# SyncTweedies: A General Generative Framework Based on Synchronized Diffusions

arXiv: https://arxiv.org/abs/2403.14370 · HTML: https://mlsanity.com/paper/2403.14370/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Builds on 56 of its 75 references that are in the map.
- First posted on arXiv 21 Mar 2024.

## Builds on (most cited first, 30 of 56)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Diffusion Posterior Sampling for General Noisy Inverse Problems](https://mlsanity.com/paper/2209.14687/) (2022)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [SyncDreamer: Generating Multiview-consistent Images from a Single-view Image](https://mlsanity.com/paper/2309.03453/) (2023)
- [Compositional Visual Generation with Composable Diffusion Models](https://mlsanity.com/paper/2206.01714/) (2022)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation](https://mlsanity.com/paper/2302.08113/) (2023)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions](https://mlsanity.com/paper/2303.12789/) (2023)

## Built on by (most cited first, 26 of 26)

- [GrounDiT: Grounding Diffusion Transformers via Noisy Patch Transplantation](https://mlsanity.com/paper/2410.20474/) (2024)
- [VideoHandles: Editing 3D Object Compositions in Videos Using Video Generative Priors](https://mlsanity.com/paper/2503.01107/) (2025)
- [GenesisTex2: Stable, Consistent and High-Quality Text-to-Texture Generation](https://mlsanity.com/paper/2409.18401/) (2024)
- [StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces](https://mlsanity.com/paper/2501.15445/) (2025)
- [LookingGlass: Generative Anamorphoses via Laplacian Pyramid Warping](https://mlsanity.com/paper/2504.08902/) (2025)
- [Toward Ambulatory Vision: Learning Visually-Grounded Active View Selection](https://mlsanity.com/paper/2512.13250/) (2025)
- [MatchDiffusion: Training-free Generation of Match-cuts](https://mlsanity.com/paper/2411.18677/) (2024)
- [Latent Swap Joint Diffusion for 2D Long-Form Latent Generation](https://mlsanity.com/paper/2502.05130/) (2025)
- [MOSAIC: Generating Consistent, Privacy-Preserving Scenes from Multiple Depth Views in Multi-Room Environments](https://mlsanity.com/paper/2503.13816/) (2025)
- [Coupled Diffusion Sampling for Training-Free Multi-View Image Editing](https://mlsanity.com/paper/2510.14981/) (2025)
- [Generative View Stitching](https://mlsanity.com/paper/2510.24718/) (2025)
- [SyncSDE: A Probabilistic Framework for Diffusion Synchronization](https://mlsanity.com/paper/2503.21555/) (2025)
- [TriTex: Learning Texture from a Single Mesh via Triplane Semantic Features](https://mlsanity.com/paper/2503.16630/) (2025)
- [Refracting Reality: Generating Images with Realistic Transparent Objects](https://mlsanity.com/paper/2511.17340/) (2025)
- [Compositional Visual Planning via Inference-Time Diffusion Scaling](https://mlsanity.com/paper/2603.02646/) (2026)
- [GOATex: Geometry & Occlusion-Aware Texturing](https://mlsanity.com/paper/2511.23051/) (2025)
- [MatLat: Material Latent Space for PBR Texture Generation](https://mlsanity.com/paper/2512.17302/) (2025)
- [COMPOSE: Hypergraph Cover Optimization for Multi-view 3D Human Pose Estimation](https://mlsanity.com/paper/2601.09698/) (2026)
- [JoLT: Joint Latent Trajectories for Context-Guided High-Resolution Tiled Generation](https://mlsanity.com/paper/2608.15395/) (2026)
- [DisPOSE: Projected Polystochastic Diffusion for Self-Supervised Multi-View 3D Human Pose Estimation](https://mlsanity.com/paper/2606.07419/) (2026)
- [Variational Test-time Optimization for Diffusion Synchronization](https://mlsanity.com/paper/2606.15614/) (2026)
- [Structure-Semantic Co-optimized Latent Diffusion Model for Fast Visual Anagram Synthesis](https://mlsanity.com/paper/2606.16241/) (2026)
- [JanusMesh: Fast and Zero-Shot 3D Visual Illusion Generation via Cross-Space Denoising](https://mlsanity.com/paper/2606.20563/) (2026)
- [Accelerated Likelihood Maximization for Diffusion-based Versatile Content Generation](https://mlsanity.com/paper/2606.31323/) (2026)
- [AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction](https://mlsanity.com/paper/2607.04256/) (2026)
- [Moore, Escher, Penrose: A Conformal Golden Braid](https://mlsanity.com/paper/2610.02210/) (2026)

## Abstract (arXiv)

We introduce a general framework for generating diverse visual content, including ambiguous images, panorama images, mesh textures, and Gaussian splat textures, by synchronizing multiple diffusion processes. We present exhaustive investigation into all possible scenarios for synchronizing multiple diffusion processes through a canonical space and analyze their characteristics across applications. In doing so, we reveal a previously unexplored case: averaging the outputs of Tweedie's formula while conducting denoising in multiple instance spaces. This case also provides the best quality with the widest applicability to downstream tasks. We name this case SyncTweedies. In our experiments generating visual content aforementioned, we demonstrate the superior quality of generation by SyncTweedies compared to other synchronization methods, optimization-based and iterative-update-based methods.
