# DexDribbler: Learning Dexterous Soccer Manipulation via Dynamic Supervision

arXiv: https://arxiv.org/abs/2403.14300 · HTML: https://mlsanity.com/paper/2403.14300/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 37 references that are in the map.
- First posted on arXiv 21 Mar 2024.

## Builds on (most cited first, 25 of 25)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Walk These Ways: Tuning Robot Control for Generalization with Multiplicity of Behavior](https://mlsanity.com/paper/2212.03238/) (2022)
- [TossingBot: Learning to Throw Arbitrary Objects with Residual Physics](https://mlsanity.com/paper/1903.11239/) (2019)
- [Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learning](https://mlsanity.com/paper/2304.13653/) (2023)
- [Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotion](https://mlsanity.com/paper/2210.10044/) (2022)
- [Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotion](https://mlsanity.com/paper/2202.05481/) (2022)
- [From Motor Control to Team Play in Simulated Humanoid Football](https://mlsanity.com/paper/2105.12196/) (2021)
- [Learning Vision-Guided Quadrupedal Locomotion End-to-End with Cross-Modal Transformers](https://mlsanity.com/paper/2107.03996/) (2021)
- [DreamWaQ: Learning Robust Quadrupedal Locomotion With Implicit Terrain Imagination via Deep Reinforcement Learning](https://mlsanity.com/paper/2301.10602/) (2023)
- [DTC: Deep Tracking Control](https://mlsanity.com/paper/2309.15462/) (2023)
- [NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fields](https://mlsanity.com/paper/2210.04932/) (2022)
- [DribbleBot: Dynamic Legged Manipulation in the Wild](https://mlsanity.com/paper/2304.01159/) (2023)
- [Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robot](https://mlsanity.com/paper/2208.01160/) (2022)
- [Imitate and Repurpose: Learning Reusable Robot Movement Skills From Human and Animal Behaviors](https://mlsanity.com/paper/2203.17138/) (2022)
- [Learning Visual Locomotion with Cross-Modal Supervision](https://mlsanity.com/paper/2211.03785/) (2022)
- [Creating a Dynamic Quadrupedal Robotic Goalkeeper with Reinforcement Learning](https://mlsanity.com/paper/2210.04435/) (2022)
- [Event-based Agile Object Catching with a Quadrupedal Robot](https://mlsanity.com/paper/2303.17479/) (2023)
- [High Acceleration Reinforcement Learning for Real-World Juggling with Binary Rewards](https://mlsanity.com/paper/2010.13483/) (2020)
- [Catch the Ball: Accurate High-Speed Motions for Mobile Manipulators via Inverse Dynamics Learning](https://mlsanity.com/paper/2003.07489/) (2020)
- [Bridging Model-based Safety and Model-free Reinforcement Learning through System Identification of Low Dimensional Linear Models](https://mlsanity.com/paper/2205.05787/) (2022)

## Built on by (most cited first, 3 of 3)

- [Toward Real-World Cooperative and Competitive Soccer with Quadrupedal Robot Teams](https://mlsanity.com/paper/2505.13834/) (2025)
- [CAIMAN: Causal Action Influence Detection for Sample-efficient Loco-manipulation](https://mlsanity.com/paper/2502.00835/) (2025)
- [Dynamic Legged Ball Manipulation on Rugged Terrains with Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2504.14989/) (2025)

## Abstract (arXiv)

Learning dexterous locomotion policy for legged robots is becoming increasingly popular due to its ability to handle diverse terrains and resemble intelligent behaviors. However, joint manipulation of moving objects and locomotion with legs, such as playing soccer, receive scant attention in the learning community, although it is natural for humans and smart animals. A key challenge to solve this multitask problem is to infer the objectives of locomotion from the states and targets of the manipulated objects. The implicit relation between the object states and robot locomotion can be hard to capture directly from the training experience. We propose adding a feedback control block to compute the necessary body-level movement accurately and using the outputs as dynamic joint-level locomotion supervision explicitly. We further utilize an improved ball dynamic model, an extended context-aided estimator, and a comprehensive ball observer to facilitate transferring policy learned in simulation to the real world. We observe that our learning scheme can not only make the policy network converge faster but also enable soccer robots to perform sophisticated maneuvers like sharp cuts and turns on flat surfaces, a capability that was lacking in previous methods. Video and code are available at https://github.com/SysCV/soccer-player
