# Volumetric Environment Representation for Vision-Language Navigation

arXiv: https://arxiv.org/abs/2403.14158 · HTML: https://mlsanity.com/paper/2403.14158/

## Key facts

- Cited by 63 papers in the map (data through 14 Oct 2026).
- Builds on 90 of its 109 references that are in the map.
- First posted on arXiv 21 Mar 2024.

## Builds on (most cited first, 30 of 90)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regression](https://mlsanity.com/paper/1902.09630/) (2019)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [Objects as Points](https://mlsanity.com/paper/1904.07850/) (2019)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Semantic Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1611.08974/) (2016)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2302.07817/) (2023)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [Occ3D: A Large-Scale 3D Occupancy Prediction Benchmark for Autonomous Driving](https://mlsanity.com/paper/2304.14365/) (2023)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models](https://mlsanity.com/paper/2305.16986/) (2023)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [Learning to Navigate Unseen Environments: Back Translation with Environmental Dropout](https://mlsanity.com/paper/1904.04195/) (2019)
- [Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-training](https://mlsanity.com/paper/2002.10638/) (2020)

## Built on by (most cited first, 30 of 63)

- [A Survey on Vision-Language-Action Models for Embodied AI](https://mlsanity.com/paper/2405.14093/) (2024)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Towards Long-Horizon Vision-Language Navigation: Platform, Benchmark and Method](https://mlsanity.com/paper/2412.09082/) (2024)
- [Knowledge-Enhanced Dual-stream Zero-shot Composed Image Retrieval](https://mlsanity.com/paper/2403.16005/) (2024)
- [OctoNav: Towards Generalist Embodied Navigation](https://mlsanity.com/paper/2506.09839/) (2025)
- [RoomTour3D: Geometry-Aware Video-Instruction Tuning for Embodied Navigation](https://mlsanity.com/paper/2412.08591/) (2024)
- [g3D-LF: Generalizable 3D-Language Feature Fields for Embodied Tasks](https://mlsanity.com/paper/2411.17030/) (2024)
- [Controllable Navigation Instruction Generation with Chain of Thought Prompting](https://mlsanity.com/paper/2407.07433/) (2024)
- [Navigation Instruction Generation with BEV Perception and Large Language Models](https://mlsanity.com/paper/2407.15087/) (2024)
- [Bootstrapping Language-Guided Navigation Learning with Self-Refining Data Flywheel](https://mlsanity.com/paper/2412.08467/) (2024)
- [Vision-Language Navigation with Energy-Based Policy](https://mlsanity.com/paper/2410.14250/) (2024)
- [Cross from Left to Right Brain: Adaptive Text Dreamer for Vision-and-Language Navigation](https://mlsanity.com/paper/2505.20897/) (2025)
- [SAME: Learning Generic Language-Guided Visual Navigation with State-Adaptive Mixture of Experts](https://mlsanity.com/paper/2412.05552/) (2024)
- [COSMO: Combination of Selective Memorization for Low-cost Vision-and-Language Navigation](https://mlsanity.com/paper/2503.24065/) (2025)
- [Aerial Vision-and-Language Navigation with Grid-based View Selection and Map Construction](https://mlsanity.com/paper/2503.11091/) (2025)
- [Generalizing Visual Geometry Priors to Sparse Gaussian Occupancy Prediction](https://mlsanity.com/paper/2602.21552/) (2026)
- [Holistic Physics Solver: Learning PDEs in a Unified Spectral-Physical Space](https://mlsanity.com/paper/2410.11382/) (2024)
- [Occupancy World Model for Robots](https://mlsanity.com/paper/2505.05512/) (2025)
- [Active Test-time Vision-Language Navigation](https://mlsanity.com/paper/2506.06630/) (2025)
- [VLA-4D: Embedding 4D Awareness into Vision-Language-Action Models for SpatioTemporally Coherent Robotic Manipulation](https://mlsanity.com/paper/2511.17199/) (2025)
- [AtlasVA: Self-Evolving Visual Skill Memory for Teacher-Free VLM Agents](https://mlsanity.com/paper/2605.17933/) (2026)
- [MiniVLN: Efficient Vision-and-Language Navigation by Progressive Knowledge Distillation](https://mlsanity.com/paper/2409.18800/) (2024)
- [PanoGen++: Domain-Adapted Text-Guided Panoramic Environment Generation for Vision-and-Language Navigation](https://mlsanity.com/paper/2503.09938/) (2025)
- [NavQ: Learning a Q-Model for Foresighted Vision-and-Language Navigation](https://mlsanity.com/paper/2510.16457/) (2025)
- [History-Enhanced Two-Stage Transformer for Aerial Vision-and-Language Navigation](https://mlsanity.com/paper/2512.14222/) (2025)
- [Delta-Triplane Transformers as Occupancy World Models](https://mlsanity.com/paper/2503.07338/) (2025)
- [CoNav: Collaborative Cross-Modal Reasoning for Embodied Navigation](https://mlsanity.com/paper/2505.16663/) (2025)
- [Vision to Geometry: 3D Spatial Memory for Sequential Embodied MLLM Reasoning and Exploration](https://mlsanity.com/paper/2512.02458/) (2025)
- [Monocular Open Vocabulary Occupancy Prediction for Indoor Scenes](https://mlsanity.com/paper/2602.22667/) (2026)
- [Trajectory-Diversity-Driven Robust Vision-and-Language Navigation](https://mlsanity.com/paper/2603.15370/) (2026)

## Abstract (arXiv)

Vision-language navigation (VLN) requires an agent to navigate through an 3D environment based on visual observations and natural language instructions. It is clear that the pivotal factor for successful navigation lies in the comprehensive scene understanding. Previous VLN agents employ monocular frameworks to extract 2D features of perspective views directly. Though straightforward, they struggle for capturing 3D geometry and semantics, leading to a partial and incomplete environment representation. To achieve a comprehensive 3D representation with fine-grained details, we introduce a Volumetric Environment Representation (VER), which voxelizes the physical world into structured 3D cells. For each cell, VER aggregates multi-view 2D features into such a unified 3D space via 2D-3D sampling. Through coarse-to-fine feature extraction and multi-task learning for VER, our agent predicts 3D occupancy, 3D room layout, and 3D bounding boxes jointly. Based on online collected VERs, our agent performs volume state estimation and builds episodic memory for predicting the next step. Experimental results show our environment representations from multi-task learning lead to evident performance gains on VLN. Our model achieves state-of-the-art performance across VLN benchmarks (R2R, REVERIE, and R4R).
