# ViTGaze: Gaze Following with Interaction Features in Vision Transformers

arXiv: https://arxiv.org/abs/2403.12778 · HTML: https://mlsanity.com/paper/2403.12778/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 55 references that are in the map.
- First posted on arXiv 19 Mar 2024.

## Builds on (most cited first, 30 of 31)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Training data-efficient image transformers & distillation through attention](https://mlsanity.com/paper/2012.12877/) (2020)
- [BEiT: BERT Pre-Training of Image Transformers](https://mlsanity.com/paper/2106.08254/) (2021)
- [iBOT: Image BERT Pre-Training with Online Tokenizer](https://mlsanity.com/paper/2111.07832/) (2021)
- [Exploring Plain Vision Transformer Backbones for Object Detection](https://mlsanity.com/paper/2203.16527/) (2022)
- [EVA: Exploring the Limits of Masked Visual Representation Learning at Scale](https://mlsanity.com/paper/2211.07636/) (2022)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [EVA-02: A Visual Representation for Neon Genesis](https://mlsanity.com/paper/2303.11331/) (2023)
- [Context Autoencoder for Self-Supervised Representation Learning](https://mlsanity.com/paper/2202.03026/) (2022)
- [Localizing Objects with Self-Supervised Transformers and no Labels](https://mlsanity.com/paper/2109.14279/) (2021)
- [Distribution-Aware Coordinate Representation for Human Pose Estimation](https://mlsanity.com/paper/1910.06278/) (2019)
- [Revealing the Dark Secrets of Masked Image Modeling](https://mlsanity.com/paper/2205.13543/) (2022)
- [CellViT: Vision Transformers for Precise Cell Segmentation and Classification](https://mlsanity.com/paper/2306.15350/) (2023)
- [MVP: Multimodality-guided Visual Pre-training](https://mlsanity.com/paper/2203.05175/) (2022)
- [Detecting Attended Visual Targets in Video](https://mlsanity.com/paper/2003.02501/) (2020)
- [ViTMatte: Boosting Image Matting with Pretrained Plain Vision Transformers](https://mlsanity.com/paper/2305.15272/) (2023)
- [Connecting Gaze, Scene, and Attention: Generalized Attention Estimation via Joint Modeling of Gaze and Scene Saliency](https://mlsanity.com/paper/1807.10437/) (2018)
- [End-to-End Human-Gaze-Target Detection with Transformers](https://mlsanity.com/paper/2203.10433/) (2022)
- [Believe It or Not, We Know What You Are Looking at!](https://mlsanity.com/paper/1907.02364/) (2019)
- [A Modular Multimodal Architecture for Gaze Target Prediction: Application to Privacy-Sensitive Settings](https://mlsanity.com/paper/2307.05158/) (2023)
- [Object-aware Gaze Target Detection](https://mlsanity.com/paper/2307.09662/) (2023)
- [Patch-level Gaze Distribution Prediction for Gaze Following](https://mlsanity.com/paper/2211.11062/) (2022)
- [WeakTr: Exploring Plain Vision Transformer for Weakly-supervised Semantic Segmentation](https://mlsanity.com/paper/2304.01184/) (2023)
- [GaTector: A Unified Framework for Gaze Object Prediction](https://mlsanity.com/paper/2112.03549/) (2021)

## Built on by (most cited first, 15 of 15)

- [Gaze-LLE: Gaze Target Estimation via Large-Scale Learned Encoders](https://mlsanity.com/paper/2412.09586/) (2024)
- [SocialGesture: Delving into Multi-person Gesture Understanding](https://mlsanity.com/paper/2504.02244/) (2025)
- [Where, What, Why: Towards Explainable Driver Attention Prediction](https://mlsanity.com/paper/2506.23088/) (2025)
- [GazeVLM: A Vision-Language Model for Multi-Task Gaze Understanding](https://mlsanity.com/paper/2511.06348/) (2025)
- [Multi-view Gaze Target Estimation](https://mlsanity.com/paper/2508.05857/) (2025)
- [GA3CE: Unconstrained 3D Gaze Estimation with Gaze-Aware 3D Context Encoding](https://mlsanity.com/paper/2505.10671/) (2025)
- [Learning in Focus: Detecting Behavioral and Collaborative Engagement Using Vision Transformers](https://mlsanity.com/paper/2508.15782/) (2025)
- [LawDIS: Language-Window-based Controllable Dichotomous Image Segmentation](https://mlsanity.com/paper/2508.01152/) (2025)
- [GRASP: Learning to Ground Social Reasoning in Multi-Person Non-Verbal Interactions](https://mlsanity.com/paper/2605.15764/) (2026)
- [DeltaMIL: Gated Memory Integration for Efficient and Discriminative Whole Slide Image Analysis](https://mlsanity.com/paper/2512.19331/) (2025)
- [GazeMoE: Perception of Gaze Target with Mixture-of-Experts](https://mlsanity.com/paper/2603.06256/) (2026)
- [Multi-scale Object-Aware Gaze Estimation via Geometric Reasoning](https://mlsanity.com/paper/2606.29334/) (2026)
- [PAGE: Towards Practical Human-level Gaze Target Estimation](https://mlsanity.com/paper/2607.04860/) (2026)
- [Gaze Target Estimation Anywhere with Concepts](https://mlsanity.com/paper/2608.11367/) (2026)
- [SeetaPsych v1.0: An Open-source Computer Vision Toolkit for Behavior-based Psychological Measurement](https://mlsanity.com/paper/2609.19719/) (2026)

## Abstract (arXiv)

Gaze following aims to interpret human-scene interactions by predicting the person's focal point of gaze. Prevailing approaches often adopt a two-stage framework, whereby multi-modality information is extracted in the initial stage for gaze target prediction. Consequently, the efficacy of these methods highly depends on the precision of the preceding modality extraction. Others use a single-modality approach with complex decoders, increasing network computational load. Inspired by the remarkable success of pre-trained plain vision transformers (ViTs), we introduce a novel single-modality gaze following framework called ViTGaze. In contrast to previous methods, it creates a novel gaze following framework based mainly on powerful encoders (relative decoder parameters less than 1%). Our principal insight is that the inter-token interactions within self-attention can be transferred to interactions between humans and scenes. Leveraging this presumption, we formulate a framework consisting of a 4D interaction encoder and a 2D spatial guidance module to extract human-scene interaction information from self-attention maps. Furthermore, our investigation reveals that ViT with self-supervised pre-training has an enhanced ability to extract correlation information. Many experiments have been conducted to demonstrate the performance of the proposed method. Our method achieves state-of-the-art (SOTA) performance among all single-modality methods (3.4% improvement in the area under curve (AUC) score, 5.1% improvement in the average precision (AP)) and very comparable performance against multi-modality methods with 59% number of parameters less.
