https://mlsanity.com/paper/1806.02970/) (2018)
- [Private Online Prediction from Experts: Separations and Faster Rates](https://mlsanity.com/paper/2210.13537/) (2022)
- [Multi-Dueling Bandits and Their Application to Online Ranker Evaluation](https://mlsanity.com/paper/1608.06253/) (2016)

## Built on by (most cited first, 1 of 1)

- [Multi-Player Approaches for Dueling Bandits](https://mlsanity.com/paper/2405.16168/) (2024)

## Abstract (arXiv)

We consider the well-studied dueling bandit problem, where a learner aims to identify near-optimal actions using pairwise comparisons, under the constraint of differential privacy. We consider a general class of utility-based preference matrices for large (potentially unbounded) decision spaces and give the first differentially private dueling bandit algorithm for active learning with user preferences. Our proposed algorithms are computationally efficient with near-optimal performance, both in terms of the private and non-private regret bound. More precisely, we show that when the decision space is of finite size K, our proposed algorithm yields order optimal OBig(sumi = 2KlogfracKTDeltai + fracKεBig) regret bound for pure ε-DP, where Deltai denotes the suboptimality gap of the i-th arm. We also present a matching lower bound analysis which proves the optimality of our algorithms. Finally, we extend our results to any general decision space in d-dimensions with potentially infinite arms and design an ε-DP algorithm with regret tildeO left( fracd6kappa ε  + frac d√T kappa right), providing privacy for free when T gg d.
