# Building a Language-Learning Game for Brazilian Indigenous Languages: A Case of Study

arXiv: https://arxiv.org/abs/2403.14515 · HTML: https://mlsanity.com/paper/2403.14515/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 1 of its 17 references that are in the map.
- First posted on arXiv 21 Mar 2024.

## Builds on (most cited first, 1 of 1)

- [A Summary of the First Workshop on Language Technology for Language Documentation and Revitalization](https://mlsanity.com/paper/2004.13203/) (2020)

## Abstract (arXiv)

In this paper we discuss a first attempt to build a language learning game for brazilian indigenous languages and the challenges around it. We present a design for the tool with gamification aspects. Then we describe a process to automatically generate language exercises and questions from a dependency treebank and a lexical database for Tupian languages. We discuss the limitations of our prototype highlighting ethical and practical implementation concerns. Finally, we conclude that new data gathering processes should be established in partnership with indigenous communities and oriented for educational purposes.
